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Panther - Escort Carrier, with working hanger doors + fighters

Discussion in 'Community Creations' started by Spaceballs, Dec 20, 2013.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Spaceballs Trainee Engineer

    Messages:
    32
    A VERY upgraded version of my first light carrier.

    Mass: 3,142,902kg
    Power output: 4928Gw
    Thrusters: 115
    Gyros: 26
    Antenna: 7
    Gun Turret: 18
    Missile Turret 4

    Maybe fit more weapon, who knows until weapons implemented.

    Workshop Link

    [​IMG]

    http://www.dailymotion.com/video/x19gflp_panther-light-carrier-upgraded-hanger-doors_videogames
    • ALL gun and missile turrets are connected to conveyor
    • ALL reactors connected to conveyor
    • Conveyor connected to 2 Large cargo containers
    • Fully Functional hanger and hanger bay blast doors, 1 left and 1 right door for launching, rear door for docking.
    • Internal hanger bay and external docks for larger ships on bottom
    • Pre loaded with 12 fighters in the internal bay and 3 bombers on the external dock
    • 2 medical stations
    • space for barracks
    USING HANGER DOORS:
    There are 4 Motors and 3 doors. The extra motor is for the spinning radar thing on top of the bridge, it's setting are aesthetic only, and will not mess up the ship. To open and close hanger doors just change the rotational direction of the 3 door motors, they can open and close at full rotor speed without damage as rotor limits have been set.

    when in cockpit

    rotor 0 is right door
    rotor 2 is left door
    rotor 3 is radar thing
    rotor 4 is rear door


    The old version of this ship is parked nearby, along with the first prototype made. The spinning radar thing is cool but I think it make ship move without input, so I turned it off lol, you can turn it on if you want it has no real function.

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    It also come with 12 fighters and 3 bombers

    Rapier - Light Fighter
    Workshop Link

    [​IMG]

    Claymore - Heavy Bomber
    Workshop Link

    [​IMG]
     
  2. AustinVT Trainee Engineer

    Messages:
    65
    Great update. Whats the impact on maneuvering now that it has significantly more mass?
     
  3. Spaceballs Trainee Engineer

    Messages:
    32
    Maneuvering is a lot better even with the extra mass, because of the revised thruster and bridge placement. It's quite fast too for the mass.
     
  4. Spaceballs Trainee Engineer

    Messages:
    32
    Updated original post with a video showing hanger function.
     
  5. Beanie Apprentice Engineer

    Messages:
    256
    Nice build. Thanks for the video too.
     
  6. randomjack48 Trainee Engineer

    Messages:
    19
  7. Spaceballs Trainee Engineer

    Messages:
    32
    USING HANGER DOORS UPDATED:
    There are 4 Motors and 3 doors. The extra motor is for the spinning radar thing on top of the bridge, it's setting are aesthetic only, and will not mess up the ship. To open and close hanger doors just change the rotational direction of the 3 door motors, they can open and close at full rotor speed without damage as rotor limits have been set.

    when in cockpit

    rotor 0 is right door
    rotor 2 is left door
    rotor 3 is radar thing
    rotor 4 is rear door
     
  8. Skeloton Master Engineer

    Messages:
    4,069
    "oh god, there goes the planet"

    "Spaceballs one is now, MEGAMAID!!"

    Btw nice work.

    "Hail President Scroob!"
     
  9. Spaceballs Trainee Engineer

    Messages:
    32
    LOL ty Skeleton

    I just derped so hard trying update the thread but it's all good now, updated the video too.
     
  10. Leon026 Apprentice Engineer

    Messages:
    155
    I actually really like the design of that heavy fighter
     
  11. Spaceballs Trainee Engineer

    Messages:
    32
    Thanks, I was surprised how many people like the heavy bomber, it was really an afterthought to dock them to the carrier. I WAS going to dock a single larger corvette size ship on the external landing pad, but got lazy.
     
Thread Status:
This last post in this thread was made more than 31 days old.