This is the NUMBER ONE question I want answered, but no one else seems to be asking it. We know KSH is working on new netcode, but what we have no idea about is what exactly their goals are. We need to know this-how many players can we realistically expect on the finished version of SE multiplayer servers? We need to make sure that the community's expectations is aligned with Keen's vision for multiplayer-and if not, we need to do something to fix it. I don't know about you guys, but I personally have always hoped we'd be able to get at least 100 players into a server and still have it play smoothly. I don't expect SE to ever have player numbers in the thousands, but as it stands right now we have NO IDEA. Can someone from Keen please answer this question for us? Or if not, community will you please help me get this question answered at the next Q&A opportunity? I'm not expecting a concrete answer, but I just want to know what the devs think-can we expect to have hundreds of players or are we always going to be limited to a dozen or so? What is their vision of this?