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    Space Engineers version --- Medieval Engineers version
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Game not starting

Discussion in 'Bug Reports' started by Altan, Jul 14, 2018.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Altan Trainee Engineer

    Messages:
    2
    Hi all. I need help with running the game. I have not yet played or sucessfully ran the programe. Before I was having config file not found errors, but after constant web searches I was able to solve that. However, I have come across a new hurdle. I have a feeling it could be the laptop I am trying to get it to run spec wise, tho I would have thought I would see something run other than the mini splash screen of game is attempting to run.



    Here's the full log, hope you can help.


    2018-07-14 12:56:58.675 - Thread: 1 -> Log Started
    2018-07-14 12:56:58.675 - Thread: 1 -> Timezone (local - UTC): 1h
    2018-07-14 12:56:58.675 - Thread: 1 -> App Version: 01_186_500
    2018-07-14 12:56:58.675 - Thread: 1 -> Steam build: Always true
    2018-07-14 12:56:58.675 - Thread: 1 -> Is official: True [NO][IS][NAMP]
    2018-07-14 12:56:58.675 - Thread: 1 -> Environment.ProcessorCount: 2
    2018-07-14 12:56:58.933 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Pro (Microsoft Windows NT 10.0.17134.0)
    2018-07-14 12:56:58.933 - Thread: 1 -> Environment.CommandLine: D:\steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
    2018-07-14 12:56:58.933 - Thread: 1 -> Environment.Is64BitProcess: True
    2018-07-14 12:56:58.933 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2018-07-14 12:56:58.933 - Thread: 1 -> Environment.Version: 4.6.2 or later (461808)
    2018-07-14 12:56:58.933 - Thread: 1 -> Environment.CurrentDirectory: D:\steam\steamapps\common\SpaceEngineers\Bin64
    2018-07-14 12:57:00.026 - Thread: 1 -> CPU Info: Intel(R) Celeron(R) CPU N3350 @ 1.10GHz
    2018-07-14 12:57:00.026 - Thread: 1 -> IntPtr.Size: 8
    2018-07-14 12:57:00.026 - Thread: 1 -> Default Culture: en-GB
    2018-07-14 12:57:00.026 - Thread: 1 -> Default UI Culture: en-US
    2018-07-14 12:57:00.026 - Thread: 1 -> IsAdmin: False
    2018-07-14 12:57:00.042 - Thread: 1 -> MyConfig.Load() - START
    2018-07-14 12:57:00.058 - Thread: 1 -> Path: C:\Users\aweri\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2018-07-14 12:57:01.561 - Thread: 1 -> GraphicsRenderer: DirectX 11
    2018-07-14 12:57:01.561 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
    2018-07-14 12:57:01.561 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
    2018-07-14 12:57:01.561 - Thread: 1 -> Language: 0
    2018-07-14 12:57:01.561 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2018-07-14 12:57:01.561 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2018-07-14 12:57:01.561 - Thread: 1 -> FirstTimeRun: False
    2018-07-14 12:57:01.561 - Thread: 1 -> VideoAdapter: 0
    2018-07-14 12:57:01.561 - Thread: 1 -> ScreenWidth: 1920
    2018-07-14 12:57:01.561 - Thread: 1 -> ScreenHeight: 1080
    2018-07-14 12:57:01.561 - Thread: 1 -> RefreshRate: 60000
    2018-07-14 12:57:01.561 - Thread: 1 -> WindowMode: 2
    2018-07-14 12:57:01.561 - Thread: 1 -> VerticalSync: True
    2018-07-14 12:57:01.561 - Thread: 1 -> HardwareCursor: True
    2018-07-14 12:57:01.561 - Thread: 1 -> RenderQuality: 1
    2018-07-14 12:57:01.561 - Thread: 1 -> FieldOfView: 70.00001
    2018-07-14 12:57:01.561 - Thread: 1 -> VegetationViewDistance: 100
    2018-07-14 12:57:01.561 - Thread: 1 -> RenderInterpolation: True
    2018-07-14 12:57:01.561 - Thread: 1 -> GrassDensity: 1
    2018-07-14 12:57:01.561 - Thread: 1 -> LowMemSwitchToLow: 0
    2018-07-14 12:57:01.561 - Thread: 1 -> NeedShowTutorialQuestion: False
    2018-07-14 12:57:01.561 - Thread: 1 -> GameVolume: 0.4530708
    2018-07-14 12:57:01.561 - Thread: 1 -> MusicVolume: 0.3581271
