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    Space Engineers version --- Medieval Engineers version
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Game wont start: Graphic Error occured

Discussion in 'Bug Reports' started by Messir Astaroth, Oct 25, 2016.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Messir Astaroth Trainee Engineer

    Messages:
    18
    Hello

    I have encountered a weird thing.

    My game wont start anymore for some reason. The message box says that my graphics card may be not up to date or smth like that.

    I have deleted the Data folder from the steam space engineers directory and then re-downloaded the missing parts, but it didnt help.

    Here is the most recent log file (unfortunately i have lost the previous one)
    --- Automerge ---
    i hope that the deletion of my data folder will not result in loss of all my work/blueprints/saves/etc
     
  2. kittle Senior Engineer

    Messages:
    1,086
    Your saves and blueprints are under C:\users\<your ID>\Roaming\SpaceEngineers\ -- so they are fine
    When was the last time SE worked for you?

    From your log file 2 things stick out
    1) You have a GT 420M which is very old. Nvidia.com states it supports DX11, but some threads here on the forums say you need DX11.1
    2) You only have 4GB of ram. This will severely limit what SE can do -- namely planets.

    Some people have been able to delete their cfg file and that fixes things. If you remove C:\Users\Messir\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg and start SE. The game will write out a new config file with default values.

    Also make sure you have the latest drivers from nvidia.com. Yours are dated Sept 16, 2016. Im pretty sure there have been updates since then.
     
  3. Messir Astaroth Trainee Engineer

    Messages:
    18
    The last time i played SE was like a couple of weeks ago

    Yeah, I know that my laptop is absolute crap, but at least i was able to play it (with timed restarts - SE tended to eat up 100% of my RAM eventually)

    Screenshot of the message box: http://joxi.ru/vAWZ1ldukpKgg2
    --- Automerge ---
    btw, deletion of the cfg file did not help.
    --- Automerge ---
    this forum seems bugged also, lo, i cant attach the log
     
  4. I23I7 ME Tester

    Messages:
    3,827
    Hello,

    I would suggest upgrading your directx 11 to directx 11.1 it seems you are running windows 7 OS so the update that contained the installation you require can be found here at the official MS website:https://support.microsoft.com/en-us/kb/2670838

    If that does not work try to download directx 11.1 installed package from any website you deem trustworthy and attempt to install. This should fix your issue.

    Come back to me on how it worked.

    Thanks!
     
  5. Messir Astaroth Trainee Engineer

    Messages:
    18
    I have just upgrade my system to SP1, and the game seemed to run normally at first, but then it crashed from the world custimozation screen (which did not even happen to load), and greeted me with the following message box: http://joxi.ru/nAy83YOfX83WX2

    And after I closed that one, I got this on my screen (I guess the pretty standard one): http://joxi.ru/RmzkOYnfWqOdb2
    --- Automerge ---
     
  6. I23I7 ME Tester

    Messages:
    3,827
    Hey,

    I showed your crash to a programmer he should be able to fix but i would like to ask for the save file if possible. You can upload it to the steam workshop and send me a link.

    Thanks!
     
  7. Tralalakk Trainee Engineer

    Messages:
    40
  8. I23I7 ME Tester

    Messages:
    3,827
    Hey same the previous user. Please send me the save file so that i can reproduce it here at the office.

    Thanks!
     
  9. Tralalakk Trainee Engineer

    Messages:
    40
    its not save the game wont even start cannot even get to the main menu.
     
  10. I23I7 ME Tester

    Messages:
    3,827
    Graphic card not supported error message? If yes could you send me your logs ? They are located in C:\Users\USERNAME\AppData\Roaming\SpaceEngineers and sare titled spaceengineers.log and spaceengineers.cfg.

    Thanks!
     
  11. Tralalakk Trainee Engineer

    Messages:
    40
    basicaly the game stopped working after the last update
    --- Automerge ---
    <?xml version="1.0" encoding="utf-8"?>
    <Dictionary xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
    <dictionary>
    <item>
    <Key xsi:type="xsd:string">MusicVolume</Key>
    <Value xsi:type="xsd:string">0.4286566</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">GameVolume</Key>
    <Value xsi:type="xsd:string">1</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">DebugInputs</Key>
    <Value xsi:type="SerializableDictionaryOfStringMyDebugInputData">
    <dictionary />
    </Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">Language</Key>
    <Value xsi:type="xsd:string">0</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">ControlsGeneral</Key>
    <Value xsi:type="SerializableDictionaryOfStringObject">
    <dictionary />
    </Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">ControlsButtons</Key>
    <Value xsi:type="SerializableDictionaryOfStringObject">
    <dictionary />
    </Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">VideoAdapter</Key>
    <Value xsi:type="xsd:string">0</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">ScreenWidth</Key>
    <Value xsi:type="xsd:string">1920</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">ScreenHeight</Key>
    <Value xsi:type="xsd:string">1080</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">RefreshRate</Key>
    <Value xsi:type="xsd:string">60</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">WindowMode</Key>
    <Value xsi:type="xsd:string">2</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">VerticalSync</Key>
    <Value xsi:type="xsd:string">False</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">HardwareCursor</Key>
    <Value xsi:type="xsd:string">True</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">RenderQuality</Key>
    <Value xsi:type="xsd:string">1</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">FieldOfView</Key>
    <Value xsi:type="xsd:string">60.40598</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">RenderInterpolation</Key>
    <Value xsi:type="xsd:string">True</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">CubeBuilderBuildingMode</Key>
    <Value xsi:type="xsd:string">0</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">ControlsHints</Key>
    <Value xsi:type="xsd:string">False</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">RotationHints</Key>
    <Value xsi:type="xsd:string">False</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">ShowCrosshair</Key>
    <Value xsi:type="xsd:string">True</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">DisableHeadbob</Key>
    <Value xsi:type="xsd:string">False</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">CompressSaveGames</Key>
    <Value xsi:type="xsd:string">False</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">ShowPlayerNamesOnHud</Key>
    <Value xsi:type="xsd:string">True</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">NeedShowTutorialQuestion</Key>
    <Value xsi:type="xsd:string">False</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">MinimalHud</Key>
    <Value xsi:type="xsd:string">False</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">GraphicsRenderer</Key>
    <Value xsi:type="xsd:string">DirectX 11</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">CubeBuilderUseSymmetry</Key>
    <Value xsi:type="xsd:string">True</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">TutorialsFinished</Key>
    <Value xsi:type="ArrayOfString" />
    </item>
    <item>
    <Key xsi:type="xsd:string">FirstTimeRun</Key>
    <Value xsi:type="xsd:string">False</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">GrassDensity</Key>
    <Value xsi:type="xsd:string">0</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">Tonemapping</Key>
    <Value xsi:type="xsd:string">False</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">AntialiasingMode</Key>
    <Value xsi:type="xsd:string">0</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">ShadowMapResolution</Key>
    <Value xsi:type="xsd:string">3</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">AnisotropicFiltering</Key>
    <Value xsi:type="xsd:string">0</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">VoiceChatVolume</Key>
    <Value xsi:type="xsd:string">1</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">HudWarnings</Key>
    <Value xsi:type="xsd:string">True</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">VoiceChat</Key>
    <Value xsi:type="xsd:string">True</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">TextureQuality</Key>
    <Value xsi:type="xsd:string">0</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">FoliageDetails</Key>
    <Value xsi:type="xsd:string">0</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">VoxelQuality</Key>
    <Value xsi:type="xsd:string">3</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">VegetationViewDistance</Key>
    <Value xsi:type="xsd:string">100</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">LowMemSwitchToLow</Key>
    <Value xsi:type="xsd:string">0</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">MutedPlayers</Key>
    <Value xsi:type="xsd:string"></Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">ScreenshotSizeMultiplier</Key>
    <Value xsi:type="xsd:string">1</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">DebugComponentsInfo</Key>
    <Value xsi:type="xsd:string">2</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">EnableMuteWhenNotInFocus</Key>
    <Value xsi:type="xsd:string">True</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">EnableDynamicMusic</Key>
    <Value xsi:type="xsd:string">True</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">AnimatedRotation</Key>
    <Value xsi:type="xsd:string">True</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">ReleasingAltResetsCamera</Key>
    <Value xsi:type="xsd:string">True</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">UiTransparency</Key>
    <Value xsi:type="xsd:string">1</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">UiBkTransparency</Key>
    <Value xsi:type="xsd:string">1</Value>
    </item>
    </dictionary>
    </Dictionary>



    this is the SpaceEngineers.cfg dont have the log file in there
    --- Automerge ---
    can you send me like email or something where i can drop the files ? so i dont have to spam here ?
     
