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    Space Engineers version --- Medieval Engineers version
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{FIXED} [01.153 STABLE] Every world is corrupted, incl. new made and online servers

Discussion in 'Bug Reports' started by Antonimusprime, Oct 15, 2016.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Antonimusprime Trainee Engineer

    Messages:
    3
    Hello Lovelies,

    2 days ago my game started giving me: "Error: World file corrupted and could not be load".
    Now, this is for all my previous worlds, both modded and mod-less, but also for newly created worlds, even unmodded ones or tutorials.

    I have tried verifying my game through steam, deleting through steam and reinstalling, and manually removing all data and reinstalling. I also tried repairing the worlds with SEToolbox, which says there is nothing wrong with my worlds.

    Is this a recurring problem with this version? Is there something that I could try, that i haven't tried yet?
    All help is appreciated.

    Kindest regards,
    Antonimusprime
     
  2. Georgik Apprentice Engineer

    Messages:
    215
    You should provide LOG file.
    Although, first advice: do you use SEClientExtender? Used along with Camera Live Feed.
    You can check it in shortcut, if you are not sure. (if the target contains "-plugin SEClientExtender.dll")
     
  3. Antonimusprime Trainee Engineer

    Messages:
    3
    Yes, I use SEClientExtender, for exactly that reason.
    Here is my Log:
    2016-10-15 18:54:35.910 - Thread: 1 -> Log Started
    2016-10-15 18:54:35.912 - Thread: 1 -> Timezone (local - UTC): 2h
    2016-10-15 18:54:35.912 - Thread: 1 -> App Version: 01_153_010
    2016-10-15 18:54:35.912 - Thread: 1 -> Steam build: Always true
    2016-10-15 18:54:35.912 - Thread: 1 -> Is official: True [NO][IS][NAMP]
    2016-10-15 18:54:35.912 - Thread: 1 -> Environment.ProcessorCount: 8
    2016-10-15 18:54:35.912 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.14393.0
    2016-10-15 18:54:35.912 - Thread: 1 -> Environment.CommandLine: "F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" -plugin SEClientExtender.dll
    2016-10-15 18:54:35.912 - Thread: 1 -> Environment.Is64BitProcess: True
    2016-10-15 18:54:35.912 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2016-10-15 18:54:35.913 - Thread: 1 -> Environment.Version: 4.6.2 or later (394802)
    2016-10-15 18:54:35.913 - Thread: 1 -> Environment.CurrentDirectory: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2016-10-15 18:54:35.913 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
    2016-10-15 18:54:35.913 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
    2016-10-15 18:54:35.913 - Thread: 1 -> IntPtr.Size: 8
    2016-10-15 18:54:35.913 - Thread: 1 -> Default Culture: en-GB
    2016-10-15 18:54:35.914 - Thread: 1 -> Default UI Culture: en-US
    2016-10-15 18:54:35.914 - Thread: 1 -> IsAdmin: False
    2016-10-15 18:54:35.922 - Thread: 1 -> MyConfig.Load() - START
    2016-10-15 18:54:35.927 - Thread: 1 -> Path: C:\Users\avanh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-10-15 18:54:35.968 - Thread: 1 -> GraphicsRenderer: DirectX 11
    2016-10-15 18:54:35.968 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
    2016-10-15 18:54:35.968 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
    2016-10-15 18:54:35.968 - Thread: 1 -> Language: 0
    2016-10-15 18:54:35.968 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-10-15 18:54:35.968 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-10-15 18:54:35.968 - Thread: 1 -> FirstTimeRun: False
    2016-10-15 18:54:35.968 - Thread: 1 -> NeedShowTutorialQuestion: False
    2016-10-15 18:54:35.968 - Thread: 1 -> GameVolume: 0.02989359
    2016-10-15 18:54:35.968 - Thread: 1 -> MusicVolume: 0
    2016-10-15 18:54:35.968 - Thread: 1 -> VoiceChatVolume: 1
    2016-10-15 18:54:35.968 - Thread: 1 -> HudWarnings: True
    2016-10-15 18:54:35.968 - Thread: 1 -> VoiceChat: True
    2016-10-15 18:54:35.968 - Thread: 1 -> EnableMuteWhenNotInFocus: True
    2016-10-15 18:54:35.968 - Thread: 1 -> EnableDynamicMusic: True
    2016-10-15 18:54:35.968 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
    2016-10-15 18:54:35.968 - Thread: 1 -> VideoAdapter: 0
    2016-10-15 18:54:35.968 - Thread: 1 -> ScreenWidth: 1920
    2016-10-15 18:54:35.968 - Thread: 1 -> ScreenHeight: 1080
    2016-10-15 18:54:35.968 - Thread: 1 -> RefreshRate: 60000
    2016-10-15 18:54:35.968 - Thread: 1 -> WindowMode: 1
