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1.185.2 - The Case of the "Cursed" Miner (DS Large Ship Lag and Self-destructing ships)

Discussion in 'Bug Reports' started by JuStX2, Dec 7, 2017.

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This last post in this thread was made more than 31 days old.
  1. JuStX2 Apprentice Engineer

    Messages:
    312
    A few days ago me and my buddy were playing on SE DS - we got pretty far in a survival match then we decided to rebuild his miner for the "Alien" planet.
    What we didn't expect was the trouble we would have flying her. Both He and I Suffered SEVERE lag spikes from flying said large ship miner - whose blueprint will be attached at the bottom.

    Additionally the same Mining Craft once repaired from this damage caused by the crashes due to lag eventually tore itself apart under it's own weight - even though SI isn't a part of SE (yet). Although we had meteors enabled in our world there is absolutely 0 chance this was a meteor - we were inside a cave and I was parked with 2 landing gear locked - in addition to the fact I watched it fall apart WHILE I WAS LOOKING AT IT.

    I have yet to test the miner in today's update but will let you know once we have done so.


    P.S.

    My Friend has some complaints about how the DS won't let him auto-shutdown his multi-game server easily without access denied errors; Some Idiot Proofing in the DS Setup may be required (in Keen's Software Lab :p).

    http://steamcommunity.com/sharedfiles/filedetails/?id=1224120813
    --- Automerge ---
    Update: Today's Patch Made no difference in the Sim Speed Repercussions of the design :/
    --- Automerge ---
    Also I can honestly say "Fuck You Keen" after seeing your warning point Notifcation - I'll /never/ give feedback again you dumb asses.
     
    Last edited: Dec 7, 2017
Thread Status:
This last post in this thread was made more than 31 days old.