Summary Hello, Engineers! In this week's update we are introducing the Palisade blocks - they come complete with spiked variants, battlements, and a gate. The palisade is less sturdy, but easier to build than stone castle walls and can serve as a protection in the early survival stages. They will add some nice visual flair for your castles and settlements - we can't wait to see your creations on the workshop! We are still seeing the occasional report about issues with the farming system - if you want to help, please send us saves and any information how to reproduce the farming problems through our bug report section of the forum: http://forums.keenswh.com/forums/bug-reports.415209/ Features - Added Blocks: Palisade, Palisade Spikes, Sloped Palisade, Sloped Palisade With Spikes, Palisade Battlement, Palisade Gate - Updated Compass art Fixes - Fixed some multiblock naming issues. - Fixed a rare crash with harvesting wild plants. - Fixed grass density setting not loading correctly on game start. - Fixed seeding bags not decreasing seed count when seeding manually. Modding: - Fixed research definitions not loading correctly. - Added support for dummies on the subparts. Known issues: - There's a rare crash in building blocks, but we don't know why it is crashing. We've added some logging in hopes to track it down quickly. Update 0.4.4.92276: Fixes: - Fixed a crash when starting a new world after doing a fresh install on a fresh system. - Fixed an issue that would cause palisades to have invalid collision meshes. - Fixed a rare crash while searching for blocks on the g-screen. - Fixed the new palisade gates not having permission settings. - Fixed sloped railings falling apart when placed in survival. - Fixed a rotation issue with multiblocks.