    2016-10-15 18:54:35.968 - Thread: 1 -> VerticalSync: False
    2016-10-15 18:54:35.968 - Thread: 1 -> HardwareCursor: True
    2016-10-15 18:54:35.968 - Thread: 1 -> RenderQuality: 1
    2016-10-15 18:54:35.968 - Thread: 1 -> FieldOfView: 70.00001
    2016-10-15 18:54:35.968 - Thread: 1 -> VegetationViewDistance: 100
    2016-10-15 18:54:35.968 - Thread: 1 -> RenderInterpolation: False
    2016-10-15 18:54:35.968 - Thread: 1 -> GrassDensity: 1
    2016-10-15 18:54:35.968 - Thread: 1 -> LowMemSwitchToLow: 0
    2016-10-15 18:54:35.970 - Thread: 1 -> MyConfig.Load() - END
    2016-10-15 18:54:35.972 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
    2016-10-15 18:54:36.699 - Thread: 1 -> WMI {
    2016-10-15 18:54:37.239 - Thread: 1 -> {
    2016-10-15 18:54:37.240 - Thread: 1 -> Caption = NVIDIA GeForce GTX 980
    2016-10-15 18:54:37.240 - Thread: 1 -> AdapterRam = 4293918720
    2016-10-15 18:54:37.240 - Thread: 1 -> DriverVersion = 21.21.13.7270
    2016-10-15 18:54:37.240 - Thread: 1 -> DriverDate = 20160825000000.000000-000
    2016-10-15 18:54:37.240 - Thread: 1 -> Description = NVIDIA GeForce GTX 980
    2016-10-15 18:54:37.240 - Thread: 1 -> DeviceID = VideoController1
    2016-10-15 18:54:37.240 - Thread: 1 -> Name = NVIDIA GeForce GTX 980
    2016-10-15 18:54:37.240 - Thread: 1 -> VideoProcessor = GeForce GTX 980
    2016-10-15 18:54:37.240 - Thread: 1 -> VideoArchitecture = 5
    2016-10-15 18:54:37.240 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_13C0&SUBSYS_850A1043&REV_A1\4&15E7D2AB&0&0010
    2016-10-15 18:54:37.240 - Thread: 1 -> InstalledDisplayDrivers = C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3851cb7c8216f9e\nvd3dumx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3851cb7c8216f9e\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3851cb7c8216f9e\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3851cb7c8216f9e\nvwgf2umx,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3851cb7c8216f9e\nvd3dum,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3851cb7c8216f9e\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3851cb7c8216f9e\nvwgf2um,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_d3851cb7c8216f9e\nvwgf2um
    2016-10-15 18:54:37.240 - Thread: 1 -> }
    2016-10-15 18:54:37.240 - Thread: 1 -> }
    2016-10-15 18:54:37.621 - Thread: 1 -> Steam.IsActive: True
    2016-10-15 18:54:37.621 - Thread: 1 -> Steam.IsOnline: True
    2016-10-15 18:54:37.621 - Thread: 1 -> Steam.OwnsGame: True
    2016-10-15 18:54:37.621 - Thread: 1 -> Steam.UserId: 76561198028369632
    2016-10-15 18:54:37.621 - Thread: 1 -> Steam.UserName: Lairdimusprime
    2016-10-15 18:54:37.621 - Thread: 1 -> Steam.Branch:
    2016-10-15 18:54:37.622 - Thread: 1 -> Build date: 2016-10-14 05:46
    2016-10-15 18:54:37.622 - Thread: 1 -> Build version: 0.1.6131.32005
    2016-10-15 18:54:37.685 - Thread: 1 -> MySandboxGame.Constructor() - START
    2016-10-15 18:54:37.685 - Thread: 1 -> Game dir: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2016-10-15 18:54:37.685 - Thread: 1 -> Content dir: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
    2016-10-15 18:54:37.686 - Thread: 1 -> Found processor count: 8
    2016-10-15 18:54:37.686 - Thread: 1 -> Using processor count: 8
    2016-10-15 18:54:39.557 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2016-10-15 18:54:39.569 - Thread: 1 -> 5b20b6a1a92e2f1c6935ae2095b7523a0dd9649a
    2016-10-15 18:54:40.286 - Thread: 1 -> Loading scenarios
    2016-10-15 18:54:40.343 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2016-10-15 18:54:40.345 - Thread: 1 -> e6318b88fe1aeebfdad4786276ac1eb87681b71a
    2016-10-15 18:54:40.356 - Thread: 1 -> Preallocate - START
    2016-10-15 18:54:40.358 - Thread: 1 -> MySpaceBuildComponent - START
    2016-10-15 18:54:40.358 - Thread: 1 -> MySpaceBuildComponent - END
    2016-10-15 18:54:40.358 - Thread: 1 -> MySpaceWorldGenerator - START
    2016-10-15 18:54:40.368 - Thread: 1 -> MySpaceWorldGenerator - END
    2016-10-15 18:54:40.369 - Thread: 1 -> MyEntities - START
    2016-10-15 18:54:40.397 - Thread: 1 -> MyEntities - END
    2016-10-15 18:54:40.397 - Thread: 1 -> MyObjectBuilder_Base - START
    2016-10-15 18:54:40.397 - Thread: 1 -> MyObjectBuilder_Base - END
    2016-10-15 18:54:40.397 - Thread: 1 -> MyTransparentGeometry - START
    2016-10-15 18:54:40.446 - Thread: 1 -> MyTransparentGeometry - END
    2016-10-15 18:54:40.446 - Thread: 1 -> MyCubeGridDeformationTables - START
