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Boulders / VoxelMaterialChanges.sbc Broken

Discussion in 'Bug Reports' started by Valikai, Feb 23, 2018.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Valikai

    Valikai Trainee Engineer

    Messages:
    15
    Reproduction Rate: 10 out of 10
    Affected Version: 1.186.301

    Reproduction steps:
    Load any planetary based easy start and look at any of the surface boulders that spawn.

    Observed behavior:
    All stones are loading in with default Stone and Iron, instead of having any form of variety as dictated in the VoxelMaterialChanges.sbc. This is occurring with both vanilla and modded boulders.

    Expected behavior:
    These boulders should be using the VoxelMaterialChanges.sbc to allow for custom ores and stones to be spawned, eg Iron -> Nickel, making a stone boulder with Nickel inside.
     
  2. Reaper024

    Reaper024 Trainee Engineer

    Messages:
    5
    I've been having the same issue, glad I'm not the only one.
     
  3. [MEC] Dr.Thunder7

    [MEC] Dr.Thunder7 Trainee Engineer

    Messages:
    22
    Same issue. Doesn't matter if its a new world or an old world modded or an easy start. Every rock is iron
     
  4. hlws

    hlws Tester Staff

    Messages:
    269
    Hi guys,
    Thank you very much for your feedback. The issue has been reported :)
    Have a nice day.
     
  5. Forcedminer

    Forcedminer Senior Engineer

    Messages:
    2,227

    gahhh......after about 3 hours of rovering and jetpacking around i thought i was just really really really unlucky. :(
     
  6. Reaper024

    Reaper024 Trainee Engineer

    Messages:
    5
    Just out of curiosity, is there any sort of update you can provide? Feedback would be appreciated, it sounds like a relatively simple issue, so was disappointing to not see it earlier in the update, but understandable if its an issue with a more core system. Any info you could provide would be great :D
     
Thread Status:
This last post in this thread was made more than 31 days old.