  12. I23I7 ME Tester

    Messages:
    3,827
    I sent you a PM.
     
  13. Messir Astaroth Trainee Engineer

    Messages:
    18
    Right, so after my game crashed the last time (and I posted here about that), it started to run fine and smoothly (SP1 provided me a huge fps boost), except one thing: I am now suffering from some kind of Steam bug - when I press F10, it says that 'Couldn't load bluwprints from Steam workshop' or smth like that (i cant quite remember the exact phrase), and I can see only my own works in there. This really kills my game, I should say. Oh, and yeah, I have LOTS of blueprints.

    I can provide a save game, but i think that i saved multiple times after that. Do you still need it?
     
  14. I23I7 ME Tester

    Messages:
    3,827
    I do not think this is the save file i am leaning toward steam issue. Would you be able to restart steam and see if that help?

    Thanks!
     
  15. NikolasMarch Junior Engineer

    Messages:
    927
    I23I7 maybe you should do a some sticky threads about 'graphics card not supported' and other game not starting errors that are related to DirectX 11.1, and no longer supporting Vista due to its DirectX 11.0 limitation?
     
    • Like Like x 1
  16. Olexandr Trainee Engineer

    Messages:
    6
    Hello
    Newly i have encountered a game issue "unspecified graphic error".My driver version is 375.63, OS Windows 7 .Few months ago I 've been playing Space engineers without any problems,but after few updates this problem appeared.Here is my log and cfg.
    Log
    2016-10-28 21:42:14.100 - Thread: 1 -> Log Started
    2016-10-28 21:42:14.100 - Thread: 1 -> Timezone (local - UTC): 3h
    2016-10-28 21:42:14.100 - Thread: 1 -> App Version: Version unknown
    2016-10-28 21:42:14.100 - Thread: 1 -> VRage renderer started
    2016-10-28 21:42:14.365 - Thread: 1 -> WMI {
    2016-10-28 21:42:14.381 - Thread: 1 -> {
    2016-10-28 21:42:14.381 - Thread: 1 -> Caption = NVIDIA GeForce GTX 550 Ti
    2016-10-28 21:42:14.381 - Thread: 1 -> AdapterRam = 1073741824
    2016-10-28 21:42:14.381 - Thread: 1 -> DriverVersion = 21.21.13.7563
    2016-10-28 21:42:14.381 - Thread: 1 -> DriverDate = 20161021000000.000000-000
    2016-10-28 21:42:14.381 - Thread: 1 -> Description = NVIDIA GeForce GTX 550 Ti
    2016-10-28 21:42:14.381 - Thread: 1 -> DeviceID = VideoController1
    2016-10-28 21:42:14.381 - Thread: 1 -> Name = NVIDIA GeForce GTX 550 Ti
    2016-10-28 21:42:14.381 - Thread: 1 -> VideoProcessor = GeForce GTX 550 Ti
    2016-10-28 21:42:14.381 - Thread: 1 -> VideoArchitecture = 5
    2016-10-28 21:42:14.381 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1244&SUBSYS_00000000&REV_A1\4&80E7924&0&0008
    2016-10-28 21:42:14.381 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    2016-10-28 21:42:14.381 - Thread: 1 -> }
    2016-10-28 21:42:14.381 - Thread: 1 -> }
    2016-10-28 21:42:14.786 - Thread: 1 -> AdapterInfo = {
    2016-10-28 21:42:14.786 - Thread: 1 -> Name = NVIDIA GeForce GTX 550 Ti \Registry\Machine\System\CurrentControlSet\Control\Video\{b043b95c-5670-4f10-b934-8
    2016-10-28 21:42:14.786 - Thread: 1 -> Device name = NVIDIA GeForce GTX 550 Ti \Registry\Machine\System\CurrentControlSet\Control\Video\{b043b95c-5670-4f10-b934-8
    2016-10-28 21:42:14.786 - Thread: 1 -> Description = NVIDIA GeForce GTX 550 Ti \Registry\Machine\System\CurrentControlSet\Control\Video\{b043b95c-5670-4f10-b934-8 , dev id: 4676, mem: 1025245184, shared mem: 1869776896, Luid: 34660, rev: 161, subsys id: 0, vendor id: 4318
    2016-10-28 21:42:14.786 - Thread: 1 -> DXGIAdapter id = 0
    2016-10-28 21:42:14.786 - Thread: 1 -> SUPPORTED = True
    2016-10-28 21:42:14.786 - Thread: 1 -> VRAM = 1025245184
    2016-10-28 21:42:14.786 - Thread: 1 -> Priority = 2
    2016-10-28 21:42:14.786 - Thread: 1 -> Multithreaded rendering supported = True
    2016-10-28 21:42:14.802 - Thread: 1 -> Display modes = {
    2016-10-28 21:42:14.802 - Thread: 1 -> DXGIOutput id = 0
    2016-10-28 21:42:14.802 - Thread: 1 -> 640x480@60Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 640x480@75Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 640x480@72Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 720x480@75Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 720x480@75Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 720x480@60.317Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 720x480@60.317Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 720x576@75Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 720x576@75Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 720x576@60.317Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 720x576@60.317Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 800x600@75Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 800x600@60.317Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1024x768@60.004Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1024x768@75.029Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1152x864@60.02Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1152x864@60.02Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1152x864@75.025Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1152x864@75.025Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x720@60.02Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x720@60.02Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x720@75.025Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x720@75.025Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x768@60.02Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x768@60.02Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x768@75.025Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x768@75.025Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x800@60.02Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x800@60.02Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x800@75.025Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x800@75.025Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x960@60.02Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x960@60.02Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x960@75.025Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x960@75.025Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x1024@60.02Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1280x1024@75.025Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1360x768@59.887Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1360x768@59.887Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1360x768@74.984Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1360x768@74.984Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1366x768@59.887Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1366x768@59.887Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1366x768@74.984Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1366x768@74.984Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1440x900@59.887Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1440x900@74.984Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1600x900@59.954Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1600x900@59.954Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1600x1024@59.954Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1600x1024@59.954Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1680x1050@59.954Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> 1920x1080@60Hz
    2016-10-28 21:42:14.802 - Thread: 1 -> }
    2016-10-28 21:42:14.802 - Thread: 1 -> Fallback display modes = False
    2016-10-28 21:42:14.802 - Thread: 1 -> }
    2016-10-28 21:42:18.983 - Thread: 7 -> CreateDevice settings
    2016-10-28 21:42:18.983 - Thread: 7 -> MyRenderDeviceSettings = {
    2016-10-28 21:42:18.983 - Thread: 7 -> Adapter id = 0
    2016-10-28 21:42:18.983 - Thread: 7 -> DXGIAdapter id = 0
    2016-10-28 21:42:18.983 - Thread: 7 -> DXGIOutput id = 0
    2016-10-28 21:42:18.983 - Thread: 7 -> Resolution = 1920 x 1080
    2016-10-28 21:42:18.983 - Thread: 7 -> Window mode = Fullscreen
    2016-10-28 21:42:18.983 - Thread: 7 -> }
    2016-10-28 21:42:19.045 - Thread: 7 -> Device Context change
    2016-10-28 21:42:19.076 - Thread: 7 -> CreateDevice failed: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: Интерфейс не поддерживается