    2016-10-15 18:54:40.454 - Thread: 1 -> MyCubeGridDeformationTables - END
    2016-10-15 18:54:40.454 - Thread: 1 -> MyMath - START
    2016-10-15 18:54:40.454 - Thread: 1 -> MyMath - END
    2016-10-15 18:54:40.455 - Thread: 1 -> MySimpleObjectDraw - START
    2016-10-15 18:54:40.455 - Thread: 1 -> MySimpleObjectDraw - END
    2016-10-15 18:54:40.463 - Thread: 1 -> MyDefinitionManager - START
    2016-10-15 18:54:40.463 - Thread: 1 -> MyDefinitionManager - END
    2016-10-15 18:54:40.463 - Thread: 1 -> MyCubeGridDefinitions - START
    2016-10-15 18:54:40.510 - Thread: 1 -> MyCubeGridDefinitions - END
    2016-10-15 18:54:40.510 - Thread: 1 -> MyAIActionsParser - START
    2016-10-15 18:54:40.511 - Thread: 1 -> MyAIActionsParser - END
    2016-10-15 18:54:40.511 - Thread: 1 -> MyMultiplayerBase - START
    2016-10-15 18:54:40.511 - Thread: 1 -> MyMultiplayerBase - END
    2016-10-15 18:54:40.511 - Thread: 1 -> MyMultiplayerServerBase - START
    2016-10-15 18:54:40.511 - Thread: 1 -> MyMultiplayerServerBase - END
    2016-10-15 18:54:40.511 - Thread: 1 -> MyDedicatedServerBase - START
    2016-10-15 18:54:40.511 - Thread: 1 -> MyDedicatedServerBase - END
    2016-10-15 18:54:40.511 - Thread: 1 -> MyDedicatedServerBattle - START
    2016-10-15 18:54:40.511 - Thread: 1 -> MyDedicatedServerBattle - END
    2016-10-15 18:54:40.511 - Thread: 1 -> MyMultiplayerLobbyClient - START
    2016-10-15 18:54:40.511 - Thread: 1 -> MyMultiplayerLobbyClient - END
    2016-10-15 18:54:40.511 - Thread: 1 -> MyServerDebugCommands - START
    2016-10-15 18:54:40.516 - Thread: 1 -> MyServerDebugCommands - END
    2016-10-15 18:54:40.516 - Thread: 1 -> MyMultiplayerClient - START
    2016-10-15 18:54:40.516 - Thread: 1 -> MyMultiplayerClient - END
    2016-10-15 18:54:40.516 - Thread: 1 -> MyMultiplayerLobby - START
    2016-10-15 18:54:40.516 - Thread: 1 -> MyMultiplayerLobby - END
    2016-10-15 18:54:40.516 - Thread: 1 -> MyDedicatedServer - START
    2016-10-15 18:54:40.516 - Thread: 1 -> MyDedicatedServer - END
    2016-10-15 18:54:40.516 - Thread: 1 -> MyAiTargetManager - START
    2016-10-15 18:54:40.516 - Thread: 1 -> MyAiTargetManager - END
    2016-10-15 18:54:40.516 - Thread: 1 -> MyEntityComponentsDebugDraw - START
    2016-10-15 18:54:40.516 - Thread: 1 -> MyEntityComponentsDebugDraw - END
    2016-10-15 18:54:40.516 - Thread: 1 -> MyChatHistory - START
    2016-10-15 18:54:40.516 - Thread: 1 -> MyChatHistory - END
    2016-10-15 18:54:40.516 - Thread: 1 -> MySyncDestructions - START
    2016-10-15 18:54:40.516 - Thread: 1 -> MySyncDestructions - END
    2016-10-15 18:54:40.516 - Thread: 1 -> MyGuiIngameScriptsPage - START
    2016-10-15 18:54:40.545 - Thread: 1 -> MyGuiIngameScriptsPage - END
    2016-10-15 18:54:40.545 - Thread: 1 -> MyGuiScreenAdminMenu - START
    2016-10-15 18:54:40.545 - Thread: 1 -> MyGuiScreenAdminMenu - END
    2016-10-15 18:54:40.545 - Thread: 1 -> MyCommandCharacter - START
    2016-10-15 18:54:40.548 - Thread: 1 -> MyCommandCharacter - END
    2016-10-15 18:54:40.548 - Thread: 1 -> MyCommandConsole - START
    2016-10-15 18:54:40.549 - Thread: 1 -> MyCommandConsole - END
    2016-10-15 18:54:40.549 - Thread: 1 -> MyCommandEntity - START
    2016-10-15 18:54:40.553 - Thread: 1 -> MyCommandEntity - END
    2016-10-15 18:54:40.553 - Thread: 1 -> MySyncScenario - START
    2016-10-15 18:54:40.553 - Thread: 1 -> MySyncScenario - END
    2016-10-15 18:54:40.553 - Thread: 1 -> MySyncEntity - START
    2016-10-15 18:54:40.553 - Thread: 1 -> MySyncEntity - END
    2016-10-15 18:54:40.553 - Thread: 1 -> Preallocate - END
    2016-10-15 18:54:40.563 - Thread: 1 -> MySandboxGame.Constructor() - END
    2016-10-15 18:54:40.569 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2016-10-15 18:54:40.570 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6131.32005, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:40.570 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6131.32005, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:40.570 - Thread: 1 -> Assembly.Location: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
    2016-10-15 18:54:40.570 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2016-10-15 18:54:40.570 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2016-10-15 18:54:40.573 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2016-10-15 18:54:40.581 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: System manufacturer
    2016-10-15 18:54:40.581 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
