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    Space Engineers version --- Medieval Engineers version
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{Solved}Crash on startup

Discussion in 'Bug Reports' started by Erstaunlich, Mar 5, 2016.

Thread Status:
This last post in this thread was made more than 31 days old.
  1. Erstaunlich Trainee Engineer

    Messages:
    2
    This just began happening today. I clicked play and the little picture popped up then an error message. I've tried fixing it myself, verifying integrity of game cache, restarting steam, restarting computer, setting files a not read only, running as admin, running in compatibility mode for win7. I should point out I'm running windows 10. This wouldn't be strange to me if it was after an update, but i was playing just fine last night. I don't understand why. I got the log so here it is:

    2016-03-05 10:27:18.902 - Thread: 1 -> Log Started
    2016-03-05 10:27:18.905 - Thread: 1 -> Timezone (local - UTC): -6h
    2016-03-05 10:27:18.905 - Thread: 1 -> App Version: 01_124_007
    2016-03-05 10:27:18.905 - Thread: 1 -> Steam build: Always true
    2016-03-05 10:27:18.905 - Thread: 1 -> Is official: True [NO][IS][NAMP]
    2016-03-05 10:27:18.905 - Thread: 1 -> Environment.ProcessorCount: 2
    2016-03-05 10:27:18.905 - Thread: 1 -> Environment.OSVersion: Microsoft Windows NT 10.0.10586.0
    2016-03-05 10:27:18.905 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" -plugin SEClientExtender.dll
    2016-03-05 10:27:18.905 - Thread: 1 -> Environment.Is64BitProcess: True
    2016-03-05 10:27:18.905 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
    2016-03-05 10:27:18.905 - Thread: 1 -> Environment.Version: 4.0.30319.42000
    2016-03-05 10:27:18.905 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
    2016-03-05 10:27:18.906 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
    2016-03-05 10:27:18.906 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
    2016-03-05 10:27:18.906 - Thread: 1 -> IntPtr.Size: 8
    2016-03-05 10:27:18.906 - Thread: 1 -> Default Culture: en-US
    2016-03-05 10:27:18.906 - Thread: 1 -> Default UI Culture: en-US
    2016-03-05 10:27:18.906 - Thread: 1 -> IsAdmin: False
    2016-03-05 10:27:18.914 - Thread: 1 -> MyConfig.Load() - START
    2016-03-05 10:27:18.919 - Thread: 1 -> Path: C:\Users\Mason\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
    2016-03-05 10:27:19.007 - Thread: 1 -> MusicVolume: 0.01078104
    2016-03-05 10:27:19.007 - Thread: 1 -> GameVolume: 0.033185
    2016-03-05 10:27:19.007 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
    2016-03-05 10:27:19.007 - Thread: 1 -> Language: 0
    2016-03-05 10:27:19.007 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-03-05 10:27:19.007 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
    2016-03-05 10:27:19.007 - Thread: 1 -> NeedShowTutorialQuestion: False
    2016-03-05 10:27:19.007 - Thread: 1 -> HudWarnings: True
    2016-03-05 10:27:19.007 - Thread: 1 -> MinimalHud: False
    2016-03-05 10:27:19.007 - Thread: 1 -> CubeBuilderBuildingMode: 1
    2016-03-05 10:27:19.007 - Thread: 1 -> ControlsHints: False
    2016-03-05 10:27:19.007 - Thread: 1 -> RotationHints: True
    2016-03-05 10:27:19.007 - Thread: 1 -> ShowCrosshair: True
    2016-03-05 10:27:19.007 - Thread: 1 -> DisableHeadbob: False
    2016-03-05 10:27:19.007 - Thread: 1 -> CompressSaveGames: False
    2016-03-05 10:27:19.007 - Thread: 1 -> ShowPlayerNamesOnHud: True
    2016-03-05 10:27:19.007 - Thread: 1 -> ScreenshotSizeMultiplier: 1
    2016-03-05 10:27:19.007 - Thread: 1 -> VideoAdapter: 0
    2016-03-05 10:27:19.007 - Thread: 1 -> ScreenWidth: 1920
    2016-03-05 10:27:19.007 - Thread: 1 -> ScreenHeight: 1080
    2016-03-05 10:27:19.007 - Thread: 1 -> RefreshRate: 60
    2016-03-05 10:27:19.007 - Thread: 1 -> WindowMode: 1
    2016-03-05 10:27:19.007 - Thread: 1 -> VerticalSync: False
    2016-03-05 10:27:19.007 - Thread: 1 -> HardwareCursor: True
    2016-03-05 10:27:19.007 - Thread: 1 -> RenderQuality: 3
    2016-03-05 10:27:19.007 - Thread: 1 -> FieldOfView: 70.46761
    2016-03-05 10:27:19.007 - Thread: 1 -> RenderInterpolation: True
    2016-03-05 10:27:19.007 - Thread: 1 -> GraphicsRenderer: DirectX 11
    2016-03-05 10:27:19.007 - Thread: 1 -> UiTransparency: 1
    2016-03-05 10:27:19.007 - Thread: 1 -> UiBkTransparency: 0.1272787
    2016-03-05 10:27:19.007 - Thread: 1 -> VoiceChat: True
    2016-03-05 10:27:19.007 - Thread: 1 -> CubeBuilderUseSymmetry: False
    2016-03-05 10:27:19.007 - Thread: 1 -> FirstTimeRun: False
    2016-03-05 10:27:19.007 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
    2016-03-05 10:27:19.007 - Thread: 1 -> VoiceChatVolume: 1
    2016-03-05 10:27:19.007 - Thread: 1 -> GrassDensity: 0
    2016-03-05 10:27:19.007 - Thread: 1 -> ShadowMapResolution: 0
    2016-03-05 10:27:19.007 - Thread: 1 -> VoxelQuality: 3
    2016-03-05 10:27:19.007 - Thread: 1 -> MutedPlayers:
    2016-03-05 10:27:19.007 - Thread: 1 -> AnisotropicFiltering: 0
    2016-03-05 10:27:19.007 - Thread: 1 -> FoliageDetails: 0
    2016-03-05 10:27:19.007 - Thread: 1 -> LowMemSwitchToLow: 0
    2016-03-05 10:27:19.007 - Thread: 1 -> ReleasingAltResetsCamera: True
    2016-03-05 10:27:19.007 - Thread: 1 -> AntialiasingMode: 0
    2016-03-05 10:27:19.007 - Thread: 1 -> EnableMuteWhenNotInFocus: True
    2016-03-05 10:27:19.007 - Thread: 1 -> TextureQuality: 0
    2016-03-05 10:27:19.007 - Thread: 1 -> MyConfig.Load() - END
    2016-03-05 10:27:19.007 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
    2016-03-05 10:27:19.747 - Thread: 1 -> WMI {
    2016-03-05 10:27:19.759 - Thread: 1 -> {
    2016-03-05 10:27:19.759 - Thread: 1 -> Caption = NVIDIA GeForce GT 730
    2016-03-05 10:27:19.759 - Thread: 1 -> AdapterRam = 2147483648
    2016-03-05 10:27:19.759 - Thread: 1 -> DriverVersion = 10.18.13.6200
    2016-03-05 10:27:19.759 - Thread: 1 -> DriverDate = 20160223000000.000000-000
    2016-03-05 10:27:19.759 - Thread: 1 -> Description = NVIDIA GeForce GT 730
    2016-03-05 10:27:19.759 - Thread: 1 -> DeviceID = VideoController1
    2016-03-05 10:27:19.759 - Thread: 1 -> Name = NVIDIA GeForce GT 730
    2016-03-05 10:27:19.759 - Thread: 1 -> VideoProcessor = GeForce GT 730
    2016-03-05 10:27:19.759 - Thread: 1 -> VideoArchitecture = 5
    2016-03-05 10:27:19.759 - Thread: 1 -> PNPDeviceID = PCI\VEN_10DE&DEV_1287&SUBSYS_37333842&REV_A1\4&2EC8EC69&0&0008
    2016-03-05 10:27:19.759 - Thread: 1 -> InstalledDisplayDrivers = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
    2016-03-05 10:27:19.759 - Thread: 1 -> }
    2016-03-05 10:27:19.760 - Thread: 1 -> }
    2016-03-05 10:27:19.978 - Thread: 1 -> Steam.IsActive: True
    2016-03-05 10:27:19.978 - Thread: 1 -> Steam.IsOnline: True
    2016-03-05 10:27:19.978 - Thread: 1 -> Steam.OwnsGame: True
    2016-03-05 10:27:19.978 - Thread: 1 -> Steam.UserId: 76561198119727202
    2016-03-05 10:27:19.978 - Thread: 1 -> Steam.UserName: Erstaunlich
    2016-03-05 10:27:19.978 - Thread: 1 -> Steam.Branch:
    2016-03-05 10:27:19.978 - Thread: 1 -> Build date: 2016-03-04 03:30
    2016-03-05 10:27:19.978 - Thread: 1 -> Build version: 0.1.5907.27925
    2016-03-05 10:27:20.009 - Thread: 1 -> Exception occured: System.IO.FileNotFoundException: Could not load file or assembly 'file:///C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SEClientExtender.dll' or one of its dependencies. The system cannot find the file specified.
    File name: 'file:///C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SEClientExtender.dll'
    at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
    at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
    at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark)
    at System.Reflection.Assembly.LoadFrom(String assemblyFile)
    at VRage.Plugins.MyPlugins.RegisterFromArgs(String[] args)
    at Sandbox.MySandboxGame.ParseArgs(String[] args)
    at Sandbox.MySandboxGame..ctor(VRageGameServices services, String[] commandlineArgs)
    at SpaceEngineers.MyProgram.RunInternal(String[] args)
    at SpaceEngineers.MyProgram.Main(String[] args)