    2016-10-28 21:42:19.295 - Thread: 7 -> Device Context change
    2016-10-28 21:42:19.310 - Thread: 7 -> Primary desktop size fallback.
    2016-10-28 21:42:19.310 - Thread: 7 -> CreateDevice - original settings
    2016-10-28 21:42:19.310 - Thread: 7 -> MyRenderDeviceSettings = {
    2016-10-28 21:42:19.310 - Thread: 7 -> Adapter id = 0
    2016-10-28 21:42:19.310 - Thread: 7 -> DXGIAdapter id = 0
    2016-10-28 21:42:19.310 - Thread: 7 -> DXGIOutput id = 0
    2016-10-28 21:42:19.310 - Thread: 7 -> Resolution = 1920 x 1080
    2016-10-28 21:42:19.310 - Thread: 7 -> Window mode = Fullscreen
    2016-10-28 21:42:19.310 - Thread: 7 -> }
    2016-10-28 21:42:19.310 - Thread: 7 -> CreateDevice settings
    2016-10-28 21:42:19.310 - Thread: 7 -> MyRenderDeviceSettings = {
    2016-10-28 21:42:19.310 - Thread: 7 -> Adapter id = 0
    2016-10-28 21:42:19.310 - Thread: 7 -> DXGIAdapter id = 0
    2016-10-28 21:42:19.310 - Thread: 7 -> DXGIOutput id = 0
    2016-10-28 21:42:19.310 - Thread: 7 -> Resolution = 1920 x 1080
    2016-10-28 21:42:19.310 - Thread: 7 -> Window mode = Fullscreen
    2016-10-28 21:42:19.310 - Thread: 7 -> }
    2016-10-28 21:42:19.404 - Thread: 7 -> Device Context change
    2016-10-28 21:42:19.404 - Thread: 7 -> CreateDevice failed: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: Интерфейс не поддерживается

    2016-10-28 21:42:19.404 - Thread: 7 -> Device Context change
    2016-10-28 21:42:19.451 - Thread: 7 -> Lowest res fallback.
    2016-10-28 21:42:19.451 - Thread: 7 -> CreateDevice - original settings
    2016-10-28 21:42:19.466 - Thread: 7 -> MyRenderDeviceSettings = {
    2016-10-28 21:42:19.466 - Thread: 7 -> Adapter id = 0
    2016-10-28 21:42:19.466 - Thread: 7 -> DXGIAdapter id = 0
    2016-10-28 21:42:19.466 - Thread: 7 -> DXGIOutput id = 0
    2016-10-28 21:42:19.466 - Thread: 7 -> Resolution = 640 x 480
    2016-10-28 21:42:19.466 - Thread: 7 -> Window mode = Window
    2016-10-28 21:42:19.466 - Thread: 7 -> }
    2016-10-28 21:42:19.466 - Thread: 7 -> CreateDevice settings
    2016-10-28 21:42:19.466 - Thread: 7 -> MyRenderDeviceSettings = {
    2016-10-28 21:42:19.466 - Thread: 7 -> Adapter id = 0
    2016-10-28 21:42:19.466 - Thread: 7 -> DXGIAdapter id = 0
    2016-10-28 21:42:19.466 - Thread: 7 -> DXGIOutput id = 0
    2016-10-28 21:42:19.466 - Thread: 7 -> Resolution = 640 x 480
    2016-10-28 21:42:19.466 - Thread: 7 -> Window mode = Window
    2016-10-28 21:42:19.466 - Thread: 7 -> }
    2016-10-28 21:42:19.591 - Thread: 7 -> Device Context change
    2016-10-28 21:42:19.591 - Thread: 7 -> CreateDevice failed: HRESULT: [0x80004002], Module: [General], ApiCode: [E_NOINTERFACE/No such interface supported], Message: Интерфейс не поддерживается

    2016-10-28 21:42:19.591 - Thread: 7 -> Device Context change
    2016-10-28 21:42:21.573 - Thread: 1 -> MyGuiManager2.LoadContent() - START
    2016-10-28 21:42:21.612 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.614 - Thread: 1 -> Font filename: Fonts\white_shadow\FontData.xml
    2016-10-28 21:42:21.651 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white_shadow\FontData.xml
    2016-10-28 21:42:21.651 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.651 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.651 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.651 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.651 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.653 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-10-28 21:42:21.663 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-10-28 21:42:21.663 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.663 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.663 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.663 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.663 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.665 - Thread: 1 -> Font filename: Fonts\green\FontData.xml
    2016-10-28 21:42:21.675 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\green\FontData.xml
    2016-10-28 21:42:21.675 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.675 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.675 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.675 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.675 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.677 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-10-28 21:42:21.704 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-10-28 21:42:21.704 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.704 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.704 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.704 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.704 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.706 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-10-28 21:42:21.723 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-10-28 21:42:21.723 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.723 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.723 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.723 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.723 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.725 - Thread: 1 -> Font filename: Fonts\DarkBlue\FontData.xml
    2016-10-28 21:42:21.736 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\DarkBlue\FontData.xml
    2016-10-28 21:42:21.736 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.736 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.736 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.736 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.736 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.738 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-10-28 21:42:21.745 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-10-28 21:42:21.745 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.745 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.745 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.745 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.745 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.746 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-10-28 21:42:21.751 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-10-28 21:42:21.751 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.751 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.751 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.751 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.751 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.753 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-10-28 21:42:21.761 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-10-28 21:42:21.761 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.761 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.761 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.761 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.761 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.762 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-10-28 21:42:21.767 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-10-28 21:42:21.767 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.767 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.767 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.767 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.767 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.768 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-10-28 21:42:21.777 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-10-28 21:42:21.777 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.777 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.777 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.777 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.777 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.779 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-10-28 21:42:21.783 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-10-28 21:42:21.783 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.783 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.783 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.783 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.783 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.785 - Thread: 1 -> Font filename: Fonts\white\FontData.xml
    2016-10-28 21:42:21.787 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\white\FontData.xml
    2016-10-28 21:42:21.787 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.787 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.787 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.787 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.787 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.788 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-10-28 21:42:21.793 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-10-28 21:42:21.794 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.794 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.794 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.794 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.794 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.795 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-10-28 21:42:21.799 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-10-28 21:42:21.799 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.799 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.799 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.799 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.799 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.801 - Thread: 1 -> Font filename: Fonts\blue\FontData.xml
    2016-10-28 21:42:21.803 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\blue\FontData.xml
    2016-10-28 21:42:21.803 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.803 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.803 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.803 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.803 - Thread: 1 -> MyFont.Ctor - START
    2016-10-28 21:42:21.805 - Thread: 1 -> Font filename: Fonts\red\FontData.xml
    2016-10-28 21:42:21.810 - Thread: 1 -> FontFilePath: D:\Steam\steamapps\common\SpaceEngineers\Content\Fonts\red\FontData.xml
    2016-10-28 21:42:21.810 - Thread: 1 -> LineHeight: 37
    2016-10-28 21:42:21.810 - Thread: 1 -> Baseline: 30
    2016-10-28 21:42:21.810 - Thread: 1 -> KernEnabled: True
    2016-10-28 21:42:21.810 - Thread: 1 -> MyFont.Ctor - END
    2016-10-28 21:42:21.810 - Thread: 1 -> MyGuiManager2.LoadContent() - END
    CFG
    <?xml version="1.0" encoding="utf-8"?>
    <Dictionary xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
    <dictionary>
    <item>
    <Key xsi:type="xsd:string">GraphicsRenderer</Key>
    <Value xsi:type="xsd:string">DirectX 11</Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">TutorialsFinished</Key>
    <Value xsi:type="ArrayOfString" />
    </item>
    <item>
    <Key xsi:type="xsd:string">DebugInputs</Key>
    <Value xsi:type="SerializableDictionaryOfStringMyDebugInputData">
    <dictionary />
    </Value>
    </item>
    <item>
    <Key xsi:type="xsd:string">Language</Key>
    <Value xsi:type="xsd:string">0</Value>
    </item>
    </dictionary>
    </Dictionary>
    Please tell me what i need to do.
    Thanks!
     