    2016-10-15 18:54:40.581 - Thread: 1 -> Virtualized: False
    2016-10-15 18:54:40.586 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
    2016-10-15 18:54:40.588 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,116,168,192 bytes
    2016-10-15 18:54:40.589 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
    2016-10-15 18:54:40.589 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 8,309,145,600 bytes
    2016-10-15 18:54:40.589 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,555,520,000 bytes
    2016-10-15 18:54:40.593 - Thread: 1 -> Drive C: | Capacity: 249,584,152,576 bytes | Free space: 161,209,176,064 bytes
    2016-10-15 18:54:40.593 - Thread: 1 -> Drive D: | Capacity: 104,853,504 bytes | Free space: 62,255,104 bytes
    2016-10-15 18:54:40.593 - Thread: 1 -> Drive E: | Capacity: 1,957,431,341,056 bytes | Free space: 755,463,847,936 bytes
    2016-10-15 18:54:40.593 - Thread: 1 -> Drive F: | Capacity: 2,097,046,089,728 bytes | Free space: 367,234,748,416 bytes
    2016-10-15 18:54:40.593 - Thread: 1 -> Drive G: | Capacity: 101,870,202,880 bytes | Free space: 100,309,082,112 bytes
    2016-10-15 18:54:40.593 - Thread: 1 -> Drive H: | Capacity: 42,965,397,504 bytes | Free space: 6,101,364,736 bytes
    2016-10-15 18:54:40.594 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2016-10-15 18:54:40.594 - Thread: 1 -> MySandboxGame.Initialize() - START
    2016-10-15 18:54:40.748 - Thread: 1 -> MyGuiGameControlsHelpers()
    2016-10-15 18:54:40.887 - Thread: 1 -> HkGameName: SpaceEngineers Release
    2016-10-15 18:54:40.912 - Thread: 1 -> MySandboxGame.LoadData() - START
    2016-10-15 18:54:40.913 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
    2016-10-15 18:54:41.013 - Thread: 1 -> e304d3bb828509f44ffe930d720eb906fd680023
    2016-10-15 18:54:41.049 - Thread: 1 -> 47e3f27d97fed8381b14ceaa0de27178331ed933
    2016-10-15 18:54:41.062 - Thread: 1 -> Loading sound definitions
    2016-10-15 18:54:41.066 - Thread: 1 -> Loading shadow textures definitions
    2016-10-15 18:54:41.066 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2016-10-15 18:54:41.072 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
    2016-10-15 18:54:41.083 - Thread: 1 -> MyAudio.LoadData - START
    2016-10-15 18:54:41.148 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G930 Gaming Headset) 枠 ࿐㮨ģ ð㮦ģ `㮦ģ `㮦ģ  㮦ģ 쀀 - Channel #: 2
    2016-10-15 18:54:41.287 - Thread: 1 -> MyAudio.LoadData - END
    2016-10-15 18:54:41.298 - Thread: 1 -> Could not find any sound for 'None'
    2016-10-15 18:54:41.298 - Thread: 1 -> Could not find any sound for 'HudCraftBarProgressLoop'
    2016-10-15 18:54:41.298 - Thread: 1 -> Could not find any sound for 'HudErrorMessage'
    2016-10-15 18:54:41.298 - Thread: 1 -> Could not find any sound for 'HudOpenCraftWin'
    2016-10-15 18:54:41.298 - Thread: 1 -> Could not find any sound for 'HudOpenInventory'
    2016-10-15 18:54:41.301 - Thread: 1 -> MyGuiManager()
    2016-10-15 18:54:41.397 - Thread: 1 -> MyScreenManager()
    2016-10-15 18:54:41.478 - Thread: 1 -> MyConfig.Save() - START
    2016-10-15 18:54:41.479 - Thread: 1 -> Path: C:\Users\avanh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-10-15 18:54:41.499 - Thread: 1 -> MyConfig.Save() - END
    2016-10-15 18:54:41.502 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2016-10-15 18:54:42.345 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2016-10-15 18:54:42.345 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2016-10-15 18:54:42.345 - Thread: 1 -> MyGuiManager.LoadContent() - END
    2016-10-15 18:54:42.363 - Thread: 1 -> Loading default controls
    2016-10-15 18:54:42.500 - Thread: 1 -> MySandboxGame.LoadData() - END
    2016-10-15 18:54:43.477 - Thread: 1 -> MySandboxGame.Initialize() - END
    2016-10-15 18:54:43.502 - Thread: 1 -> Timer Frequency: 3517758
    2016-10-15 18:54:43.502 - Thread: 1 -> Ticks per frame: 58875
    2016-10-15 18:54:43.593 - Thread: 6 -> MyDefinitionManager.PrepareBaseDefinitions() - START
    2016-10-15 18:54:43.598 - Thread: 6 -> 10141117087b055da9e63f3c0bbc843993d216f9
    2016-10-15 18:54:43.625 - Thread: 6 -> ab7465ebeed0e18ded37be0f31d2988b781d2ef1
    2016-10-15 18:54:43.639 - Thread: 6 -> 3dc26e4779206a367f679caf6047b4a92a09c2ef
    2016-10-15 18:54:43.659 - Thread: 6 -> b6bad6a316e47cd2950914b2974c0403e3a3db6e
    2016-10-15 18:54:43.683 - Thread: 6 -> 57c67059543b5e91478d1be4073850fd7ef44981
    2016-10-15 18:54:43.689 - Thread: 6 -> 85b0f53f563fc3a7a3b6f5791551b5289f5e206b
