Version 1.7 was released.
Reworked power code, taking into account transient sources of power such as wind and solar
JAMS v1.2 released.
- Added new airlock type (similar to chamber-style, but without the vents)
- Improved output
- Output to PB's own screen
understatement of the decade... thanks very much!
is there still no way to get power current/max power consumption of an arbitrary block with InGame API? also, is there still no way to get...
Version 1.65 was released.
Fixed compatibility with latest PB API
Added experimental feature to take assembler queues into account when...
Version 1.63 was released.
Fix welder code which was broken since a few versions ago
first thing i tried to do was disable chromatic aberration, only to find out that it's not possible without also disabling bloom, which i like....
scaffolding and temporary lights? like what happens in, you know, real world?
BARABAS v1.62 has been released.
Fixed issues with refresh rate
BARABAS v1.61 has been released.
Fix compile breakages due to recent update
BARABAS v1.60 has been released.
Deprecated timer support
Dropped config-file compatibility with BARABAS versions before 1.5x
JAMS v1.13 released, timer is no longer is required.
Yep, having current rotor velocity would be great.
You could've at least given names of these new properties. I can't seem to find any (i'm using IntelliSense).
Is this in game right now? Because i can't see this in PB, and it doesn't compile.
those are mostly for modding API, not for PB, and they don't cover changes - only new features. for example, rotor changes - how do we actually...
it would've been very helpful to see old way vs. new way of doing things, as some of the change descriptions are a bit vague.
mostly having to do with scenarios like attaching a connector to a piston (i.e. grids that may appear remote but are actually local). and it's...
i like the speedometer thing. it's pretty hard to adjust from m/s to km/h when driving wheels, it's especially hard since there's no sense of...
teleports :D that would be kind of awesome, now that i think of it. getting to the planet is hard, but once you're set up the teleport, it makes...
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