  17. Hydrocabon82 Trainee Engineer

    Messages:
    2
    I'm getting the same issue too now. The last time I played was Oct 2nd. At first I thought it was the nvidia update, but same issue after rolling back. I'm on Win7 SP1 (dx11.1). I tried changing from display mode from 1 to 0 in CFG (full windowed was my original mode), then tried deleting the CFG file.

    Here is the log file:

    Code:
    2016-10-28 22:47:41.669 - Thread:  1 ->  Log Started
    2016-10-28 22:47:41.671 - Thread:  1 ->  Timezone (local - UTC): -5h
    2016-10-28 22:47:41.671 - Thread:  1 ->  App Version: 01_153_011
    2016-10-28 22:47:41.671 - Thread:  1 ->  Steam build: Always true
    2016-10-28 22:47:41.671 - Thread:  1 ->  Is official: True [NO][IS][NAMP]
    2016-10-28 22:47:41.671 - Thread:  1 ->  Environment.ProcessorCount: 4
    2016-10-28 22:47:41.671 - Thread:  1 ->  Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
    2016-10-28 22:47:41.671 - Thread:  1 ->  Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
    2016-10-28 22:47:41.671 - Thread:  1 ->  Environment.Is64BitProcess: True
    2016-10-28 22:47:41.671 - Thread:  1 ->  Environment.Is64BitOperatingSystem: True
    2016-10-28 22:47:41.671 - Thread:  1 ->  Environment.Version: 4.6.1 or later (394271)
    2016-10-28 22:47:41.671 - Thread:  1 ->  Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2016-10-28 22:47:41.671 - Thread:  1 ->  MainAssembly.ProcessorArchitecture: Amd64
    2016-10-28 22:47:41.671 - Thread:  1 ->  ExecutingAssembly.ProcessorArchitecture: Amd64
    2016-10-28 22:47:41.672 - Thread:  1 ->  IntPtr.Size: 8
    2016-10-28 22:47:41.672 - Thread:  1 ->  Default Culture: en-US
    2016-10-28 22:47:41.672 - Thread:  1 ->  Default UI Culture: en-US
    2016-10-28 22:47:41.672 - Thread:  1 ->  IsAdmin: True
    2016-10-28 22:47:41.677 - Thread:  1 ->  MyConfig.Load() - START
    2016-10-28 22:47:41.680 - Thread:  1 ->  Path: C:\Users\Crazy D\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-10-28 22:47:41.710 - Thread:  1 ->  GraphicsRenderer: DirectX 11
    2016-10-28 22:47:41.710 - Thread:  1 ->  TutorialsFinished: System.Collections.Generic.List`1[System.String]
    2016-10-28 22:47:41.710 - Thread:  1 ->  DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
    2016-10-28 22:47:41.710 - Thread:  1 ->  Language: 0
    2016-10-28 22:47:41.710 - Thread:  1 ->  ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-10-28 22:47:41.710 - Thread:  1 ->  ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-10-28 22:47:41.710 - Thread:  1 ->  FirstTimeRun: False
    2016-10-28 22:47:41.710 - Thread:  1 ->  GameVolume: 0.1763781
    2016-10-28 22:47:41.710 - Thread:  1 ->  MusicVolume: 0.06244565
    2016-10-28 22:47:41.710 - Thread:  1 ->  VoiceChatVolume: 1
    2016-10-28 22:47:41.710 - Thread:  1 ->  HudWarnings: True
    2016-10-28 22:47:41.710 - Thread:  1 ->  VoiceChat: True
    2016-10-28 22:47:41.710 - Thread:  1 ->  EnableMuteWhenNotInFocus: True
    2016-10-28 22:47:41.710 - Thread:  1 ->  EnableDynamicMusic: True
    2016-10-28 22:47:41.710 - Thread:  1 ->  VideoAdapter: 0
    2016-10-28 22:47:41.710 - Thread:  1 ->  ScreenWidth: 1920
    2016-10-28 22:47:41.710 - Thread:  1 ->  ScreenHeight: 1080
    2016-10-28 22:47:41.710 - Thread:  1 ->  RefreshRate: 60000
    2016-10-28 22:47:41.710 - Thread:  1 ->  WindowMode: 0
    2016-10-28 22:47:41.710 - Thread:  1 ->  VerticalSync: True
    2016-10-28 22:47:41.710 - Thread:  1 ->  HardwareCursor: True
    2016-10-28 22:47:41.710 - Thread:  1 ->  RenderQuality: 1
    2016-10-28 22:47:41.710 - Thread:  1 ->  FieldOfView: 90.75419
    2016-10-28 22:47:41.710 - Thread:  1 ->  RenderInterpolation: True
    2016-10-28 22:47:41.710 - Thread:  1 ->  GrassDensity: 0.4248381
    2016-10-28 22:47:41.710 - Thread:  1 ->  LowMemSwitchToLow: 0
    2016-10-28 22:47:41.710 - Thread:  1 ->  CubeBuilderBuildingMode: 0
    2016-10-28 22:47:41.710 - Thread:  1 ->  ControlsHints: False
    2016-10-28 22:47:41.710 - Thread:  1 ->  RotationHints: False
    2016-10-28 22:47:41.710 - Thread:  1 ->  ShowCrosshair: True
    2016-10-28 22:47:41.710 - Thread:  1 ->  DisableHeadbob: False
    2016-10-28 22:47:41.710 - Thread:  1 ->  CompressSaveGames: False
    2016-10-28 22:47:41.710 - Thread:  1 ->  ShowPlayerNamesOnHud: True
    2016-10-28 22:47:41.710 - Thread:  1 ->  ReleasingAltResetsCamera: True
    2016-10-28 22:47:41.710 - Thread:  1 ->  UiTransparency: 1
    2016-10-28 22:47:41.710 - Thread:  1 ->  UiBkTransparency: 1
    2016-10-28 22:47:41.710 - Thread:  1 ->  NeedShowTutorialQuestion: False
    2016-10-28 22:47:41.710 - Thread:  1 ->  MinimalHud: False
    2016-10-28 22:47:41.710 - Thread:  1 ->  ShadowMapResolution: 0
    2016-10-28 22:47:41.710 - Thread:  1 ->  MutedPlayers:
    2016-10-28 22:47:41.710 - Thread:  1 ->  AnisotropicFiltering: 1
    2016-10-28 22:47:41.710 - Thread:  1 ->  FoliageDetails: 1
    2016-10-28 22:47:41.710 - Thread:  1 ->  VoxelQuality: 0
    2016-10-28 22:47:41.712 - Thread:  1 ->  MyConfig.Load() - END
    2016-10-28 22:47:41.713 - Thread:  1 ->  Checksum file is missing, game will run as usual but file integrity won't be verified
    2016-10-28 22:47:42.090 - Thread:  1 ->  WMI {
    2016-10-28 22:47:42.094 - Thread:  1 ->  {
    2016-10-28 22:47:42.095 - Thread:  1 ->  Caption = NVIDIA GeForce GTX 970
    2016-10-28 22:47:42.095 - Thread:  1 ->  AdapterRam = 4293918720
    2016-10-28 22:47:42.095 - Thread:  1 ->  DriverVersion = 21.21.13.7570
    2016-10-28 22:47:42.095 - Thread:  1 ->  DriverDate = 20161025000000.000000-000
    2016-10-28 22:47:42.095 - Thread:  1 ->  Description = NVIDIA GeForce GTX 970
    2016-10-28 22:47:42.095 - Thread:  1 ->  DeviceID = VideoController1
    2016-10-28 22:47:42.095 - Thread:  1 ->  Name = NVIDIA GeForce GTX 970
    2016-10-28 22:47:42.095 - Thread:  1 ->  VideoProcessor = GeForce GTX 970
    2016-10-28 22:47:42.095 - Thread:  1 ->  VideoArchitecture = 5
    2016-10-28 22:47:42.095 - Thread:  1 ->  PNPDeviceID = PCI\VEN_10DE&DEV_13C2&SUBSYS_85081043&REV_A1\4&BAB4994&0&0008
    2016-10-28 22:47:42.095 - Thread:  1 ->  InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
    2016-10-28 22:47:42.095 - Thread:  1 ->  }
    2016-10-28 22:47:42.095 - Thread:  1 ->  }
    2016-10-28 22:47:42.624 - Thread:  1 ->  Steam.IsActive: True
    2016-10-28 22:47:42.624 - Thread:  1 ->  Steam.IsOnline: True
    2016-10-28 22:47:42.624 - Thread:  1 ->  Steam.OwnsGame: True
    2016-10-28 22:47:42.624 - Thread:  1 ->  Steam.UserId: 76561198033218303
    2016-10-28 22:47:42.624 - Thread:  1 ->  Steam.UserName: Hydrocarbon82
    2016-10-28 22:47:42.624 - Thread:  1 ->  Steam.Branch:
    2016-10-28 22:47:42.625 - Thread:  1 ->  Build date: 2016-10-24 04:23