    2016-10-15 18:54:43.785 - Thread: 6 -> b3b833cfb589d9c7cca7ee4044a7128638e3dcaa
    2016-10-15 18:54:43.799 - Thread: 6 -> b68d6bfcc9163e8c598d052f4005b538b30a6b93
    2016-10-15 18:54:43.818 - Thread: 6 -> 9d14ffc0485d502c4a4cb6ab8ffa1617ed27e8e1
    2016-10-15 18:54:43.843 - Thread: 6 -> a32ebf07fb0068c14d7759bccafb8d3b52cf3856
    2016-10-15 18:54:43.885 - Thread: 6 -> ec0f7a58d1ccbb3f18926c94224787a50d4668a2
    2016-10-15 18:54:43.897 - Thread: 6 -> 3461bc8d5e13bc8072aef0c185fd39ef9913cee2
    2016-10-15 18:54:43.906 - Thread: 6 -> ee3db703e6566d143ae489c94fb9936671818e88
    2016-10-15 18:54:43.912 - Thread: 6 -> 98f834a71eb2341af36de8d6361f6f0d0cbdcba3
    2016-10-15 18:54:43.936 - Thread: 6 -> 3932585d08b180790c3f5cf0fbde48c61676e588
    2016-10-15 18:54:43.945 - Thread: 6 -> 43913c5423f4343c8bdfd2e91a4796541ade01ac
    2016-10-15 18:54:43.946 - Thread: 6 -> 7a7d559fe6ad6bd3ee14c10c4e705f8076168553
    2016-10-15 18:54:44.019 - Thread: 6 -> 321c0e53b5a27efce513e758e75b30b237ec8144
    2016-10-15 18:54:44.025 - Thread: 6 -> 485baa20fc8a8b3871aa0e4ae9da790db330170a
    2016-10-15 18:54:44.038 - Thread: 6 -> 383c8dbb2ad7e2fba32934f0bb46c88589d8f160
    2016-10-15 18:54:44.045 - Thread: 6 -> 6e597969e07255c6f70d8b60fcca367953211eb4
    2016-10-15 18:54:44.065 - Thread: 6 -> ce592af3c1c95c93d5ab4d877009a9fe3b50bd71
    2016-10-15 18:54:46.182 - Thread: 6 -> a65a80830b5f80718fc0acf1c3ff75c5b48e87ae
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    2016-10-15 18:54:46.491 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
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    2016-10-15 18:54:48.847 - Thread: 6 -> 863f1a8bd50999a0580e615ff4f5be7c732f7a83
    2016-10-15 18:54:48.855 - Thread: 6 -> 7c415aa880e416b4f753d8763e96fe20c1c3250c
    2016-10-15 18:54:48.863 - Thread: 6 -> 2ab21f984ca3c3e122fa6cd8a5919524747b3ede
    2016-10-15 18:54:48.866 - Thread: 6 -> 8cd6939262ac332a9890c78e58c6e697baa7d7e1
    2016-10-15 18:54:48.872 - Thread: 6 -> ba2584c06f886cd54215e6928036d1353668789f
    2016-10-15 18:54:48.878 - Thread: 6 -> dbf7da11005273854cdbe324747a9d5bd1dc0563
    2016-10-15 18:54:48.907 - Thread: 6 -> 5a38f144f8cb0321d86c70150e996b93b950276a
    2016-10-15 18:54:48.938 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2016-10-15 18:54:48.938 - Thread: 6 -> 1f1298b5d147d32fbc9e9af956be0d3ec4516c6d
    2016-10-15 18:54:48.951 - Thread: 6 -> a2b3bf311f4f176ef08045413f0d44ad742a47b2
    2016-10-15 18:54:48.966 - Thread: 6 -> 83e7329679eb65150ce077e954177c5c89b52f6d
    2016-10-15 18:54:48.968 - Thread: 6 -> 85f4bc93777e3f3dc41568629a85d24234985139
    2016-10-15 18:54:48.969 - Thread: 6 -> MyDefinitionManager.PrepareBaseDefinitions() - END
    2016-10-15 18:54:48.972 - Thread: 1 -> 5b20b6a1a92e2f1c6935ae2095b7523a0dd9649a
    2016-10-15 18:54:49.089 - Thread: 1 -> Loading scenarios
    2016-10-15 18:54:49.090 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2016-10-15 18:54:52.212 - Thread: 1 -> QuickstartSandbox - START
    2016-10-15 18:54:52.222 - Thread: 1 -> QuickstartSandbox - END
    2016-10-15 18:54:52.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-10-15 18:54:52.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-10-15 18:54:52.224 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-10-15 18:54:52.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-10-15 18:54:52.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-10-15 18:54:52.225 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-10-15 18:54:52.225 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
    2016-10-15 18:54:52.226 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
    2016-10-15 18:54:52.528 - Thread: 1 -> RunLoadingAction - START
    2016-10-15 18:54:52.537 - Thread: 1 -> Starting world Created 2016-10-15 18:54
    2016-10-15 18:54:52.745 - Thread: 1 -> GC Memory: 243,263,912 B
    2016-10-15 18:54:52.750 - Thread: 1 -> Process Memory: 1,101,848,576 B
    2016-10-15 18:54:53.459 - Thread: 1 -> MyScriptManager.LoadData() - START
    2016-10-15 18:54:56.135 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:56.135 - Thread: 1 -> MyScriptManager.LoadData() - END
    2016-10-15 18:54:56.141 - Thread: 1 -> MyDefinitionManager.LoadData() - START
    2016-10-15 18:54:56.141 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
    2016-10-15 18:54:56.143 - Thread: 1 -> 5b20b6a1a92e2f1c6935ae2095b7523a0dd9649a
    2016-10-15 18:54:56.277 - Thread: 1 -> Loading scenarios
    2016-10-15 18:54:56.277 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
