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Space Engineers Developer Snapshot #1!

Discussion in 'Announcements' started by Blitzzz333, Sep 27, 2018.

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This last post in this thread was made more than 31 days old.
  1. Blitzzz333 Keen PR Guy Staff

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    159
    Hello, Engineers!

    Welcome to Space Engineers Developer Snapshot #1!

    We would like to share some ideas and improvements that we're currently working on for Space Engineers. :)

    IN PROGRESS:
    *For more information on each feature, please see the links included under each feature.

    Air Pressurization/Tightness
    https://support.keenswh.com/spaceengineers/general/topic/save-the-pressurization-feature

    Experimental Mode Improvements
    https://support.keenswh.com/spaceengineers/general/topic/experimental-mode-improvements

    Yarr!!! Space Pirates!
    https://support.keenswh.com/spaceengineers/general/topic/pirate-bases

    NMloading_background_011_albedo.jpg

    You can also visit: https://support.keenswh.com/spaceengineers/general/ to see what other ideas have been submitted to us by the community, and which ones we have declined for various reasons.

    Additionally, you can see what bugs we're currently investigating and which ones have been solved. THE ONLY GOOD BUG IS A DEAD BUG! Recognize the quote? The first three Engineers to email me the answer via: jesse.baule@keenswh.com will receive a Space Engineers skin set of their choice! : )

    Lastly, keep the feedback, ideas, questions and bug reports coming via: https://support.keenswh.com/spaceengineers/general/. We really appreciate this information and it's one of the reasons Space Engineers continues to improve with each update!

    Thanks for reading!

    *Please note: our game development cycle is very fluid and we do not guarantee that everything listed in this post will be included in our next update or implemented into the final version of Space Engineers.
     
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Thread Status:
This last post in this thread was made more than 31 days old.