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lander and character stuck in weird limbo between takeoff and apparent position, 1.187.076 mptest

Discussion in 'Bug Reports' started by /dev/null, Jul 5, 2018.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. /dev/null Trainee Engineer


    Version: 1.187.076 mptest
    Server: Keen UK#2, Thursday, July 5, ca. 00:55 UTC

    What happened before start of the video:

    (1) Merged the lander to static grid to be able to keep it
    (2) Turned off merge block -> lander is a ship again
    (3) grind down the static grid used for merging
    (3) Build projector and welders onto the lander
    (4) used the projector and welders to build a blueprint, including merge blocks; unlocked the merge block; repeat
    (5) unlock lander's landing gear and take off

    What happens in the video:

    0:06 - set landing gear to autolock. Lander 'snaps' back to position before take off, traversing at least 20m
    0:31 - after new takeoff, hitting "lock landing gear" has the same effect.
    0:56 - after new takeoff, leave command chair. Character appears stuck between lander and previous landing site
    1:39 - can grind and run into blocks, even though they are not visible in his apparent position
    2:07 - throw stuff out of the inventory - it floats
    2:17 - respawn - the lander has gone, which is a bit unexpected due to (1)
Thread Status:
This last post in this thread was made more than 31 days old.