    2016-10-15 18:54:56.278 - Thread: 1 -> Loading behaviors
    2016-10-15 18:54:56.279 - Thread: 1 -> Loading ammo magazines
    2016-10-15 18:54:56.282 - Thread: 1 -> Loading ammo definitions
    2016-10-15 18:54:56.284 - Thread: 1 -> Loading animations
    2016-10-15 18:54:56.288 - Thread: 1 -> Loading animations
    2016-10-15 18:54:56.288 - Thread: 1 -> Loading sound definitions
    2016-10-15 18:54:56.288 - Thread: 1 -> Loading sound definitions
    2016-10-15 18:54:56.288 - Thread: 1 -> Loading sound definitions
    2016-10-15 18:54:56.288 - Thread: 1 -> Loading sound definitions
    2016-10-15 18:54:56.288 - Thread: 1 -> Loading sound definitions
    2016-10-15 18:54:56.288 - Thread: 1 -> Loading category classes
    2016-10-15 18:54:56.289 - Thread: 1 -> Loading blueprint classes
    2016-10-15 18:54:56.291 - Thread: 1 -> Loading blueprint class entries
    2016-10-15 18:54:56.293 - Thread: 1 -> Loading blueprints
    2016-10-15 18:54:56.295 - Thread: 1 -> Loading agent definitions
    2016-10-15 18:54:56.296 - Thread: 1 -> Loading character definitions
    2016-10-15 18:54:56.314 - Thread: 1 -> Loading character definitions
    2016-10-15 18:54:56.315 - Thread: 1 -> Loading components
    2016-10-15 18:54:56.316 - Thread: 1 -> Loading configuration
    2016-10-15 18:54:56.317 - Thread: 1 -> Loading container types
    2016-10-15 18:54:56.319 - Thread: 1 -> Loading block positions
    2016-10-15 18:54:56.322 - Thread: 1 -> Loading curve definitions
    2016-10-15 18:54:56.327 - Thread: 1 -> Loading debris
    2016-10-15 18:54:56.328 - Thread: 1 -> Loading environment items entries
    2016-10-15 18:54:56.329 - Thread: 1 -> Loading decal global definitions
    2016-10-15 18:54:56.329 - Thread: 1 -> Loading decal definitions
    2016-10-15 18:54:56.332 - Thread: 1 -> Loading edges
    2016-10-15 18:54:56.333 - Thread: 1 -> Loading entity components
    2016-10-15 18:54:56.340 - Thread: 1 -> Loading component containers
    2016-10-15 18:54:56.344 - Thread: 1 -> Loading environment items entries
    2016-10-15 18:54:56.344 - Thread: 1 -> Loading factions
    2016-10-15 18:54:56.345 - Thread: 1 -> Loading gas property definitions
    2016-10-15 18:54:56.346 - Thread: 1 -> Loading event definitions
    2016-10-15 18:54:56.348 - Thread: 1 -> Loading physical items
    2016-10-15 18:54:56.358 - Thread: 1 -> Loading LCD texture categories
    2016-10-15 18:54:56.360 - Thread: 1 -> Loading physical items
    2016-10-15 18:54:56.361 - Thread: 1 -> Loading physical material properties
    2016-10-15 18:54:56.365 - Thread: 1 -> Loading pirate antennas
    2016-10-15 18:54:56.375 - Thread: 1 -> Loading resource distribution groups
    2016-10-15 18:54:56.375 - Thread: 1 -> Loading shadow textures definitions
    2016-10-15 18:54:56.375 - Thread: 1 -> Loading ship sound groups
    2016-10-15 18:54:56.392 - Thread: 1 -> Loading ship sound groups
    2016-10-15 18:54:56.393 - Thread: 1 -> Loading sound categories
    2016-10-15 18:54:56.395 - Thread: 1 -> Loading stat definitions
    2016-10-15 18:54:56.396 - Thread: 1 -> Loading grid creators
    2016-10-15 18:54:56.398 - Thread: 1 -> Loading transparent material properties
    2016-10-15 18:54:56.398 - Thread: 1 -> Loading voxel map storage definitions
    2016-10-15 18:54:56.399 - Thread: 1 -> Loading voxel material definitions
    2016-10-15 18:54:56.402 - Thread: 1 -> Loading voxel material definitions
    2016-10-15 18:54:56.428 - Thread: 1 -> Audio effects definitions
    2016-10-15 18:54:56.432 - Thread: 1 -> Loading environment items definitions
    2016-10-15 18:54:56.434 - Thread: 1 -> Loading environment items definitions
    2016-10-15 18:54:56.434 - Thread: 1 -> Loading physical material properties
    2016-10-15 18:54:56.441 - Thread: 1 -> Could not find any sound for 'ImpBulletHitGlass'
    2016-10-15 18:54:56.441 - Thread: 1 -> Could not find any sound for 'ImpExpHitRock'
    2016-10-15 18:54:56.441 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
    2016-10-15 18:54:56.441 - Thread: 1 -> Could not find any sound for 'ImpExpHitGlass'
    2016-10-15 18:54:56.441 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
    2016-10-15 18:54:56.441 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
    2016-10-15 18:54:56.441 - Thread: 1 -> Could not find any sound for 'ImpExpHitMetal'
    2016-10-15 18:54:56.441 - Thread: 1 -> Loading particle effect definitions
    2016-10-15 18:54:56.554 - Thread: 1 -> Loading environment item definitions