    2016-10-28 22:47:42.625 - Thread:  1 ->  Build version: 0.1.6141.29515
    2016-10-28 22:47:42.665 - Thread:  1 ->  MySandboxGame.Constructor() - START
    2016-10-28 22:47:42.665 - Thread:  1 ->  Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2016-10-28 22:47:42.665 - Thread:  1 ->  Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
    2016-10-28 22:47:42.666 - Thread:  1 ->  Found processor count: 4
    2016-10-28 22:47:42.666 - Thread:  1 ->  Using processor count: 4
    2016-10-28 22:47:43.668 - Thread:  1 ->  MyDefinitionManager.LoadScenarios() - START
    2016-10-28 22:47:43.672 - Thread:  1 ->  35b633ee9fa9d67b72438da0e42315578bf423d6
    2016-10-28 22:47:44.027 - Thread:  1 ->  Loading scenarios
    2016-10-28 22:47:44.064 - Thread:  1 ->  MyDefinitionManager.LoadScenarios() - END
    2016-10-28 22:47:44.066 - Thread:  1 ->  96546f474cc7c9cc541b88e5e94fdc89278caeeb
    2016-10-28 22:47:44.073 - Thread:  1 ->  Preallocate - START
    2016-10-28 22:47:44.074 - Thread:  1 ->  MySpaceBuildComponent - START
    2016-10-28 22:47:44.074 - Thread:  1 ->  MySpaceBuildComponent - END
    2016-10-28 22:47:44.074 - Thread:  1 ->  MySpaceWorldGenerator - START
    2016-10-28 22:47:44.082 - Thread:  1 ->  MySpaceWorldGenerator - END
    2016-10-28 22:47:44.082 - Thread:  1 ->  MyEntities - START
    2016-10-28 22:47:44.102 - Thread:  1 ->  MyEntities - END
    2016-10-28 22:47:44.102 - Thread:  1 ->  MyObjectBuilder_Base - START
    2016-10-28 22:47:44.102 - Thread:  1 ->  MyObjectBuilder_Base - END
    2016-10-28 22:47:44.102 - Thread:  1 ->  MyTransparentGeometry - START
    2016-10-28 22:47:44.140 - Thread:  1 ->  MyTransparentGeometry - END
    2016-10-28 22:47:44.140 - Thread:  1 ->  MyCubeGridDeformationTables - START
    2016-10-28 22:47:44.148 - Thread:  1 ->  MyCubeGridDeformationTables - END
    2016-10-28 22:47:44.148 - Thread:  1 ->  MyMath - START
    2016-10-28 22:47:44.148 - Thread:  1 ->  MyMath - END
    2016-10-28 22:47:44.148 - Thread:  1 ->  MySimpleObjectDraw - START
    2016-10-28 22:47:44.149 - Thread:  1 ->  MySimpleObjectDraw - END
    2016-10-28 22:47:44.156 - Thread:  1 ->  MyDefinitionManager - START
    2016-10-28 22:47:44.156 - Thread:  1 ->  MyDefinitionManager - END
    2016-10-28 22:47:44.156 - Thread:  1 ->  MyCubeGridDefinitions - START
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyCubeGridDefinitions - END
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyAIActionsParser - START
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyAIActionsParser - END
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyMultiplayerBase - START
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyMultiplayerBase - END
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyMultiplayerServerBase - START
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyMultiplayerServerBase - END
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyDedicatedServerBase - START
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyDedicatedServerBase - END
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyDedicatedServerBattle - START
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyDedicatedServerBattle - END
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyMultiplayerLobbyClient - START
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyMultiplayerLobbyClient - END
    2016-10-28 22:47:44.193 - Thread:  1 ->  MyServerDebugCommands - START
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyServerDebugCommands - END
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyMultiplayerClient - START
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyMultiplayerClient - END
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyMultiplayerLobby - START
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyMultiplayerLobby - END
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyDedicatedServer - START
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyDedicatedServer - END
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyAiTargetManager - START
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyAiTargetManager - END
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyEntityComponentsDebugDraw - START
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyEntityComponentsDebugDraw - END
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyChatHistory - START
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyChatHistory - END
    2016-10-28 22:47:44.197 - Thread:  1 ->  MySyncDestructions - START
    2016-10-28 22:47:44.197 - Thread:  1 ->  MySyncDestructions - END
    2016-10-28 22:47:44.197 - Thread:  1 ->  MyGuiIngameScriptsPage - START
    2016-10-28 22:47:44.221 - Thread:  1 ->  MyGuiIngameScriptsPage - END
    2016-10-28 22:47:44.221 - Thread:  1 ->  MyGuiScreenAdminMenu - START
    2016-10-28 22:47:44.221 - Thread:  1 ->  MyGuiScreenAdminMenu - END
    2016-10-28 22:47:44.221 - Thread:  1 ->  MyCommandCharacter - START
    2016-10-28 22:47:44.223 - Thread:  1 ->  MyCommandCharacter - END
    2016-10-28 22:47:44.223 - Thread:  1 ->  MyCommandConsole - START
    2016-10-28 22:47:44.223 - Thread:  1 ->  MyCommandConsole - END
    2016-10-28 22:47:44.223 - Thread:  1 ->  MyCommandEntity - START
    2016-10-28 22:47:44.225 - Thread:  1 ->  MyCommandEntity - END
    2016-10-28 22:47:44.225 - Thread:  1 ->  MySyncScenario - START
    2016-10-28 22:47:44.225 - Thread:  1 ->  MySyncScenario - END
    2016-10-28 22:47:44.225 - Thread:  1 ->  MySyncEntity - START
    2016-10-28 22:47:44.225 - Thread:  1 ->  MySyncEntity - END
    2016-10-28 22:47:44.225 - Thread:  1 ->  Preallocate - END
    2016-10-28 22:47:44.233 - Thread:  1 ->  MySandboxGame.Constructor() - END
    2016-10-28 22:47:44.235 - Thread:  1 ->  MyVideoModeManager.LogApplicationInformation - START
    2016-10-28 22:47:44.235 - Thread:  1 ->  Assembly.GetName: Sandbox.Game, Version=0.1.6141.29515, Culture=neutral, PublicKeyToken=null
    2016-10-28 22:47:44.236 - Thread:  1 ->  Assembly.FullName: Sandbox.Game, Version=0.1.6141.29515, Culture=neutral, PublicKeyToken=null
    2016-10-28 22:47:44.236 - Thread:  1 ->  Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
    2016-10-28 22:47:44.236 - Thread:  1 ->  Assembly.ImageRuntimeVersion: v4.0.30319
    2016-10-28 22:47:44.236 - Thread:  1 ->  MyVideoModeManager.LogApplicationInformation - END
    2016-10-28 22:47:44.238 - Thread:  1 ->  MyVideoModeManager.LogEnvironmentInformation - START
    2016-10-28 22:47:44.243 - Thread:  1 ->  Win32_ComputerSystem.Manufacturer: System manufacturer
    2016-10-28 22:47:44.243 - Thread:  1 ->  Win32_ComputerSystem.Model: System Product Name
