I see a lot of servers where 10-10-10 are the rule. 1-1-1 is an exception it seems. That said, on a planets server (with asteroids, infinite) would there be any interest? I am mulling the following to increase realism. My overall purpose is to make it *harder* to get off the surface, and survive in space. A feeling of reward and accomplishment. 1. Modding out ION thrusters, or making them require fuel and be very weak with high power usage, perhaps need refined fuel, allowing a separate track from Hydrogen 2. Modding out the jump drive - or making it use fuel (Hydrogen or other) as well as uranium. Purpose - to make long jumps almost impossible, making distance logarithmic compared to fuel/power usage starting at 20K. Yes, getting to the Alien planet 1 million meters away should take hours.... 3. Using an aerodynamics mod - and making atmospheric engines less useful at higher speeds - i.e. trying to force aerodynamic flight more 4. Making gravity falloff more realistic - I've read a level 2 is more real. Currently it is 7. 5. Removing the projector.. Trying to discourage testing in creative, want people to test in survival. Also removing projector eliminates someone "spawning in" cargo fully loaded (an exploit) 6. Forcing 1st person view only. However - If there is anyway possible to allow 3rd person for placing blocks, (a mod perhaps?) I would want that. 7. Modding out multiple respawn points. You can have multiple medbays, but can only respawn in one, and to change respawn you have to physically travel there. Large ships with MedBays on them are still allowed. Purpose: If you go into deep space, you cannot instantly get back to earth by dying and respawning in another medbay. 8. Remove artificial gravity - or at least remove gravity drives. Would anyone play on such a server? Are there any other thoughts I have missed? Enjoy feedback here. Flame away.