    WRN: Assembly binding logging is turned OFF.
    To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
    Note: There is some performance penalty associated with assembly bind failure logging.
    To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].

    2016-03-05 10:27:20.009 - Thread: 1 -> Hiding window
    2016-03-05 10:27:20.009 - Thread: 1 -> Hiding window done
    2016-03-05 10:27:20.009 - Thread: 1 -> Showing message
    2016-03-05 10:27:20.024 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-03-05 10:27:20.024 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-03-05 10:27:20.024 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-03-05 10:27:20.040 - Thread: 1 -> ERROR: branch name cannot be resolved, services=
    2016-03-05 10:27:20.040 - Thread: 1 -> ERROR: branch name cannot be resolved, services=


    I have no idea what to make of this jumbo.
    Also wondering if anyone else is experiencing this issue.
    Thanks,
    -Erstaunlich
     
  2. Erstaunlich Trainee Engineer

    Messages:
    2
    Ok I am officially an idiot.
    I don't know if anyone saw it bu that one addon which allowed for live camera feeds?
    I had that but I uninstalled it when I verified the game cache.
    In the launch options i had it set to use that but it wasn't there.
    Cleared it, game works fine now.
     
  3. The Linking Tinker Trainee Engineer

    Messages:
    42
    how did you clear it? I am having this exact problem.
     
  4. The Linking Tinker Trainee Engineer

    Messages:
    42
    Ahh, Fixed it. So I still had the camera mod installed but in a recent patch the old SEClientExtender has started to cause problems. I just redownloaded and reinstalled the Client Extender and it is no longer crashing on startup.
     
Thread Status:
This last post in this thread was made more than 31 days old.