Holymoly 3-5min load times are normal? it takes me less then 45sec on my 4 year old budget PC.
Try this in order
-Go to "Computer...
I have a 4gb card and it runs fine but on the RAM department its a whole different story, so that picture sums it up well.
When you load a world any connector will remain connected but the movement of both ships are no longer locked together.
Intel i7 3370 3.4-3.9ghz
1tb wd black
Gigabyte GA-B75M-D3H Motherboard
GTX 550ti 4gb
apart from the 4gb of v-ram for video editing, dont...
It's probably going to be a small update in perp for something big like the planets so its going to be a scenario editor or we might get food...
But it won't? people that want to use DX11 will have no mods and people that want to use mods wont have DX11,
it's a catch 22.
DX11, we'll are all going to say it until it happens.
You're all yapping on about Ai and the new auto pilot but none of you have seen that station blocks no longer snap to a grid.
Anyway the auto...
DX11, I'm going to keep saying it until it comes true. Aren't we all doing it?
speaking of ragdolls. I was greeted with this when i loaded my world.
Netcode, DX11, Compound blocks. Whatever, it's still going to surprise us.
new rigging, oh yeah!
I think this was a idea gone toxic, Giving the modder a button to make a user pay for that mod is a good idea on paper but not in the real world....
We are prob going to get the CAT rigging imported in to the game and maybe DX11.
As for 0.89 have no idea
Yeah my computer sucks
Now Mr. Aboredteen1 has not posted a spec thread yet I hereby elect myself as a stand in.
Lets hope Mr. Aboredteen1 is back next week in full...
The server owner won't notice any performance drop. Its all client based, So go nuts!
I'll put it in a easyer to understand term.
Lets say your battery has a 100kw/h capacity(can output 100kw for one hour)
Using the ingame battery...
prob some more oxygen tweaks and maybe DX11.
I tried this idea on a server of 20 and it was awesome
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