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Registered: 28/08/13
Posts: 328
Reply with quote  #1 
Players can now change the color of their space suit. Also, added large ship drills, spectator mode and more options for running the dedicated servers.
We have reverted the multiplayer code to the previous version and more improvements will come in the upcoming weeks.

- space suit color selection (in medical room)
- large ship drills
- added spectator mode
- added borderless window option
- more options for running dedicated server (configurable data path in command line)
- improved small cockpit mount points
- added the option to take anything from conveyor system by double-clicking

- reverted to previous multiplayer code (improvements will come)
- fixed landing gear white color
- fixed cargo ships not de-spawning
- fixed issue with players’ name displayed as "Unknown"
- fixed issue when tools constantly deplete suit’s energy after the task is finished
- fixed merge block shifting when two ships were connected
- fixed Cockpit3 does not need any displays to be functional
- fixed issue with screenshots taken during auto-save
- fixed issue with broken workshop thumbnails
- fixed warning when switching from creative 1x to survival 1x
- fixed ship drill being too fragile
- fixed changing toolbar while constructing
- few animation fixes (character without gravity or jetpack, character sitting in a cockpit)
- fixed issue with ejector being functional when it was placed on large doors
- fixed grammatical translation errors (multiple errors on words, sentences & quotes in US English Version)

Spectator mode:
Can be enabled in world settings
F6 - return to regular mode
F7 - tracking camera, controlling object
F8 - free camera, controlling camera (this is true spectator)
F9 - free camera, controlling object

Dedicated server:
SpaceEngineersDedicated.exe -noconsole -path "D:\Whatever\Something"
-noconsole: will run without black console window
-path: will load config and store all files in path specified ("D:\Whatever\Something" in example)

taskkill /IM SpaceEngineersDedicated.exe
this will stop dedicated server correctly, saving the world etc
to stop it immediately add argument "/f", that will kill server without asking to stop and without saving the world

EDIT 06/13/14:

Update 01.034.009
- added error message when starting dedicated server and listen port is already used
- fixed crash in inventory
- fixed crashes caused by conveyor
- fixed irreparable blocks
- fixed broken sounds
- fixed crash during shader recompilation (custom skybox crashed the game)
- fixed crash during startup when invalid prefab found
- fixed collision model on large drill head
- fixed 2x3 glass mirroring

Registered: 17/05/14
Posts: 1
Reply with quote  #2 
large ship drills : Great work !

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Registered: 28/12/13
Posts: 161
Reply with quote  #3 

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Registered: 23/12/13
Posts: 338
Reply with quote  #4 
Whoop! awesome!

Really nice update, Going to check it out now with the merge blocks too, hopefully they will work better now [biggrin]



Registered: 24/10/13
Posts: 104
Reply with quote  #5 
optimization plz

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Registered: 13/09/13
Posts: 408
Reply with quote  #6 
Omg Yes

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Registered: 14/03/14
Posts: 325
Reply with quote  #7 
Thanks Devs!


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Registered: 29/10/13
Posts: 775
Reply with quote  #8 
A++ Update! Spectator mode is a huge in my books. Great work KSH [thumb]


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Registered: 03/10/13
Posts: 106
Reply with quote  #9 

Registered: 14/11/13
Posts: 75
Reply with quote  #10 
Literally the day after I finish the rack of drills to mount to my refinery ship.

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Registered: 03/05/14
Posts: 106
Reply with quote  #11 
www yeah

Registered: 29/04/14
Posts: 20
Reply with quote  #12 
priority is still known for these devs 

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Registered: 26/10/13
Posts: 451
Reply with quote  #13 
Awesome work now lets see if it works

Registered: 15/03/14
Posts: 87
Reply with quote  #14 
Oh hey, Look at that, a spectator function that allows you to place your view elsewhere.
Totally couldn't be used for a Camera block or something of the sort in the next update, right guys?

Good work regardless, Going to have a ton of fun eating entire asteroids with capital ships now <|:^)

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Registered: 26/05/14
Posts: 43
Reply with quote  #15 
Nice update guys!

I am glad you have decided to revert to the old multi-player code until you have got the new one worked out properly.
Also i know its a small detail but i was complaining about not being able to choose my suit colour yesterday haha, so glad that is in.

And large ship drills, I wonder how much that is going to lag servers out with mining beasts.

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