    2018-07-14 12:57:01.561 - Thread: 1 -> VoiceChatVolume: 1
    2018-07-14 12:57:01.561 - Thread: 1 -> HudWarnings: True
    2018-07-14 12:57:01.561 - Thread: 1 -> VoiceChat: True
    2018-07-14 12:57:01.561 - Thread: 1 -> EnableMuteWhenNotInFocus: True
    2018-07-14 12:57:01.561 - Thread: 1 -> EnableDynamicMusic: True
    2018-07-14 12:57:01.561 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
    2018-07-14 12:57:01.561 - Thread: 1 -> CubeBuilderBuildingMode: 0
    2018-07-14 12:57:01.561 - Thread: 1 -> ControlsHints: False
    2018-07-14 12:57:01.561 - Thread: 1 -> RotationHints: False
    2018-07-14 12:57:01.561 - Thread: 1 -> AnimatedRotation: True
    2018-07-14 12:57:01.561 - Thread: 1 -> BuildingSizeHint: False
    2018-07-14 12:57:01.561 - Thread: 1 -> ShowCrosshair: True
    2018-07-14 12:57:01.561 - Thread: 1 -> DisableHeadbob: False
    2018-07-14 12:57:01.561 - Thread: 1 -> CompressSaveGames: False
    2018-07-14 12:57:01.561 - Thread: 1 -> ShowPlayerNamesOnHud: True
    2018-07-14 12:57:01.561 - Thread: 1 -> ReleasingAltResetsCamera: False
    2018-07-14 12:57:01.561 - Thread: 1 -> UiTransparency: 1
    2018-07-14 12:57:01.561 - Thread: 1 -> UiBkTransparency: 1
    2018-07-14 12:57:01.561 - Thread: 1 -> MinimalHud: False
    2018-07-14 12:57:01.561 - Thread: 1 -> ShadowMapResolution: 1
    2018-07-14 12:57:01.561 - Thread: 1 -> AnisotropicFiltering: 1
    2018-07-14 12:57:01.561 - Thread: 1 -> VoxelQuality: 0
    2018-07-14 12:57:01.561 - Thread: 1 -> EnablePerformanceWarningsTemp: False
    2018-07-14 12:57:01.561 - Thread: 1 -> AmbientOcclusionEnabled:
    2018-07-14 12:57:01.561 - Thread: 1 -> EnableReverb: True
    2018-07-14 12:57:01.561 - Thread: 1 -> MyConfig.Load() - END
    2018-07-14 12:57:01.561 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
    2018-07-14 12:57:06.884 - Thread: 1 -> AdapterInfo = {
    2018-07-14 12:57:06.884 - Thread: 1 -> Name = Intel(R) HD Graphics + DISPLAY1
    2018-07-14 12:57:06.884 - Thread: 1 -> Description = dev id: 23173, mem: 134217728, shared mem: 2059059200, Luid: 38899, rev: 11, subsys id: 972887978, vendor id: 32902
    2018-07-14 12:57:06.884 - Thread: 1 -> Driver version = 24.20.100.6194
    2018-07-14 12:57:06.884 - Thread: 1 -> Driver date = 20180620000000.000000-000
    2018-07-14 12:57:06.884 - Thread: 1 -> DriverUpdateNecessary = False
    2018-07-14 12:57:06.884 - Thread: 1 -> Adapter id = 0
    2018-07-14 12:57:06.884 - Thread: 1 -> Supported = True
    2018-07-14 12:57:06.884 - Thread: 1 -> RAM = 134217728
    2018-07-14 12:57:06.884 - Thread: 1 -> Priority = 1
    2018-07-14 12:57:06.884 - Thread: 1 -> Multithreaded rendering supported = False
    2018-07-14 12:57:06.884 - Thread: 1 -> Output is attached = True
    2018-07-14 12:57:06.884 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1366 Height:768}
    2018-07-14 12:57:06.884 - Thread: 1 -> Display modes = {
    2018-07-14 12:57:06.884 - Thread: 1 -> DXGIOutput id = 0
    2018-07-14 12:57:06.884 - Thread: 1 -> 320x200@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 320x200@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 320x240@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 320x240@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 400x300@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 400x300@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 512x384@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 512x384@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 640x400@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 640x400@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 640x480@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 640x480@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 800x600@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 800x600@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 