I've been thinking of putting up a Solar Survival Server. Anyone interested? Basically, it will be a server that only uses solar panels and batteries for power generation. Having to be very strict and careful with a very limited power source would be an interesting challenge, as it will affect the speed of growth, exploration, and production. I spent this afternoon developing a custom spawn ship. I have a couple of minor tweaks on it left. The idea is to give the player just enough ship to get going; but not enough to make life easy. The run down on the ship is this: 1 cockpit 4 oxygen farms 2 solar panels 1 battery 1 assembler 1 refinery 1 small cargo container 1 gyro 1 cryo chamber 1 oxygen tank A handful of thrusters I left space around the refinery and assembler so they can be fully upgraded. I'm debating on adding more batteries. But I think that might make it a little too easy. I don't think I need the O2 tank but I'll keep it empty. Another variant would be to get rid of two of the oxygen farms and fill up the O2 tank. What I'm looking for is someone to co-admin the server with experience with SE Server Extender as well as using custom spawn ships and possibly custom encounter/cargo ships. I have the stand-alone server already in place and working. It's empty besides a copy of SE Server 64 bit and SE Server Extender. I'll provide access via TeamViewer for easy tweaking and set-up. Here's my first draft of the spawn ship. I'm not hanging any armor off of it since that will just weigh it down unnecessarily.