    2016-10-28 22:47:44.244 - Thread:  1 ->  Virtualized: False
    2016-10-28 22:47:44.246 - Thread:  1 ->  Environment.ProcessorName: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
    2016-10-28 22:47:44.247 - Thread:  1 ->  ComputerInfo.TotalPhysicalMemory: 12,824,150,016 bytes
    2016-10-28 22:47:44.247 - Thread:  1 ->  ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
    2016-10-28 22:47:44.247 - Thread:  1 ->  ComputerInfo.AvailablePhysicalMemory: 10,110,582,784 bytes
    2016-10-28 22:47:44.247 - Thread:  1 ->  ComputerInfo.AvailableVirtualMemory: 8,795,243,409,408 bytes
    2016-10-28 22:47:44.250 - Thread:  1 ->  Drive C: | Capacity: 250,056,704,000 bytes | Free space: 48,283,140,096 bytes
    2016-10-28 22:47:44.250 - Thread:  1 ->  Drive D: | Capacity: 120,031,477,760 bytes | Free space: 40,499,224,576 bytes
    2016-10-28 22:47:44.250 - Thread:  1 ->  Drive E: | Capacity: 128,034,672,640 bytes | Free space: 25,077,874,688 bytes
    2016-10-28 22:47:44.250 - Thread:  1 ->  Drive F: | Capacity: 500,105,216,000 bytes | Free space: 373,016,371,200 bytes
    2016-10-28 22:47:44.250 - Thread:  1 ->  MyVideoModeManager.LogEnvironmentInformation - END
    2016-10-28 22:47:44.250 - Thread:  1 ->  MySandboxGame.Initialize() - START
    2016-10-28 22:47:44.337 - Thread:  1 ->  MyGuiGameControlsHelpers()
    2016-10-28 22:47:44.408 - Thread:  1 ->  HkGameName: SpaceEngineers Release
    2016-10-28 22:47:44.427 - Thread:  1 ->  MySandboxGame.LoadData() - START
    2016-10-28 22:47:44.429 - Thread:  1 ->  MyDefinitionManager.PreloadDefinitions() - START
    2016-10-28 22:47:44.503 - Thread:  1 ->  25032c9cb26fb4e479a9fd2dc77c53f550962fb0
    2016-10-28 22:47:44.530 - Thread:  1 ->  cb797919f86a23978ff6bf7a531ebe7c40701693
    2016-10-28 22:47:44.540 - Thread:  1 ->  Loading sound definitions
    2016-10-28 22:47:44.544 - Thread:  1 ->  Loading shadow textures definitions
    2016-10-28 22:47:44.544 - Thread:  1 ->  WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
    2016-10-28 22:47:44.549 - Thread:  1 ->  MyDefinitionManager.PreloadDefinitions() - END
    2016-10-28 22:47:44.556 - Thread:  1 ->  MyAudio.LoadData - START
    2016-10-28 22:47:44.593 - Thread:  1 ->  MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio)  - Channel #: 6
    2016-10-28 22:47:44.644 - Thread:  1 ->  MyAudio.LoadData - END
    2016-10-28 22:47:44.654 - Thread:  1 ->  Could not find any sound for 'None'
    2016-10-28 22:47:44.654 - Thread:  1 ->  Could not find any sound for 'HudCraftBarProgressLoop'
    2016-10-28 22:47:44.654 - Thread:  1 ->  Could not find any sound for 'HudErrorMessage'
    2016-10-28 22:47:44.654 - Thread:  1 ->  Could not find any sound for 'HudOpenCraftWin'
    2016-10-28 22:47:44.654 - Thread:  1 ->  Could not find any sound for 'HudOpenInventory'
    2016-10-28 22:47:44.656 - Thread:  1 ->  MyGuiManager()
    2016-10-28 22:47:44.732 - Thread:  1 ->  MyScreenManager()
    2016-10-28 22:47:44.789 - Thread:  1 ->  MyConfig.Save() - START
    2016-10-28 22:47:44.789 - Thread:  1 ->  Path: C:\Users\Crazy D\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-10-28 22:47:44.807 - Thread:  1 ->  MyConfig.Save() - END
    2016-10-28 22:47:44.809 - Thread:  1 ->  MyGuiManager.LoadContent() - START
    2016-10-28 22:47:45.815 - Thread:  1 ->  MyGuiManager.LoadContent() - START
    2016-10-28 22:47:45.815 - Thread:  1 ->  MyGuiManager.LoadContent() - END
    2016-10-28 22:47:45.815 - Thread:  1 ->  MyGuiManager.LoadContent() - END
    2016-10-28 22:47:45.908 - Thread:  1 ->  MySandboxGame.LoadData() - END
    2016-10-28 22:47:46.562 - Thread:  6 ->  MyDefinitionManager.PrepareBaseDefinitions() - START
    2016-10-28 22:47:46.565 - Thread:  6 ->  b4a0a4b6898371b4d3062e71462286e4fc6cca0b
    2016-10-28 22:47:46.586 - Thread:  6 ->  626958372a85ba84b2b5157694249a5d6e1f6633
    2016-10-28 22:47:46.597 - Thread:  6 ->  70049dc3916d9a6ccbe88f687417b53e1fb3710c
    2016-10-28 22:47:46.614 - Thread:  6 ->  5e970db798d7041881413cecbee668a01f837a5c
    2016-10-28 22:47:46.631 - Thread:  6 ->  eda52a5e337e293e390dcd0798b0dfbb088b7050
    2016-10-28 22:47:46.635 - Thread:  6 ->  4ee75476bcb34172a046e57a35e3117452274cc7
    2016-10-28 22:47:46.706 - Thread:  1 ->  MySandboxGame.Initialize() - END
    2016-10-28 22:47:46.707 - Thread:  1 ->  Timer Frequency: 3320371
    2016-10-28 22:47:46.707 - Thread:  1 ->  Ticks per frame: 55571
    2016-10-28 22:47:46.715 - Thread:  6 ->  85e41bbf88d1109190efa1c2a1d8a597ede37469
    2016-10-28 22:47:46.728 - Thread:  6 ->  36b3586476796db9bd5dd40a8feb2aeb9af9f532
    2016-10-28 22:47:46.746 - Thread:  6 ->  ec8fe3a87e3483f95c1cb7084249b357dbfb883e
    2016-10-28 22:47:46.767 - Thread:  6 ->  f570b5de25b952aec6031982b0a15dddcfdaa770
    2016-10-28 22:47:46.808 - Thread:  6 ->  66d8a33783358f4619ea58ba5874f82c9fece9eb
    2016-10-28 22:47:46.817 - Thread:  6 ->  3e397825a7c583bc32592cd393a3244260aabcd9
    2016-10-28 22:47:46.826 - Thread:  6 ->  343f620c21a435ab4e0184c9ed1f2bf5d2fac3a3
    2016-10-28 22:47:46.832 - Thread:  6 ->  46250b751b4dfb3e99091c5089923bf70623b12e
    2016-10-28 22:47:46.851 - Thread:  6 ->  093990b6714245bc06b6814b92814e2ad89fa180
    2016-10-28 22:47:46.858 - Thread:  6 ->  78f85e2626669eedc5596e42fcdfef05f550546f
    2016-10-28 22:47:46.861 - Thread:  6 ->  df41a308d5d133d1a1e4417fed5b5da51177e418
    2016-10-28 22:47:46.921 - Thread:  6 ->  40b3a6d781097bfc1a389f31e1ec90eadfce23ba
    2016-10-28 22:47:46.926 - Thread:  6 ->  4460edd4c24f7b977ae2dff2c3317aa397d5cf05
    2016-10-28 22:47:46.937 - Thread:  6 ->  16837d5e34c85a27c71f8ef3eb07b725df7d1913
    2016-10-28 22:47:46.943 - Thread:  6 ->  09ac7e574481e785cdaf95f1e4b5fb15b867dcb1
    2016-10-28 22:47:46.960 - Thread:  6 ->  296227531d4d17555b8b1bdd6da07139cb52b74b
    2016-10-28 22:47:47.857 - Thread:  7 ->  Exception occured: VRageRender.MyRenderException: Unspecified error in renderer!
      at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
      at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
      at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
      at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
      at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
      at System.Threading.ThreadHelper.ThreadStart(Object obj)
    2016-10-28 22:47:47.858 - Thread:  7 ->  Hiding window
    2016-10-28 22:47:48.812 - Thread:  6 ->  135d6ee23122f80ca8092a0eed7801fbdfef43de
    2016-10-28 22:47:48.820 - Thread:  6 ->  5954be2245c99aa7896401a1b796fe072c7aaafd
    2016-10-28 22:47:48.827 - Thread:  6 ->  6e9ecb48eb2f5df22a0b98fa1da39e153984cd77
    2016-10-28 22:47:48.835 - Thread:  6 ->  b789e60363485ec28f3a4c68a3d503a97d589653
