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Registered: 28/08/13
Posts: 146
Reply with quote  #1 

Update 01.017.010 has been released. We have added the multiplayer chat and rebalanced the Heavy Armor strength so now it can sustain a much larger amount of damage comparing to the Light Armor. Also added ammo models and icons and the option to disable the weapons in multiplayer mode.

- multi-player chat added (press Enter to write, another Enter to send)
- heavy armor resistance. In the previous update we added heavy armor, but its resistance when compared to light armor wasn't large enough. This update rebalanced heavy armor strength and now it can sustain a lot more damage (missile explosions, bullet impacts, collisions, warhead explosion). Try it!
- ammo models and icons
- when pasting, CTRL + mouse wheel can be used to move paste position closer/further
- option to disable multiplayer weapons
- ladders have been replaced with passage blocks due to complicated implementation of the climbing in various gravity settings. Now, you can create passages either horizontaly or verticaly and fly or walk through by using your jetpack.

- fixed velocity of rotating blocks when split
- rewritten toolbar, now saved with world
- fixed missile collision damaged blocks (sometimes it went through)
- fixed open/close door issue
- fixed cube building gizmo
- fixed pasting active drill
- fixed 3rd person camera rotation

Update 01.017.011
- fixed player count slider in player screen (F3)

Update 01.017.012
- fixed Gatling guns shooting itself
- fixed negative rotation torque
- fixed rare crash in copy-paste
- fixed rare exit cockpit crash
- fixed start-up issues with missing Tahoma font


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Registered: 17/01
Posts: 213
Reply with quote  #2 
Nice one!
Damn mobile connection, it will take me 4 hours to download 50mb! I feel in the 90's!

[Check out my carrier]

[Forum post]

[Steam workshop link]

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Registered: 28/12/13
Posts: 119
Reply with quote  #3 
Русская версия обновления:

Do not click me :C

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Registered: 02/11/13
Posts: 20
Reply with quote  #4 
[biggrin] good job, you are doing good!

Registered: 25/10/13
Posts: 5
Reply with quote  #5 
its always awesome to see space engineers in my steam downloads list [biggrin] you still spoil us with these updated we love your work 
cant wait till the rotating motors are working in multiplayer :3 

Registered: 08/11/13
Posts: 11
Reply with quote  #6 
Oh man I secretly hope that every day when I wake I up will find a Space Engineers update! Thanks for all of your hard work!

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Registered: 31/10/13
Posts: 93
Reply with quote  #7 
Great update yet again! [smile] 
You guys rock! 


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Registered: 13/09/13
Posts: 198
Reply with quote  #8 
Ahh now this is good [biggrin]

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Registered: 04/01
Posts: 5
Reply with quote  #9 
I just can't say anything else, then AWESOME 
Wiki translator from English to Czech.

Registered: 14/11/13
Posts: 1
Reply with quote  #10 
Is it possible that you guys could ever stop amazing me.  When you guys posted that the updates may not come on thursdays, i expected month long waits for updates.  For once im happy that I'm wrong.

Registered: 26/10/13
Posts: 131
Reply with quote  #11 
uhm where is the ladder gone to ? the ladder blocks are there but the actual ladder isn't in them. 

Great update btw [biggrin]
Lord Commissar

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Registered: 15/11/13
Posts: 244
Reply with quote  #12 
looks like heavy armor on small ships still weighs less than light armor...

great update regardless

Industrial and Military Ships

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Registered: 06/01
Posts: 187
Reply with quote  #13 
I love you devs!

This is amazing, this update feels like 5 updates in one!

When playing video games, keep your friends close, and your enemies within range of your primary weapon.

Registered: 27/01
Posts: 2
Reply with quote  #14 
Great news.

But please next time also fix Heavy armor weight on small ships. At the moment not only is it more resistant than light armor, but it also weight less ! ( heavy armor cube is 120kg when light armor is 200kg )
BiZZ Keryear

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Registered: 27/11/13
Posts: 127
Reply with quote  #15 
*sighs* still no performance fix and still no ui improvement.
I wait for these updates to play again.
My "slideshow" ship ... if , in this map nothing exists but this one whip , this ship has powered everything like lamps ,the big lamps which names I just forgot , all the engines, gyroscopes, and gravity generators ... then I have about one frame per second...
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