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Getting pressurization to work

Discussion in 'Groups & Dedicated Servers' started by Aaron Corbet, Apr 26, 2019.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Aaron Corbet Trainee Engineer

    Messages:
    3
    Hi All,

    Having so many issues getting this to work it isn't funny, below is the sever settings from a rented server however it still says disabled in the vent menu!

    Any ideas on what I may have done?

    Code:
    <?xml version="1.0"?>
    <MyConfigDedicated xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
      <SessionSettings>
    	<GameMode>Survival</GameMode>
    	<InventorySizeMultiplier>10</InventorySizeMultiplier>
    	<AssemblerSpeedMultiplier>3</AssemblerSpeedMultiplier>
    	<AssemblerEfficiencyMultiplier>3</AssemblerEfficiencyMultiplier>
    	<RefinerySpeedMultiplier>3</RefinerySpeedMultiplier>
    	<OnlineMode>PUBLIC</OnlineMode>
    	<MaxPlayers>12</MaxPlayers>
    	<MaxFloatingObjects>56</MaxFloatingObjects>
    	<MaxBackupSaves>3</MaxBackupSaves>
    	<MaxGridSize>50000</MaxGridSize>
    	<MaxBlocksPerPlayer>100000</MaxBlocksPerPlayer>
    	<TotalPCU>100000</TotalPCU>
    	<MaxFactionsCount>0</MaxFactionsCount>
    	<BlockLimitsEnabled>GLOBALLY</BlockLimitsEnabled>
    	<EnableRemoteBlockRemoval>true</EnableRemoteBlockRemoval>
    	<EnvironmentHostility>NORMAL</EnvironmentHostility>
    	<AutoHealing>true</AutoHealing>
    	<EnableCopyPaste>false</EnableCopyPaste>
    	<WeaponsEnabled>true</WeaponsEnabled>
    	<ShowPlayerNamesOnHud>true</ShowPlayerNamesOnHud>
    	<ThrusterDamage>true</ThrusterDamage>
    	<CargoShipsEnabled>true</CargoShipsEnabled>
    	<EnableSpectator>false</EnableSpectator>
    	<WorldSizeKm>0</WorldSizeKm>
    	<RespawnShipDelete>false</RespawnShipDelete>
    	<ResetOwnership>false</ResetOwnership>
    	<WelderSpeedMultiplier>2</WelderSpeedMultiplier>
    	<GrinderSpeedMultiplier>2</GrinderSpeedMultiplier>
    	<RealisticSound>false</RealisticSound>
    	<HackSpeedMultiplier>0.33</HackSpeedMultiplier>
    	<PermanentDeath>false</PermanentDeath>
    	<AutoSaveInMinutes>5</AutoSaveInMinutes>
    	<EnableSaving>true</EnableSaving>
    	<EnableRespawnScreen>true</EnableRespawnScreen>
    	<InfiniteAmmo>false</InfiniteAmmo>
    	<EnableContainerDrops>true</EnableContainerDrops>
    	<SpawnShipTimeMultiplier>0.5</SpawnShipTimeMultiplier>
    	<ProceduralDensity>0.25</ProceduralDensity>
    	<ProceduralSeed>1000000000</ProceduralSeed>
    	<DestructibleBlocks>true</DestructibleBlocks>
    	<EnableIngameScripts>true</EnableIngameScripts>
    	<ViewDistance>25000</ViewDistance>
    	<FloraDensity>20</FloraDensity>
    	<EnableToolShake>true</EnableToolShake>
    	<VoxelGeneratorVersion>2</VoxelGeneratorVersion>
    	<EnableOxygen>true</EnableOxygen>
    	<EnableOxygenPressurization>true</EnableOxygenPressurization>
    	<Enable3rdPersonView>true</Enable3rdPersonView>
    	<EnableEncounters>true</EnableEncounters>
    	<EnableFlora>true</EnableFlora>
    	<EnableConvertToStation>true</EnableConvertToStation>
    	<StationVoxelSupport>false</StationVoxelSupport>
    	<EnableSunRotation>true</EnableSunRotation>
    	<EnableRespawnShips>true</EnableRespawnShips>
    	<ScenarioEditMode>false</ScenarioEditMode>
    	<Scenario>false</Scenario>
    	<CanJoinRunning>false</CanJoinRunning>
    	<PhysicsIterations>8</PhysicsIterations>
    	<SunRotationIntervalMinutes>120</SunRotationIntervalMinutes>
    	<EnableJetpack>true</EnableJetpack>
    	<SpawnWithTools>true</SpawnWithTools>
    	<StartInRespawnScreen>false</StartInRespawnScreen>
    	<EnableVoxelDestruction>true</EnableVoxelDestruction>
    	<MaxDrones>5</MaxDrones>
    	<EnableDrones>false</EnableDrones>
    	<EnableWolfs>false</EnableWolfs>
    	<EnableSpiders>false</EnableSpiders>
    	<FloraDensityMultiplier>1</FloraDensityMultiplier>
    	<EnableStructuralSimulation>false</EnableStructuralSimulation>
    	<MaxActiveFracturePieces>50</MaxActiveFracturePieces>
    	<BlockTypeLimits>
    	  <dictionary />
    	</BlockTypeLimits>
    	<EnableScripterRole>false</EnableScripterRole>
    	<MinDropContainerRespawnTime>5</MinDropContainerRespawnTime>
    	<MaxDropContainerRespawnTime>20</MaxDropContainerRespawnTime>
    	<EnableTurretsFriendlyFire>false</EnableTurretsFriendlyFire>
    	<EnableSubgridDamage>false</EnableSubgridDamage>
    	<SyncDistance>3000</SyncDistance>
    	<ExperimentalMode>true</ExperimentalMode>
    	<AdaptiveSimulationQuality>true</AdaptiveSimulationQuality>
    	<EnableVoxelHand>false</EnableVoxelHand>
    	<TrashRemovalEnabled>true</TrashRemovalEnabled>
    	<TrashFlagsValue>1562</TrashFlagsValue>
    	<BlockCountThreshold>20</BlockCountThreshold>
    	<PlayerDistanceThreshold>500</PlayerDistanceThreshold>
    	<OptimalGridCount>200</OptimalGridCount>
    	<PlayerInactivityThreshold>0</PlayerInactivityThreshold>
    	<PlayerCharacterRemovalThreshold>5</PlayerCharacterRemovalThreshold>
    	<VoxelTrashRemovalEnabled>false</VoxelTrashRemovalEnabled>
    	<VoxelPlayerDistanceThreshold>5000</VoxelPlayerDistanceThreshold>
    	<VoxelGridDistanceThreshold>5000</VoxelGridDistanceThreshold>
    	<VoxelAgeThreshold>24</VoxelAgeThreshold>
    	<EnableResearch>true</EnableResearch>
    	<EnableGoodBotHints>true</EnableGoodBotHints>
    	<OptimalSpawnDistance>4000</OptimalSpawnDistance>
    	<EnableAutorespawn>true</EnableAutorespawn>
      </SessionSettings>
    
     
    Last edited: Apr 26, 2019
  2. Roxette Senior Engineer

    Messages:
    1,546
    Check that the EnableOxygenPressurization setting is set true in BOTH the SpaceEngineers-Dedicated.cfg server settings file AND in the Sandbox.sbc of the save. Duplicate data inconsistently applied is one of the banes of Space Engineers code. Also you should have obscured several data fields before posting that to the forum. The security of your server is now compromised.
     
Thread Status:
This last post in this thread was made more than 31 days old.