    2016-10-28 22:47:48.842 - Thread:  6 ->  b2f383605ff0497357f1b0d30a6ed4831dab44b3
    2016-10-28 22:47:48.848 - Thread:  6 ->  0463828fce42d8309c4d59dbb33af9ea96099a53
    2016-10-28 22:47:48.877 - Thread:  6 ->  a8048452d3a4377b15e4fc15f876682529fdbcdc
    2016-10-28 22:47:48.886 - Thread:  6 ->  b693966feb7f8ae83b68a034971a1fe6b0a9e4e7
    2016-10-28 22:47:48.934 - Thread:  6 ->  142dc622caf0a5447d911a890059a2bb20c6ea90
    2016-10-28 22:47:48.954 - Thread:  6 ->  cb2cd2bfced3e1dcd0ffbd880c8e3a63533d6214
    2016-10-28 22:47:48.959 - Thread:  6 ->  3977886d6b9cbc727d4cf16ad5bebfa58625f918
    2016-10-28 22:47:48.962 - Thread:  6 ->  28fa07c74ef7c416406a3a5e7c74a590abe1b843
    2016-10-28 22:47:48.969 - Thread:  6 ->  8d4b7a6e9e4b02530a3d9cddbca637b91e852bbc
    2016-10-28 22:47:48.985 - Thread:  6 ->  8e19ee635974ed32c86f508ee0a782f87c5674c4
    2016-10-28 22:47:49.058 - Thread:  6 ->  62fb829b8557bd758f4bc75142b2f5694f0ee5d8
    2016-10-28 22:47:49.064 - Thread:  6 ->  e27544b79a601e3051dec505cb59d72d5660dc8f
    2016-10-28 22:47:49.108 - Thread:  6 ->  30feb3c00516a9668281bf920f12e1025ed1c340
    2016-10-28 22:47:49.287 - Thread:  6 ->  f0c617881e61542a4b4533d70bc101ba70ba6148
    2016-10-28 22:47:49.333 - Thread:  6 ->  b15b1201b2784720497448e10d91a9a4633c91ee
    2016-10-28 22:47:49.341 - Thread:  6 ->  6bfab317a37788904f0917d84ae91c8ae3313191
    2016-10-28 22:47:49.350 - Thread:  6 ->  4a6c24531b2adbb756ba90cbd0366304e20930b7
    2016-10-28 22:47:49.414 - Thread:  6 ->  354c4cbcbe3fb3a841163bd1fe7797ed2bb72882
    2016-10-28 22:47:49.417 - Thread:  6 ->  bf28334e9b500f0fe9fe84f203b1c3f04444c62d
    2016-10-28 22:47:49.422 - Thread:  6 ->  515266cbd155987c1fa1c6a597d32e7954a2ff0e
    2016-10-28 22:47:49.423 - Thread:  6 ->  65358307f57953d34841f5430da5462547207a36
    2016-10-28 22:47:49.438 - Thread:  6 ->  fa19f01d3d18e9613d76b59e8418294bbfc84018
    2016-10-28 22:47:49.446 - Thread:  6 ->  1a9f7b31a5b63d938c4cf0acf697b5c07d720fdd
    2016-10-28 22:47:49.472 - Thread:  6 ->  dcfbb7f5df87da5862b095215f1fdb2e0f44ac53
    2016-10-28 22:47:49.475 - Thread:  6 ->  0f5523d88d1f7d9a96fbee0a385af1b6fdf661ce
    2016-10-28 22:47:49.483 - Thread:  6 ->  cd44327a32b94a8af9e922ae64292ed05daf4b2d
    2016-10-28 22:47:49.519 - Thread:  6 ->  6923eeabbb81eeef72e80656d2c2efe10e1ca8e5
    2016-10-28 22:47:49.519 - Thread:  6 ->  6bc6d173f71974ee6c6710f5d96f7d0bf4e80b19
    2016-10-28 22:47:49.524 - Thread:  6 ->  3f86161ecda9e5ed2d5f0d162c8103e0d7fa78fc
    2016-10-28 22:47:49.547 - Thread:  6 ->  eeb558ea3569bd618136b229d1da5215b228df68
    2016-10-28 22:47:49.557 - Thread:  6 ->  64c4e66f91ae377f030572de2a7221b8fc12df9f
    2016-10-28 22:47:49.578 - Thread:  6 ->  53b974f634eae1256188fcb88b51b31d4525d8a7
    2016-10-28 22:47:49.587 - Thread:  6 ->  c8b98e4cebab7edec138ed03aafcbeea41c7b1a7
    2016-10-28 22:47:49.600 - Thread:  6 ->  6a0bf0d0518effca7ba8e76b2e828d77f80abd62
    2016-10-28 22:47:49.632 - Thread:  6 ->  3ce27ea645fec199a5d40da4553f72b7d7759b68
    2016-10-28 22:47:49.633 - Thread:  6 ->  f7c87d0bf416687db025162a6a7452e7fa8aca05
    2016-10-28 22:47:49.635 - Thread:  6 ->  2a56578bd4635ba10ae4a61c5c99643492880253
    2016-10-28 22:47:49.751 - Thread:  6 ->  a3417e150337a121669b7df86164d43ff74213ea
    2016-10-28 22:47:49.814 - Thread:  6 ->  9b3e7630cacec2b1c638dd9978dfa1242d360413
    2016-10-28 22:47:49.885 - Thread:  6 ->  7427c9c4c6fea6eb4e4d1a4fbc19e7e0bd79fc5d
    2016-10-28 22:47:49.934 - Thread:  6 ->  3c426fda8a98a901b5938198d62d6b43a0b661a5
    2016-10-28 22:47:50.043 - Thread:  6 ->  b0526b5d5c49d8020a1b3dc1331676d1ba788fc1
    2016-10-28 22:47:50.095 - Thread:  6 ->  be98c6e63d4af6806229d470e27c48870cfcaf58
    2016-10-28 22:47:50.107 - Thread:  6 ->  5629315517a4804b21d061ab4edbdf79eb10c3d1
    2016-10-28 22:47:50.132 - Thread:  6 ->  5d5b0113a61b08cec6b95ed95fb8a948eaa5badd
    2016-10-28 22:47:50.143 - Thread:  6 ->  59c189ada50f9f0d9ddc8b1302ce6ec30819158a
    2016-10-28 22:47:50.147 - Thread:  6 ->  1ce5af4ff194a130d715804feb669c60fbcd90e1
    2016-10-28 22:47:50.157 - Thread:  6 ->  a635f4a53f943a8e3869e772b7b47eefced6d2f9
    2016-10-28 22:47:50.164 - Thread:  6 ->  8d610d80f96015314ac0713eaf989428c54ab6fc
    2016-10-28 22:47:50.180 - Thread:  6 ->  29f728682df67d58b0952e986cb22e638624895b
    2016-10-28 22:47:50.182 - Thread:  6 ->  623929530a413188abe66318ad755030fef59133
    2016-10-28 22:47:50.183 - Thread:  6 ->  7bb0f20287938e1c4f5ece00f5530d4e5f53b136
    2016-10-28 22:47:50.184 - Thread:  6 ->  9d31182c530ccac3fe81da744f54cad515bee0b7
    2016-10-28 22:47:50.185 - Thread:  6 ->  8b331a2c516a8f6b8bfac40c8c0f06336cebccc6
    2016-10-28 22:47:50.186 - Thread:  6 ->  519b7bf02b78892f810d8055a1428a62fdb7ee55
    2016-10-28 22:47:50.186 - Thread:  6 ->  d35eb9244f51496397e26bbe67e863581ce95a72
    2016-10-28 22:47:50.187 - Thread:  6 ->  8c6c24cb1b47a398e9cf50ae9b39fcc355494d14
    2016-10-28 22:47:50.188 - Thread:  6 ->  fb0d75132b5295d78673781b8b9c39aa9c7b5c22
    2016-10-28 22:47:50.197 - Thread:  6 ->  de534b943756f41773e37e9ae90c7fd914430c01
    2016-10-28 22:47:50.208 - Thread:  6 ->  5d260aacdabdb2db8a49c161f5ea722d6e548e0b
    2016-10-28 22:47:50.214 - Thread:  6 ->  58f185b01eaa4cce6955c25ded23aa5e9e8be727
    2016-10-28 22:47:50.220 - Thread:  6 ->  d8e36422c562d05e4e70acd38933901d89f4d844
    2016-10-28 22:47:50.233 - Thread:  6 ->  72d0d40b652624ca669336bb45ad91710385f6e2
    2016-10-28 22:47:50.245 - Thread:  6 ->  e73e8db5320760846e14768fa1be17ea2b746fa0
    2016-10-28 22:47:50.247 - Thread:  6 ->  8da9d41521c98c3658a130729e17b0ba915a9c92
    2016-10-28 22:47:50.248 - Thread:  6 ->  942897ad295378a258410be071ead6cf59b3e8d2
    2016-10-28 22:47:50.250 - Thread:  6 ->  fc2a4486520932386314e47072f2f5d306a10b62
    2016-10-28 22:47:50.251 - Thread:  6 ->  bcc259e81146d178b8ba92f2cd7f084c7fadde0c
    2016-10-28 22:47:50.253 - Thread:  6 ->  bc1ea498ebfcf14399c6423c91a2716be0fe9519
    2016-10-28 22:47:50.272 - Thread:  6 ->  d7e6091c8672827de6877ae9b3336d0cb70fb751
    2016-10-28 22:47:50.294 - Thread:  6 ->  4237ca5e0f6624ac963fd7babe4592f0e658335f
    2016-10-28 22:47:50.297 - Thread:  6 ->  3927acabc9f5b1ee970f4557559d0aeff2c75deb
    2016-10-28 22:47:50.300 - Thread:  6 ->  7c805ebf72cdd5bba0cfcdb8e5956d74726e7717
    2016-10-28 22:47:50.301 - Thread:  6 ->  b9b3a398d1c08cad5acf17f384f004621567880e
    2016-10-28 22:47:50.306 - Thread:  6 ->  18dd65e7be00258ec09d13922488becb39d2b008
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    2016-10-28 22:47:51.293 - Thread:  6 ->  MyDefinitionManager.PrepareBaseDefinitions() - END
    2016-10-28 22:47:51.295 - Thread:  7 ->  Hiding window done
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  18. ringier Trainee Engineer

