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Update 0.4.20 - Not 0.5 By A Joint Decision

Discussion in 'Change Log' started by Drui, May 2, 2017.

  1. Drui Keen Update Guy Developer

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    Summary
    Hello, Engineers! This week we have a couple of bug fixes, for starters, we fixed a bug that caused the game to start up incorrectly, causing black screens occasionally. Additionally, the rope release now saves its settings again. Also, we finally fixed the problem with the player list in multiplayer not properly refreshing when you promote or demote someone.

    We also give you a short preview of the modding changes coming in 0.5. One of the new features soon available to modders will be creating your own entity components. Along with the proper MP integration, you will now be able to develop exactly the same way we are.
    Additionally, we're introducing a mod metadata system, through which initially you can specify which game version your mod supports, but it'll enable us in the future to add support for other features such as mod dependencies.
    Next, we're giving you proper input keybinding integration which will also save to the player config file, and they can edit their keybinds for your custom inputs in the keybinding screen!
    Another new feature is the tagging of items, this will allow you to create recipes that take any timber as resource, rather than just one specific item. And if you create something that fits a constraint, it will automatically fit into those containers!



    Fixes
    - Fixed the rope release not saving their settings.
    - Fixed a texture glitch on the stone corner slope block.
    - Fixed the player list not refreshing when a player is promoted/demoted.
    - Fixed an initialization bug in the renderer that was causing black screens for new players.

    Known issues
    - The rope release indicator is flashing, we are aware of it, and thinking about a solution.
     
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  2. Ed Frost

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  3. Sir_Moodz

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    Next week 0.5 confirmed !
     
  4. MorshuArtsInc

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    That title... You sneaky basterds! :woot:
     
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  5. Masked Death

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    I almost missed it. That was a nice one, ha!
     
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  6. Fluzard

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    Day-7 ?
     
  7. Thermonuklear

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    Title made me think of rope crafting overhaul. Would be useful to pay your taxes in bud...
     
  8. zeronio

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    So preparations for the mighty Shoveling Party are done? Well, all hands prepare for impact :D
    Also very nice to see better mod support.
    :tu:
     
  9. MongooseCalledFred

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    I almost missed the point of the title. Then I saw the comments about it and noticed the "Not 0.5" part. :? became:pbjt:.
     
  10. DigitalStone

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    Good job guys :tu:
     
  11. torgo

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    Would have been a good update to throw in a new growable crop :)

    It could be used to make ropes. It could also have medicinal uses.
     
  12. GrimL

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    Some good updates. I'm curious when they will introduce a chat log on multiplayer. hard to see what a player said when crafting and then it disappears right away. Unless there is one and i can't find it.
     
  13. Ghostickles

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    Totally saw 'wolf' and 'villager' among entities, super hyped.
    No Horses, but that would just be asking too much i guess. :)
    Thanks KEEN, you guys rock.
     
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  14. Sir_Moodz

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    We already have a crop for ropes...flax
     
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  15. Jananton

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    Nice one, keep them coming guys. ;)

    Greets,

    Jan
     
  16. Deepflame ME Director Developer

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    Those are already there in public. :p
     
  17. SpacyMarine256

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    4.20.... Joint Decision... :woot:
     
  18. Ghostickles

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    by 'Those' you don't mean Horses, do you? :)
    The villager models and wolf have been there for a bit now, are there still plans to use them beyond modding?
    Would love to get the NPC's back, even better another hostile NPC type.
     
  19. Ed Frost

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    UPDATE DAAAAYYYY
     
  20. Paul Bambury

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    Ooh. Home from work and there's no update video posted....

    Must be something big coming!!! :woot::woot::woot::woot:
     
  21. Sir_Moodz

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    You don't know yet?
     
  22. Cetric

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    Teasing the audience by letting them wait on the rack confirmed.
     
  23. Sir_Moodz

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    Fixing last second bugs, only to create more. Every major ME update is unplayable the first 2 weeks anyway :D
     
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  24. Köbi 2

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    But 0.5 was allready ready last week. They only waited a weed to make that joke. But it was a nice joke. :woot:

    There can be only one conclusion to let us wait after that hype: Water and horses!