    2016-10-15 18:54:56.560 - Thread: 1 -> Loading weapon definitions
    2016-10-15 18:54:56.565 - Thread: 1 -> Loading cube blocks
    2016-10-15 18:54:56.701 - Thread: 1 -> Created block definitions
    2016-10-15 18:54:56.717 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base1.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Base4.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseEasyStart1.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\BaseLoneSurvivor.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Buggy.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\CargoShip.sbc
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    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Carrier_[Infinity].sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Civil_Station.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Commercial_Salvager.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Computer_Part_Factory_(No_Mods).sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ConstructionShip.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Constructor_mk.1.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Deterrent_mk.1.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartPirate.sbc
    2016-10-15 18:54:56.718 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EasyStartSpacePirate.sbc
    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Eradicator_mk.1.sbc
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    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
    2016-10-15 18:54:56.719 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
    2016-10-15 18:54:56.720 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
    2016-10-15 18:54:56.721 - Thread: 1 -> Loading prefab: F:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
    2016-10-15 18:54:56.721 - Thread: 1 -> Loading respawn ships
    2016-10-15 18:54:56.722 - Thread: 1 -> Loading spawn groups
    2016-10-15 18:54:56.730 - Thread: 1 -> List of used mods (0) - START
    2016-10-15 18:54:56.731 - Thread: 1 -> List of used mods - END
    2016-10-15 18:54:56.778 - Thread: 1 -> MyAudio.UnloadData - START
    2016-10-15 18:54:56.790 - Thread: 1 -> MyAudio.UnloadData - END
    2016-10-15 18:54:56.790 - Thread: 1 -> MyAudio.LoadData - START
    2016-10-15 18:54:56.830 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G930 Gaming Headset) - Channel #: 2
    2016-10-15 18:54:57.386 - Thread: 1 -> MyAudio.LoadData - END
    2016-10-15 18:54:57.441 - Thread: 1 -> MyDefinitionManager.LoadData() - END
    2016-10-15 18:54:57.445 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:57.455 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6131.31919, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:57.456 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:57.456 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:57.456 - Thread: 1 -> Registered modules from: SEClientExtender, Version=1.0.0.1238, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:57.456 - Thread: 1 -> Registered modules from: SEClientAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:57.456 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:57.473 - Thread: 1 -> Registered modules from: SEClientAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:57.473 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6131.32005, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:57.564 - Thread: 1 -> MyTransparentGeometry.LoadData - START
    2016-10-15 18:54:57.567 - Thread: 1 -> AllowEntityScripts - START: SEClientAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:57.567 - Thread: 1 -> AllowEntityScripts - END: SEClientAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    2016-10-15 18:54:57.571 - Thread: 1 -> ERROR: Loading screen failed
    2016-10-15 18:54:57.573 - Thread: 1 -> Exception occured: System.TypeLoadException: Could not load type 'VRageRender.MyRenderProxy' from assembly 'VRage, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at SEClientAPI.Game.GameThreadManager.LoadData()
    at Sandbox.Game.World.MySession.LoadComponent(MySessionComponentBase component)
    at Sandbox.Game.World.MySession.LoadDataComponents()
    at Sandbox.Game.World.MySession.PrepareBaseSession(List`1 mods, MyScenarioDefinition definition)
    at Sandbox.Game.World.MySession.Start(String name, String description, String password, MyObjectBuilder_SessionSettings settings, List`1 mods, Args generationArgs)
    at Sandbox.Game.Gui.MyGuiScreenStartSandbox.<>c__DisplayClass3.<QuickstartSandbox>b__2()
