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Registered: 20/01/14
Posts: 445
Reply with quote  #1 
Battery block and new power cell component have been added into the game. Communication relay makes now possible for signal to travel through multiple friendly Antennas; enemy signals that reach one antenna are relayed to all friendly players within your antenna network.You can merge ships while pasting in creative mode and we also added client-side saving and permanent death as a world options. 

Note: We are still working on new player communication system, it should be added in the future updates

- battery block for small and large grids
- solar panels are now little cheaper and much more efficient
- communications relay (signal can travel through multiple antennas; you can receive a signal from any distance, broadcasting can be limited by player or by power of the antenna)
- small ship antenna has now max. range of 5000 m
- copy-paste into existing ships 
- new world setting: enable/disable client-side saving
- new world setting: permanent death can be turned off (client still owns his stuff after respawning in the rescue ship)
- pressing 'K' can be now used for looting character
- added antenna to prefab ships

- improved network performance when removing larger amount of blocks at once
- fixed crash when creating faction
- fixed crash when leaving faction
- fixed mission join request icon
- fixed turret attacking its own ship
- fixed issues with respawn
- fixed turrets fire at ships in junk yard
- fixed inventory listing as same for all containers
- fixed 1x1 wheel falls off after loading a save
- fixed antenna/beacons too power hungry
- fixed passenger seat alignment
- fixed death loops when spawning in tight places
- fixed no 3rd person view for rescue ship
- fixed player tag not showing properly when joining dedicated server
- fixed ownership not remembered by dedicated server after logout
- fixed memory leaks when app was minimized
- fixed spectator mode when loading workshop world
- fixed spotlight symmetry

EDIT 07/18/2014:

Update 01.039.011
- fixed terminal crash
- fixed crash when joining game
- fixed crash in assembler
- fixed crash when building
- fixed crash in character when shooting and when unloading scene
- fixed issue when character in spawn ship could not control ship


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Registered: 04/01/14
Posts: 2,509
Reply with quote  #2 
Mmmm yummy look at this update.... 


This is going to make a lot of people happy....(yes the rabbit and the update [wink]).

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My server is provided by HostASpace, get yours 10% off monthly for life with code: XOC4LIFE

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Registered: 14/03/14
Posts: 325
Reply with quote  #3 


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Registered: 27/04/14
Posts: 127
Reply with quote  #4 
Thank you, Keen overlords.

Registered: 03/07/14
Posts: 278
Reply with quote  #5 
kerbal space program/space engineer videos

Registered: 23/10/13
Posts: 104
Reply with quote  #6 
optimization pls

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Registered: 13/01/14
Posts: 152
Reply with quote  #7 
Odious T

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Registered: 18/06/14
Posts: 47
Reply with quote  #8 

<3 this update. The energy consumption meter for the new antennae system was essential and i can't wait to get in and mess around with the new batteries [biggrin]

Thanks, Keen.


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Registered: 28/05/14
Posts: 54
Reply with quote  #9 
Thanks for all your hard work Keen!

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Registered: 23/12/13
Posts: 338
Reply with quote  #10 
So pistons are going to be next week?

Oh well, nice update indeed [smile]



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Registered: 28/03/14
Posts: 511
Reply with quote  #11 
what about cargo ships' invulnerability?
Is it fixed?


5 second suggestion, copy it if you support it!
Devs look through the forums, if they see some ideas constantly showing up - they release them. Just copy this instruction and one of the short coloured suggestions below to your signature if you like them!

We need more realistic life support systems to make survival more challenging! - CHECK!!
We need wires to deliver energy and control panel access only where it is needed!
We need server history tab to find servers we played on! - FINALLY WE GOT IT!!!
We need MORE SUITES for different uses - medical, construction, sport, space dwelling etc.


Registered: 12/06/14
Posts: 17
Reply with quote  #12 

(And netcode) 

Batteries look pretty cool 

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Registered: 09/09/13
Posts: 1,428
Reply with quote  #13 
Nice Update, now I need to modify a lot of my small Ships. ^^
Tools for SE - Link Collection
My Custom Blocks - My Creations Thread - My Steam Workshop

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Registered: 28/12/13
Posts: 355
Reply with quote  #14 
I think I ship my suit.  Damn it...

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Registered: 01/04/14
Posts: 191
Reply with quote  #15 
I thought there would be pistons, but this is still a great update as always!
'Twas the thursday of patchmas,
when all through the thread,
the users wondered if the dev team was dead.
Their browsers were open to
hoping an update would end their blues.
The players stared at their screens in vain,
while visions of factions danced in their brains.
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