I wrote up a guide that should teach anyone how to mod in medieval engineers. The first part will teach you how to mod a sword from scratch, model it, texture it, apply the texture, write the code, manipulate the stats, and place it in the game for use. The guide uses software and files that are completely free, so you do not need any prior experience in modding, modeling, texturing, or coding to begin. This guide will teach you everything. (When it's complete) I plan on explaining how to mod every single thing in Medieval Engineers. Though that will take many hours, for now I'm starting with tools, like swords. Here is the guide: https://steamcommunity.com/sharedfiles/filedetails/?id=737551796 If anything is unclear, please post below and I will help you PS: Please read the guide in it's entirety. I recommend attempting the "Modded Example" first, then follow it's steps of the Modded Example for when you do your own custom mod. PSS: Don't forget to update your vote if you find the guide useful in the future! I'm looking for accuracy to tell if it's helpful or not. If it's not helpful, then I need to go into more detail and make it clear and easy to follow.