A tank I'm working on is blowing itself up now when it wasn't before, and as far as I can tell it's because missiles got changed somehow. It uses a reloadable rocket launcher, and has blocks placed to the sides of the missile ports. It used to be safe to fire with 11 blocks projecting out in front of the ports, but now if there's anything beyond 6 blocks, the missiles hit them while turning the turret. I can't exactly complain, because that's more realistic, but I'd love to know what got changed. It also further highlights the frustration of having only two real kinds of weapons in the game, neither of which are ideal for armored vehicles, and none of which can actually be engineered. It's also wacky, because sometimes the missiles don't seem to spawn until they're beyond the 11 block distance anyway. Very inconsistent. The pic below shows it firing; all the rockets used to spawn at that distance, and I think the change is that some of them are spawning closer now.