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Velkuri Nebula Saga - Chapter 2 (semi-PvP)

Discussion in 'Multiplayer' started by HurricaneGirl, May 7, 2015.

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This last post in this thread was made more than 31 days old.
  1. HurricaneGirl Apprentice Engineer

    Chapter 2: the Kohl'ny Element

    You are one of the Kohl'ny People. You are a proud descendant of the first Earth settlers to leave the cradle and venture into the stars in the original "sleeper" ships. After discovering a small pocket of sub-space behind the Velkuri Nebula, your ancestors settled on a fertile planetoid therein with rich smells and beautiful views to begin their new lives. As generations passed, their technologies became unknown to them or simply failed, forcing them to become more like their ancestors, scraping a living out of the ground. Broken equipment and failing systems were cast back into the Nebula. Those cast off parts eventually became the robotic beings known as the Corrupt, but that was not know until recently, when humans from Earth arrived. An exploration ship from Sanctuary Industries crashed inside the Nebula, seem to have awoken the Corrupt, and have fled into Kohl 'ny space. It appears that the Corrupt have not been able to pursue these wayward humans, but a new threat has arisen - Pirates! Betrayed by one of your own, the pirates were shown how to access the sub-space pocket and now seek to use it as their own. Do you have what it takes to stop them?


    Persistent/24-7, dense procedural, Space Engineers server. "Slightly" PVP (Factions can opt out territory with proper beacon), Co-Op encouraged as is roleplay, but neither is required. We have a mature and friendly player base. We're all here to have fun and maybe participate in a story. Sometimes things get explody.

    Server settings are currently 3-6-6, 50km across, visibility 10k. Skies are clear-meteors are turned off.

    Each chapter can be slightly varied in size, density, visibility, and environmental conditions, dependent on choices made by the players. This keeps the server fairly fresh and adaptable to the changing game conditions.

    Oxygen is on. Weapons/Damage are on. Encounters are off.
    Rules are fairly common sense and posted in the forums.

    Server is White listed, sign up/request here; http://velkurinebula.boards.net
    We've use our own Respawn and NPC ship mods, designed by our own players!
    All mods used are listed here, and were largely chosen by the players.

Thread Status:
This last post in this thread was made more than 31 days old.