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Registered: 28/08/13
Posts: 328
Reply with quote  #1 
Spherical gravity generator has been added in Space Engineers, as well as new respawn ships and support for modding them. Many multiplayer synchronization issues have been fixed, including rotor, piston and landing gear problems. Also performance has been increased significantly in certain situations.

- spherical gravity generator
- pre-fab and respawn ship modding
- new world setting for dedicated server - autosave interval
- more respawn ships
- high quality armor textures (on 64-bit version)
- export ship/station as prefab (in F11 screen)

- improved piston and landing gear stability
- fixed piston, rotor and landing gear exploding in MP
- fixed large performance issue caused by asteroids
- fixed too large piston collision model
- fixed issue when loose blocks loosing ownership
- fixed death in survival disables chat window
- fixed toolbar not remembering functions from attachments
- fixed hot-keyed groups reset when using merge blocks
- fixed wrong value in Steam-ID on dedicated server
- fixed problems with character mods deforming hands or legs of astronaut
- fixed graphical glitch when doors were inside other blocks
- fixed inertia not preserved when block was unmerged

EDIT 08/22/2014:

Update 01.044.012
- fixed crash when splitting ships
- fixed crash when status of faction member changed
- fixed crash when entering/leaving cockpit
- fixed crash on 32-bit caused by loading hi-quality textures (out of memory)
- fixed crash when pressed F11 in main menu
- fixed crash when switching character in medical room
- fixed crash when changing rotor parameters
- fixed crash caused by pistons
- fixed crash caused by loading invalid definitions from original content or mods
- fixed Gravity generator values stuck at maximum regardless of settings


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Registered: 04/01/14
Posts: 28
Reply with quote  #2 
That is Ultra Cool , and another proof of devs listening to the community
Wiki translator from English to Czech.

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Registered: 14/11/13
Posts: 76
Reply with quote  #3 
shiny ^,.,^
My Channel
my workshop files ^,.,^

Registered: 18/11/13
Posts: 407
Reply with quote  #4 
Interesting... can't wait to try it out.

"By the toll of a billion deaths man has bought his birthright of the earth, and it is his against all comers; it would still be his were the Martians ten times as mighty as they are. For neither do men live nor die in vain."
          - H. G. Wells


Registered: 08/06/14
Posts: 205
Reply with quote  #5 

I use and recommend SEServerExtender!

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Registered: 24/10/13
Posts: 446
Reply with quote  #6 
Leonard Nimoy - 1931-2015

Registered: 10/09/13
Posts: 368
Reply with quote  #7 
Space Engineers Community Server:
Check out our Stone Legion Dedicated Factions Server without any lag. Also check out our Minecraft Servers and more!

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Senior Member
Registered: 01/02/14
Posts: 296
Reply with quote  #8 
Awesome, Keep up the great work.
This is alpha - Thanks nmdanny

Registered: 17/03/14
Posts: 36
Reply with quote  #9 
Awesome as usual!

Registered: 30/10/13
Posts: 128
Reply with quote  #10 

Love the work guys, keep it up.....please give us sectors soon!

Registered: 23/09/13
Posts: 427
Reply with quote  #11 
This shows some promise.
The high furry density here kinda scares me. There's too many of us.

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Registered: 11/09/13
Posts: 196
Reply with quote  #12 
It's happening!

Are the inventory bugs squashed? I choose not to play until I stop losing materials randomly.

Originally Posted by LordDevious
Programming is like quantum mechanics. You can measure time, or you can measure content. Never both.

Registered: 04/05/14
Posts: 4
Reply with quote  #13 

Registered: 08/06/14
Posts: 205
Reply with quote  #14 
Originally Posted by Urablahblah
It's happening!


I use and recommend SEServerExtender!

Registered: 03/07/14
Posts: 75
Reply with quote  #15 

The video says 01.045 when it's 01.044 though [tongue]


Easy converting of Prefabs to Blueprints
Source (Python 3)
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