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Update 01.157 STABLE; Update 01.161 DEV - Customizable Fonts

Discussion in 'Space Engineers News' started by Drui, Nov 10, 2016.

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  1. Drui Keen Update Guy KeenSWH Developer

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    Hello Engineers! With this week’s update, we are adding support for modding fonts in Space Engineers. We are also adding a new font into the vanilla game. This is a monospace font recently made into a local mod by Krypt, so many thanks to all the modders! If you access an LCD panel via the terminal you will now find a font selection dropdown.
    As another added feature - you can now use drills and grinders to cut down trees. No longer will ramming trees with ships and rovers be the only option. Also this week, we’ve added a loading wheel when you are pasting in blueprints. This should help indicate when the game is still processing an entity. The bugs fixed this week include some blocks not being welded from a projection, visual particle imperfections, issues with voxel hands and many more!
    Lastly, there’s an update for the stable branch today which contains features like the visual scripting tool, damaged block explosions, entity initialization parallelization, unsupported stations and improvements to physics taking it to version 1.157: http://forums.keenswh.com/threads/7389084



    Full list of new features and fixes: http://forums.keenswh.com/threads/7389085
     
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