    Messages:
    13
    Same problem here... but I reinstaled Dx11 from SE folder >>> Program files/ Steam/ steamapps/common/ SpaceEngineers/ _CommonRedist/DirectX and it helps... for now
     
    Last edited: Oct 30, 2016
  19. I23I7 ME Tester

    Messages:
    3,827
    Hello Olexandr,

    So my first question is if you updated with the latest Windows update and directx updated 11.1? If yes i can see your graphic drivers seem to be up to date. Your log seems be throwing a render exception where you interface is apaprently not supported. So i would

    Hey Hydro,

    Good thing about trying deleting the CFG i would have done same and as well as the windowed mode. Looking at your log mid load it seem throw :

    Exception occured: VRageRender.MyRenderException: Unspecified error in renderer!
    at VRageRender.MyRender11.CreateDevice(IntPtr windowHandle, Nullable`1 settingsToTry)
    at VRageRender.MyDX11Render.CreateDevice(IntPtr windowHandle, Nullable`1 settings)
    at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart(Object obj)

    Which seems to me that the game fails to create a DX device to work properly. Perhaps reinstalling the windows update with the DX 11.1 or trying to separately install should solve your issue. You could as well try deleting the shader cache file in the same fashion as the CFG file and see what that does for you. Also ringier suggested using the DX installation file in the SE folder.


    Also did alter any of the setting for you NVdia card? The log does say that:

    2016-10-28 22:47:44.544 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'

    And i know some people tweak their settings for whatever reasons. Lastly i would try checking the file intergrity because the logs is well pointing at that you are missing a file:

    2016-10-28 22:47:41.713 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified

    Come back to me with what you find or if anything worked for you.

    Thanks!
     
  20. Hydrocabon82 Trainee Engineer

    Messages:
    2
    I was able to fix my problem by installing the Windows6.1-KB2670838-x64.msu file (since I'm 64-bit) from a link in a different "gfx error" thread here. D:woot:iag showed "DX version: 11" before and after that file, not "11.1", so SP1 does not give you everything needed for DX11.1
     
  21. I23I7 ME Tester

    Messages:
    3,827
    Happy to hear that fixed the issue.
     
  22. Olexandr Trainee Engineer

    Messages:
    6
    Thanks for the reply.
    So i need simply install this (Windows6.1-KB2670838-x64.msu file)on my PC and it solve my problem?If yes wouldn't it lock on my pirate Win.
     
    Last edited: Nov 2, 2016
  23. NikolasMarch Junior Engineer

    Messages:
    927
    probably
     
  24. Olexandr Trainee Engineer

    Messages:
    6
    probably solve problem or probably lock win?
     
  25. I23I7 ME Tester

    Messages:
    3,827
    It should not but i am not sure about locking of the win. But right now it has solved the issue for running the game for almost more than half the people having the issue.
     
    • Like Like x 1
  26. Olexandr Trainee Engineer

    Messages:
    6
    Ok.Thanks for the reply I 'll try to install update and write here if it solve the issue.
     
  27. I23I7 ME Tester

    Messages:
    3,827
    Very well tell me when if you got a lock.
     
  28. Olexandr Trainee Engineer

    Messages:
    6
    Do i need Java to run Space engineers?Because update installer just searching another updates on my PC
     
  29. NikolasMarch Junior Engineer

    Messages:
    927
    .NET framework 4.6.1 or maybe 4.6.2
     
  30. Olexandr Trainee Engineer

    Messages:
    6
    I've installed platform update and solved my problem.Thanks for support
     
    • Like Like x 1
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