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George.Mamakos

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Registered: 28/08/13
Posts: 264
Reply with quote  #1 
Summary
Players are now able to permanently merge ships and stations of the same block size by using the merge block which is responsible for proper alignment. When a ship is merged with a station, ship becomes the station. Stations can be now converted to ships, but the blocks which are partially inside asteroids will get damaged or destroyed.
Also, we have redesigned and upgraded our multi-player code. This results in a more stable multi-player with less lag. This is important especially for rotors, wheels and similar objects.



Features
- merge block
- conversion of station to ship
- news box in main menu
- colorable cockpit
- added “number of servers” to join screen

Fixes
- redesigned and upgraded multi-player code
- fixed issues with character in cockpit
- fixed group checking on server
- fixed indestructible decoys on dedicated servers
- fixed warheads staying after being destroyed on dedicated servers
- fixed issue with small ship gatling guns not connecting to conveyor system
- fixed loading screen time
- fixed turret targeting lag
- fixed material resources not being displayed
- fixed angled glass bleeding through
- fixed issue with asteroids being transparent from various angles
- fixed issues with medical rooms not working

Update 01.033.007
- fixed white lines

EDIT 06/06/2014
Update 01.033.010
- increased the allowed distance of spawn from 10 km to 50 km
- fixed the merge block misalignment issues when merging long ships
RvnZhef

Registered: 09/03
Posts: 10
Reply with quote  #2 
Nice
TTyk

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Registered: 28/12/13
Posts: 161
Reply with quote  #3 
Nice
Bad_Idea

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Registered: 24/10/13
Posts: 214
Reply with quote  #4 
Woooo!
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Martinineter

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Registered: 27/10/13
Posts: 1,430
Reply with quote  #5 
yeah!
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"I can't believe that thing actually took off!" "I can't either, and i designed it!"
Railguns in SE: http://forums.keenswh.com/post/new-weaponrail-gun-and-gravity-cannon-6610293?&trail=15


Death shall fall upon those that break the sacred laws of which the Physics Inquisition is the righteous sentinel!
Smarty

Registered: 21/05
Posts: 2
Reply with quote  #6 
awesome!!!
Mortisfire

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Registered: 27/04
Posts: 86
Reply with quote  #7 
Great, thank you!
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Zeroat

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Registered: 24/04
Posts: 12
Reply with quote  #8 
NIce!
tutunu

Registered: 05/06
Posts: 2
Reply with quote  #9 
NICE!!!!!
Drunken_doc

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Registered: 25/02
Posts: 230
Reply with quote  #10 
So towing vessels is now possible? [biggrin]
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Tipiak

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Registered: 26/04
Posts: 295
Reply with quote  #11 
"- fixed issue with asteroids being transparent from various angles"


Oh... No ! No no no !!!

I hope it's not what I'm thinking about... It is just really nice to see throught asteroids when you are building a base inside those asteroids...
Vinghtor

Registered: 26/05
Posts: 21
Reply with quote  #12 
Yeahhhhh
Bamse5b

Registered: 17/03
Posts: 35
Reply with quote  #13 
AWESOME! I can now build a ship in several modules!
Pegaxsus

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Registered: 23/04
Posts: 12
Reply with quote  #14 
Wow!! wanted this [biggrin] nice job!
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DemonFiren

Registered: 23/09/13
Posts: 424
Reply with quote  #15 

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The high furry density here kinda scares me. There's too many of us.
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