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New! Update 0.6.3 Patch 4 - Minor Update

Discussion in 'Change Log' started by Drui, Jun 5, 2018.

  1. Drui Keen Update Guy Administrator

    Messages:
    1,356
    Hello, Engineers!
    With the EU's new GDPR (General Data Protection Regulation) we had to implement some changes of our own as well. Primarily, this revolves around the crash log reporting, as the game isn't tracking any personal data otherwise, so we updated our crash reporting screen to make it clear what exactly the log contains, what we do with it, as well as give it a nice graphical overhaul.
    The updated Privacy Policy can be found here: http://mirror.keenswh.com/policy/KSWH_Privacy_Policy.pdf

    In addition to that, we fixed a crash, tweaked some animations, and updated some texts. We also addressed an issue where the map would open and close repeatedly; we found out that it was caused by Barbarians trying to read the treasure map in their loot.
    Enjoy the update!

    0.6.3.4_thumb_minor_v3_best.jpg

    GDPR Changes:
    - The crash reporting screen was updated to reflect requirements from the GDPR.

    General changes:
    - Font size for cardinal directions on the font is slightly reduced for readability.
    - Resolved a rare crash when mechanical blocks started animating again.
    - Inventory size multiplier no longer affects inventory block mass.
    - Character suits correctly randomize color on first creation.
    - Told Barbarians to stop trying to read maps.
    - Updated the descriptions for several quests.
    - Updated the text for several tools.
    - Various animations were tweaked.
    - Cleaned up some memory leaks.

    Thanks,
    Keen Software House team

    Medieval Engineers 0.6.3.836C74:
    - Fixed crash reporter not reporting crashes because it crashed. :)
    - Spectator camera now assumes control when you switch through items in the medieval master screen.
    - Sweet bread, linseed oil, palmtree branches, clay jars, roof tiles, and the palm tree log can now be used to pay taxes at the claimblock.
    - Plugged another memory leak.

    Medieval Engineers 0.6.3.BB14BD:
    - Reduced memory use on DS by tweaking character stat synchronization.
    - Fixed a crash when DS is restarting.
     
    Last edited by a moderator: Jun 12, 2018
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  2. MorshuArtsInc Apprentice Engineer

    Messages:
    135
    Oh boy oh boy oh boy, I'm first! Um umm ummm

    yEEEy

    Am... am I doing this right
    --- Automerge ---
    Also, what the crap
     
  3. Ed Frost Senior Engineer

    Messages:
    1,133
    yay update \o/
     
    • Like Like x 1
  4. Thiago Trainee Engineer

    Messages:
    16
    My city in a oficial post! A great honor to Isengard house.:pbjt:
     
  5. Thermonuklear Junior Engineer

    Messages:
    583
    Barbarians trying to read maps?
    ...
    ADVANCED AI CONFIRMED!!!!1!!
    Now where did I park that hype carriage...
     
  6. MinasTirithBuilder Trainee Engineer

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    1
  7. gesp_shad Apprentice Engineer

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    142
  8. mathias casaer Trainee Engineer

    Messages:
    75
    :stare: :pbjt:
     
    Last edited: Jun 5, 2018
  9. Bumber Senior Engineer

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    1,009
    Good thing the crash acted as a fail-safe, or else the entire internet could've been burned and pillaged by now!
     
  10. Cetric Junior Engineer

    Messages:
    619
    Now we only have to enforce EU data regulations on them Barbarians!
    Notorious trespassers and bullies, I don't think they can be impressed by paperwork, though.
     
    • Funny Funny x 1
  11. Forcedminer Senior Engineer

    Messages:
    2,198

    ....they're.......learning.....
    O.O
    quickly quickly wipe their memory before they become self aware.
    or....don't im sure google will peak an interest. ^^
     
  12. Deepflame ME Director Staff

    Messages:
    368
    Medieval Engineers 0.6.3.836C74:
    - Fixed crash reporter not reporting crashes because it crashed. :)
    - Spectator camera now assumes control when you switch through items in the medieval master screen.
    - Sweet bread, linseed oil, palmtree branches, clay jars, roof tiles, and the palm tree log can now be used to pay taxes at the claimblock.
    - Plugged another memory leak.
     
    • Funny Funny x 1
  13. ibisgrunk Apprentice Engineer

    Messages:
    118
    i want to play a game where i am the barbarian with a treasure map... discuss.

    one of my weapons is a memory leak sword. i am guessing at the end the treasure would be a reformat of the host drive? i am a digital barbarian and i crush you all...
     
    • Funny Funny x 2
  14. boromir Apprentice Engineer

    Messages:
    136
    A memory leak's worst nightmare, while it runs around avoiding every pointer - especially the dangling ones, is the null device. But the word on the wire is there are rainbows and unicorns in there.
     
  15. Ed Frost Senior Engineer

    Messages:
    1,133
    TUUUUESDAAAAAY \O/
     
  16. Deepflame ME Director Staff

    Messages:
    368
    Medieval Engineers 0.6.3.BB14BD:
    - Reduced memory use on DS by tweaking character stat synchronization.
    - Fixed a crash when DS is restarting.
     
    • Friendly Friendly x 1
  17. Grandpa Canuck Trainee Engineer

    Messages:
    5
    An update...Yippy!!!!

    Any update is a good update.

    Thanks

    ps: I still miss the videos for the updates and the community spotlights on builds and mods.
     
  18. ibisgrunk Apprentice Engineer

    Messages:
    118
    to keep my hope alive, could Keen toss me a date this summer you think a major release update is pending? plus or minus a week or two is fine, i'm just fading away now... i think the barbarians reading maps are having more fun! i'm positive here please don't misunderstand the push but its time... its time to build my summer castles again! last year we had a fun spike in interest, looking for that again!
     
  19. CptTwinkie ME Asst. Producer Staff

    Messages:
    4,250
    0.6.4 Soon™

    I can't really say more than that. These things take time and I'd rather be late on a release than mess it up :)
     
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  20. CanOmer Junior Engineer

    Messages:
    943
    Saves will be complatible, right?
     
  21. gesp_shad Apprentice Engineer

    Messages:
    142
    Best.Update.Ever. :woot: