If you haven't seen it, there's a new interview with Marek up. In it, he discusses the future of SE - and specifically cites some concerns for funding, but also a strong desire to continue pioneering and expanding the "engineering genre." One option he floats is production of a new game to garner income. That "genre," in my mind, has a few critiera: potential for disaster, building things from scratch, and having a proud vessel/structure to show for your efforts. Medieval Engineers and Space Engineers already cover two distinct areas, so it's difficult to think of something that shares their joys without overlapping them too much. With that in mind, there's only one place I can think to go with this. Boats! Start with a ramshackle raft on a desert island, work your way up to a sailing ship, and eventually trade enough goods to get the iron for a steam-powered paddleboat! Save your friends when they (inevitably) fall overboard, and throw harpoons at sharks! Maybe build a diving bell eventually? Who knows! AFAIK there are a few other games that have made a vague attempt at this sort of thing, but a straight-up Nautical Engineers would be a day one buy for any fan of SE, ME, or anything in between. What say you?