1024x768@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 1024x768@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 1280x600@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 1280x600@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 1280x720@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 1280x720@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 1280x768@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 1280x768@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 1360x768@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 1360x768@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> 1366x768@60.00314Hz
    2018-07-14 12:57:06.884 - Thread: 1 -> }
    2018-07-14 12:57:06.884 - Thread: 1 -> }
    2018-07-14 12:57:06.931 - Thread: 1 -> Steam.IsActive: True
    2018-07-14 12:57:06.931 - Thread: 1 -> Steam.IsOnline: True
    2018-07-14 12:57:06.931 - Thread: 1 -> Steam.OwnsGame: True
    2018-07-14 12:57:06.931 - Thread: 1 -> Steam.UserId: 76561198122911740
    2018-07-14 12:57:06.931 - Thread: 1 -> Steam.UserName: madplanet
    2018-07-14 12:57:06.931 - Thread: 1 -> Steam.Branch: default
    2018-07-14 12:57:06.947 - Thread: 1 -> Build date: 2018-03-07 06:03
    2018-07-14 12:57:06.947 - Thread: 1 -> Build version: 0.1.6640.32495
    2018-07-14 12:57:07.134 - Thread: 1 -> MySandboxGame.Constructor() - START
    2018-07-14 12:57:07.134 - Thread: 1 -> MyScreenManager()
    2018-07-14 12:57:07.134 - Thread: 1 -> Game dir: D:\steam\steamapps\common\SpaceEngineers\Bin64
    2018-07-14 12:57:07.134 - Thread: 1 -> Content dir: D:\steam\steamapps\common\SpaceEngineers\Content
    2018-07-14 12:57:07.134 - Thread: 1 -> Found processor count: 2
    2018-07-14 12:57:07.134 - Thread: 1 -> Using processor count: 2
    2018-07-14 12:57:12.676 - Thread: 1 -> Preallocate - START
    2018-07-14 12:57:12.692 - Thread: 1 -> MySpaceBuildComponent - START
    2018-07-14 12:57:12.692 - Thread: 1 -> MySpaceBuildComponent - END
    2018-07-14 12:57:12.692 - Thread: 1 -> MySpaceWorldGenerator - START
    2018-07-14 12:57:12.739 - Thread: 1 -> MySpaceWorldGenerator - END
    2018-07-14 12:57:12.739 - Thread: 1 -> MyEntities - START
    2018-07-14 12:57:12.770 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START
    2018-07-14 12:57:12.942 - Thread: 8 -> 2c05f1b99b90624b8700ae2e900c4b948824515f
    2018-07-14 12:57:12.989 - Thread: 1 -> MyEntities - END
    2018-07-14 12:57:12.989 - Thread: 1 -> MyObjectBuilder_Base - START
    2018-07-14 12:57:12.989 - Thread: 1 -> MyObjectBuilder_Base - END
    2018-07-14 12:57:12.989 - Thread: 1 -> MyTransparentGeometry - START
    2018-07-14 12:57:13.004 - Thread: 1 -> MyTransparentGeometry - END
    2018-07-14 12:57:13.004 - Thread: 1 -> MyCubeGridDeformationTables - START
    2018-07-14 12:57:13.051 - Thread: 1 -> MyCubeGridDeformationTables - END
    2018-07-14 12:57:13.051 - Thread: 1 -> MyMath - START
    2018-07-14 12:57:13.067 - Thread: 1 -> MyMath - END
    2018-07-14 12:57:13.067 - Thread: 1 -> MySimpleObjectDraw - START
    2018-07-14 12:57:13.067 - Thread: 1 -> MySimpleObjectDraw - END
    2018-07-14 12:57:13.098 - Thread: 1 -> MyDefinitionManager - START
    2018-07-14 12:57:13.098 - Thread: 1 -> MyDefinitionManager - END
    2018-07-14 12:57:13.098 - Thread: 1 -> MyCubeGridDefinitions - START
    2018-07-14 12:57:13.223 - Thread: 1 -> MyCubeGridDefinitions - END
    2018-07-14 12:57:13.223 - Thread: 1 -> MyAIActionsParser - START
    2018-07-14 12:57:13.223 - Thread: 1 -> MyAIActionsParser - END
    2018-07-14 12:57:13.223 - Thread: 1 -> MyMultiplayerBase - START
    2018-07-14 12:57:13.223 - Thread: 1 -> MyMultiplayerBase - END
    2018-07-14 12:57:13.223 - Thread: 1 -> MyMultiplayerServerBase - START
    2018-07-14 12:57:13.223 - Thread: 1 -> MyMultiplayerServerBase - END
    2018-07-14 12:57:13.223 - Thread: 1 -> MyDedicatedServerBase - START
    2018-07-14 12:57:13.223 - Thread: 1 -> MyDedicatedServerBase - END