    at Sandbox.Graphics.GUI.MyGuiScreenBase.RunLoadingAction()
    at Sandbox.Game.Gui.MyGuiScreenLoading.RunLoad()
    2016-10-15 18:54:57.573 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
    2016-10-15 18:54:57.574 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
    2016-10-15 18:54:57.584 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
    2016-10-15 18:54:57.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-10-15 18:54:57.585 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-10-15 18:54:57.687 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
    2016-10-15 18:54:57.689 - Thread: 27 -> External debugger: listening...
    2016-10-15 18:54:57.690 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-10-15 18:54:57.691 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-10-15 18:54:57.694 - Thread: 1 -> MySession::Unload START
    2016-10-15 18:54:57.694 - Thread: 1 -> AutoSaveInMinutes: 5
    2016-10-15 18:54:57.694 - Thread: 1 -> MySandboxGame.IsDedicated: False
    2016-10-15 18:54:57.694 - Thread: 1 -> IsServer: True
    2016-10-15 18:54:57.705 - Thread: 1 -> MyConfig.Save() - START
    2016-10-15 18:54:57.706 - Thread: 1 -> Path: C:\Users\avanh\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-10-15 18:54:57.722 - Thread: 1 -> MyConfig.Save() - END
    2016-10-15 18:54:57.726 - Thread: 1 -> Network readers disposed
    2016-10-15 18:54:57.730 - Thread: 1 -> Network readers disposed
    2016-10-15 18:54:57.733 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
    2016-10-15 18:54:57.738 - Thread: 1 -> 5e15ee92d5b1c857fc1f454f9115f5848630d3a3
    2016-10-15 18:54:57.755 - Thread: 1 -> faf2cf54c0ca199ba8f518e8eef93dfa48460ab3
    2016-10-15 18:54:57.756 - Thread: 1 -> Loading sound definitions
    2016-10-15 18:54:57.756 - Thread: 1 -> Loading shadow textures definitions
    2016-10-15 18:54:57.756 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2016-10-15 18:54:57.757 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
    2016-10-15 18:54:57.757 - Thread: 1 -> MyAudio.UnloadData - START
    2016-10-15 18:54:57.760 - Thread: 1 -> MyAudio.UnloadData - END
    2016-10-15 18:54:57.760 - Thread: 1 -> MyAudio.LoadData - START
    2016-10-15 18:54:57.796 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Logitech G930 Gaming Headset) 枠 ࿐㮨ģ ð㮦ģ `㮦ģ `㮦ģ  㮦ģ 쀀 - Channel #: 2
    2016-10-15 18:54:57.811 - Thread: 1 -> MyAudio.LoadData - END
    2016-10-15 18:54:57.891 - Thread: 1 -> MySession::Unload END
    2016-10-15 18:54:57.898 - Thread: 1 -> RunLoadingAction - END
    2016-10-15 18:55:11.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-10-15 18:55:11.256 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-10-15 18:55:13.215 - Thread: 1 -> Application closed by user
    2016-10-15 18:55:13.231 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-10-15 18:55:13.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-10-15 18:55:13.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-10-15 18:55:13.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-10-15 18:55:13.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
    2016-10-15 18:55:13.232 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
    2016-10-15 18:55:13.233 - Thread: 1 -> Exiting..
    2016-10-15 18:55:13.234 - Thread: 1 -> MySandboxGame.UnloadData() - START
    2016-10-15 18:55:13.437 - Thread: 1 -> MyAudio.UnloadData - START
    2016-10-15 18:55:13.444 - Thread: 1 -> MyAudio.UnloadData - END
    2016-10-15 18:55:13.444 - Thread: 1 -> MySandboxGame.UnloadData() - END
    2016-10-15 18:55:13.885 - Thread: 27 -> External debugger: interrupted.
    2016-10-15 18:55:13.888 - Thread: 1 -> Steam closed
    2016-10-15 18:55:13.898 - Thread: 1 -> Log Closed
     
  4. Georgik Apprentice Engineer

    Messages:
    215
    I see it, also in log... The SEClientExtender sometimes cause this bug, so you must run game without this plugin.
    Until tyrsis update his mod.
     
  5. Antonimusprime Trainee Engineer

    Messages:
    3
    Ah, thanks for pinpointing the cause!.. Little problem, even without using the Client Extender shortcut, it still loads with client extender. so there isnt really a way for me to boot without client extender.. any tips?

    -edit- aand nvm, turns out i made a link to the client extender shortcut even in my steam shortcut. sooo its fixed now. Thanks a bunch!
     
    Last edited: Oct 15, 2016
Thread Status:
This last post in this thread was made more than 31 days old.