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Update 0.5.20 - Bugfix Bonanza

Discussion in 'Change Log' started by Drui, Sep 19, 2017.

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This last post in this thread was made more than 31 days old.
  1. Drui

    Drui Keen Update Guy Staff

    Messages:
    1,415
    Summary
    Hello, Engineers! It's a bugfix bonanza today, as we work diligently on the next major update. We're not quite there yet, so please hang on until we have our surprises in a presentable state! One of our favorite fixes this week involves the synchronization of the visual inventories. They now update as you build nearby, without having to open their inventories to check. Also, the signpost's editing screen is now moved to the right so you can see the signpost while editing it.



    Fixes:
    - Fixed missing error message when creation of faction failed.
    - Fixed a bug where applications would not get cleared upon creating a house, or joining another house.
    - Fixed ownership transfer bug with claimblocks preventing the new owner from editing area settings.
    - Fixed Barbarians' cause of shakiness.
    - Fixed seedbags durability desynchronizing on clients when seeding fails on the server.
    - Fixed inventories not synchronizing for visual inventories and storage crates.
    - Fixed disconnections not properly clearing characters from the server.
    - Fixed connecting multiple ropes to one rope hook.
    - Moved sign editing screen to the side so you can see the sign while you are editing it.

    0.5.20.668ABC:
    - Fixed game version, it no longer claims to be 0.5.19. ;)
    - Fixed another small ownership transfer bug.
    - Fixed the display of multiple items in the signpost screen when lots of mods were present.

    Previous version is still available under the pre_hotfix branch as usual, should you wish to connect to a DS that hasn't been updated yet.
     
    Last edited by a moderator: Sep 25, 2017
    • Like Like x 10
  2. Ed Frost

    Ed Frost Senior Engineer

    Messages:
    1,158
    Yaaaaaaay
     
    • Agree Agree x 1
  3. jozsefsz

    jozsefsz Apprentice Engineer

    Messages:
    251
    Not exactly what I asked for, but a much needed solution for this issue. <3
     
  4. gesp_shad

    gesp_shad Apprentice Engineer

    Messages:
    222
    This update seems familiar ;).
     
  5. Thales M.

    Thales M. Senior Engineer

    Messages:
    1,005
    Any teaser from next major update?
     
  6. Cetric

    Cetric Junior Engineer

    Messages:
    814
    The skull stockpile fetishist on youtube is still not satisfied. Ungrateful infidel!
    --- Automerge ---
    Now we could open a cooking recipe kitchen corner in the forum, like all good house-wives, we'll swap kitchen recipes to find the best energizing dish possible by variations of vanilla and Köbi's plants.
    Vegetarians rejoice. Where is my pork roast??
     
    • Funny Funny x 2
    • Agree Agree x 1
  7. Ghostickles

    Ghostickles Senior Engineer

    Messages:
    2,077
    Glad for the fixes. Definitely curious what you guys are working on for the next major.
    Thanks KEEN!
    :)
     
  8. JuStX2

    JuStX2 Apprentice Engineer

    Messages:
    312
    I think this falls under the reasons why I dislike the latest patch system, if this were the "Middle-Run" beta system we'd be seeing more than teasers of this new "idea patch" that's so hyped. >.> Speaking of Hype: What would Keens Games (Space Engineers and Medieval Engineers Especially) be without the hype-train? It's the #1 gimmick they use to keep people interested in stuff, and tbh - it pisses me the hell off.
     
  9. boromir

    boromir Apprentice Engineer

    Messages:
    223
    How does one access the Area Inventory system in DS? I think I've done it accidentally and I thought it was a bug. Is there a special key to tap?
     
  10. tyriael_soban

    tyriael_soban Apprentice Engineer

    Messages:
    113
    How does one area inventory anyway?
     
  11. Deepflame

    Deepflame Apprentice Engineer

    Messages:
    395
    0.5.20.668ABC:
    - Fixed game version, it no longer claims to be 0.5.19. ;)
    - Fixed another small ownership transfer bug.
    - Fixed the display of multiple items in the signpost screen when lots of mods were present.
     
  12. CptTwinkie

    CptTwinkie Master Engineer

    Messages:
    4,458
    Always on. Limited only by distance and line-of-sight to the character
     
  13. Ed Frost

    Ed Frost Senior Engineer

    Messages:
    1,158
    UPDAAAAAATEEEEEE
     
Thread Status:
This last post in this thread was made more than 31 days old.