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Update 01.164 DEV - Bugfixes, Multiplayer Branches Evaluation

Discussion in 'Space Engineers News' started by Drui, Dec 1, 2016.

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  1. Drui Keen Update Guy Developer

    Jan 20, 2014
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    Hello Engineers! Today, we have more bug fixes for you. We are extremely busy preparing some pretty big updates coming in the next couple of weeks and we hope that you’ve all had time to experiment with the new multiplayer prototypes that we made available last update. Since then, there’s been an incredible amount of useful feedback posted across various platforms and we thank everyone for their help. The teams were able to gather large amounts of information from the crashes and bugs that may have been difficult to find had these evaluations not been public.

    In other news, we will be streaming on the Keen Community Network tonight on Twitch. To start with, there will be a section on Medieval Engineers looking at the upcoming farming update. After that, members from the different Space Engineers multiplayer teams will discuss the methods and approaches used for improving multiplayer. And finally, to finish the night, Marek will come on to talk more about multiplayer, the games in general and maybe even a bit about GoodAI. So please tune in at 19:00 CET to Keen Community Network on Twitch.tv!

    Full list of new features and fixes: http://forums.keenswh.com/threads/7389678
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