    2018-07-14 12:57:13.223 - Thread: 1 -> MyMultiplayerClientBase - START
    2018-07-14 12:57:13.223 - Thread: 1 -> MyMultiplayerClientBase - END
    2018-07-14 12:57:13.223 - Thread: 1 -> MyMultiplayerLobbyClient - START
    2018-07-14 12:57:13.223 - Thread: 1 -> MyMultiplayerLobbyClient - END
    2018-07-14 12:57:13.223 - Thread: 1 -> MyServerDebugCommands - START
    2018-07-14 12:57:13.687 - Thread: 1 -> MyServerDebugCommands - END
    2018-07-14 12:57:13.687 - Thread: 1 -> MyClientDebugCommands - START
    2018-07-14 12:57:13.703 - Thread: 1 -> MyClientDebugCommands - END
    2018-07-14 12:57:13.703 - Thread: 1 -> MyMultiplayerClient - START
    2018-07-14 12:57:13.703 - Thread: 1 -> MyMultiplayerClient - END
    2018-07-14 12:57:13.703 - Thread: 1 -> MyMultiplayerLobby - START
    2018-07-14 12:57:13.703 - Thread: 1 -> MyMultiplayerLobby - END
    2018-07-14 12:57:13.703 - Thread: 1 -> MyDedicatedServer - START
    2018-07-14 12:57:13.703 - Thread: 1 -> MyDedicatedServer - END
    2018-07-14 12:57:13.703 - Thread: 1 -> MyAiTargetManager - START
    2018-07-14 12:57:13.703 - Thread: 1 -> MyAiTargetManager - END
    2018-07-14 12:57:13.703 - Thread: 1 -> MyEntityComponentsDebugDraw - START
    2018-07-14 12:57:13.703 - Thread: 1 -> MyEntityComponentsDebugDraw - END
    2018-07-14 12:57:13.703 - Thread: 1 -> MyChatHistory - START
    2018-07-14 12:57:13.703 - Thread: 1 -> MyChatHistory - END
    2018-07-14 12:57:13.703 - Thread: 1 -> MySyncDestructions - START
    2018-07-14 12:57:13.703 - Thread: 1 -> MySyncDestructions - END
    2018-07-14 12:57:13.703 - Thread: 1 -> MyGuiIngameScriptsPage - START
    2018-07-14 12:57:13.829 - Thread: 1 -> MyGuiIngameScriptsPage - END
    2018-07-14 12:57:13.829 - Thread: 1 -> MyGuiScreenAdminMenu - START
    2018-07-14 12:57:13.829 - Thread: 1 -> MyGuiScreenAdminMenu - END
    2018-07-14 12:57:13.829 - Thread: 1 -> MyCommandCharacter - START
    2018-07-14 12:57:13.845 - Thread: 1 -> MyCommandCharacter - END
    2018-07-14 12:57:13.845 - Thread: 1 -> MyCommandConsole - START
    2018-07-14 12:57:13.845 - Thread: 1 -> MyCommandConsole - END
    2018-07-14 12:57:13.845 - Thread: 1 -> MyCommandEntity - START
    2018-07-14 12:57:13.845 - Thread: 1 -> MyCommandEntity - END
    2018-07-14 12:57:13.845 - Thread: 1 -> MySyncScenario - START
    2018-07-14 12:57:13.845 - Thread: 1 -> MySyncScenario - END
    2018-07-14 12:57:13.845 - Thread: 1 -> MySyncEntity - START
    2018-07-14 12:57:13.845 - Thread: 1 -> MySyncEntity - END
    2018-07-14 12:57:13.845 - Thread: 1 -> Preallocate - END
    2018-07-14 12:57:13.892 - Thread: 1 -> MyCampaignManager.Constructor() - START
    2018-07-14 12:57:14.079 - Thread: 1 -> MyCampaignManager.Constructor() - END
    2018-07-14 12:57:14.079 - Thread: 1 -> MySandboxGame.Constructor() - END
    2018-07-14 12:57:14.079 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
    2018-07-14 12:57:14.079 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6640.32495, Culture=neutral, PublicKeyToken=null
    2018-07-14 12:57:14.079 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6640.32495, Culture=neutral, PublicKeyToken=null
    2018-07-14 12:57:14.079 - Thread: 1 -> Assembly.Location: D:\steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
    2018-07-14 12:57:14.079 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
    2018-07-14 12:57:14.079 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
    2018-07-14 12:57:14.095 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
    2018-07-14 12:57:14.111 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: LENOVO
    2018-07-14 12:57:14.111 - Thread: 1 -> Win32_ComputerSystem.Model: 81A4
    2018-07-14 12:57:14.111 - Thread: 1 -> Virtualized: False
    2018-07-14 12:57:14.142 - Thread: 1 -> Environment.ProcessorName: Intel(R) Celeron(R) CPU N3350 @ 1.10GHz
    2018-07-14 12:57:14.142 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 4,118,118,400 bytes
    2018-07-14 12:57:14.142 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
    2018-07-14 12:57:14.142 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 1,854,496,768 bytes
    2018-07-14 12:57:14.142 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,732,239,159,296 bytes
    2018-07-14 12:57:14.173 - Thread: 1 -> Drive C: | Capacity: 29,928,452,096 bytes | Free space: 1,221,312,512 bytes
    2018-07-14 12:57:14.173 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
    2018-07-14 12:57:14.173 - Thread: 1 -> MySandboxGame.Initialize() - START
    2018-07-14 12:57:14.454 - Thread: 1 -> MyGuiGameControlsHelpers()
    2018-07-14 12:57:14.907 - Thread: 8 -> Loading scenarios
    2018-07-14 12:57:15.048 - Thread: 1 -> Havok: Physics.Init
    2018-07-14 12:57:15.048 - Thread: 1 -> Havok: Version: Release(0), 1800,
    2018-07-14 12:57:15.048 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END
    2018-07-14 12:57:15.157 - Thread: 1 -> HkGameName: SpaceEngineers Release
    2018-07-14 12:57:15.251 - Thread: 1 -> MySandboxGame.LoadData() - START
    2018-07-14 12:57:15.251 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
    2018-07-14 12:57:15.907 - Thread: 1 -> Loading sound definitions
    2018-07-14 12:57:16.504 - Thread: 1 -> Loading shadow textures definitions
    2018-07-14 12:57:16.504 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2018-07-14 12:57:16.535 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
    2018-07-14 12:57:16.551 - Thread: 1 -> MyAudio.LoadData - START
    2018-07-14 12:57:16.893 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
    2018-07-14 12:57:18.051 - Thread: 1 -> MyAudio.LoadData - END
    2018-07-14 12:57:18.114 - Thread: 1 -> MyGuiManager()
    2018-07-14 12:57:18.770 - Thread: 1 -> MyGuiManager.LoadContent() - START
    2018-07-14 12:57:24.022 - Thread: 10 -> MyDefinitionManager.PrepareBaseDefinitions() - START
    2018-07-14 12:57:39.083 - Thread: 10 -> MyDefinitionManager.PrepareBaseDefinitions() - END
    2018-07-14 12:57:41.399 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
    at System.Linq.LinqExtensions.ForEach[T](IEnumerable`1 source, Action`1 action)
    at Sandbox.Graphics.MyGuiManager.LoadContent()
    at Sandbox.Graphics.GUI.MyDX9Gui.LoadContent()
    at Sandbox.MySandboxGame.LoadGui()
    at Sandbox.MySandboxGame.LoadData()
    at Sandbox.MySandboxGame.Initialize()
    at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
    at SpaceEngineers.MyProgram.Main(String[] args)
    2018-07-14 12:57:41.405 - Thread: 1 -> Hiding window
    2018-07-14 12:57:41.405 - Thread: 1 -> Hiding window done
    2018-07-14 12:57:41.405 - Thread: 1 -> Showing message
     
  2. radam Senior Engineer

    Messages:
    1,207
    What do you get if you everything to lowest possible, run on performance mode (altho the chip is only capable of 6w), plugged in and start a creative empty map (no planets no asteroids nothing)?

    If that works, scale up from there.
     
  3. Altan Trainee Engineer

    Messages:
    2
    How exactly do I do that? I open up steam and click to run space engineers. I then get a pic middle of screen, as to say game is loading. After a few seconds it closes and the crash report window appears. If there is a option to edit setting before launching game, I am not able to find it
     
  4. Roxette Senior Engineer

    Messages:
    1,546
    Last edited: Jul 17, 2018
  5. radam Senior Engineer

    Messages:
    1,207
    Theres an option to browse local files in steam, quick way to get to specific folder.

    Theres probably config pr settings file, altho its been a few years since i last needed to look for one.

    Embarrasing, I cant find it in 5 minutes.
     
    Last edited: Jul 17, 2018
Thread Status:
This last post in this thread was made more than 31 days old.