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[1.180.306] Small ship with fighter cockpit and welder : spurious build info on HUD

Discussion in 'Bug Reports' started by Roxette, May 7, 2017.

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This last post in this thread was made more than 31 days old.
  1. Roxette

    Roxette Senior Engineer

    Messages:
    1,547
    STR:

    Build a small ship with the fighter cockpit, reactor and welder in any format with any block attached to the front upper centre position on the cockpit nose.

    Cause the ship to move (If the ship has just been built and remains static the effect does not usually show) - the information overlay will appear as if a block were being targeted, sometimes flickering, sometimes constant.

    The same happens if the ship is atmospheric configuration in planet gravity or in space.

    Example:

    [​IMG]

    [​IMG]
     
  2. hlws

    hlws Tester Staff

    Messages:
    269
    Hi,
    Thank you very much for your feedback. Unfortunately I was not able to reproduce the issue on the 180.306 version. Please, can you upload a blueprint where it is happening, it would be very helpful.
    Thanks and have a nice day :)
     
  3. Roxette

    Roxette Senior Engineer

    Messages:
    1,547
    https://steamcommunity.com/sharedfiles/filedetails/?id=922932676

    Tested in a new empty world created for the purpose, confirmed. You need to select the welder as the active tool and activate it momentarily, and possibly wiggle the ship (it has gyro for the purpose, thrusters not needed)

    Removing the armour block from the front of the cockpit stops it.
     
  4. hlws

    hlws Tester Staff

    Messages:
    269
    Ok now it worked :) Thank you very much. The issue has been reported to the programmers :)
     
Thread Status:
This last post in this thread was made more than 31 days old.