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Weapon Modders! Infinite reload issue Solved

Discussion in 'Modding' started by mexpex, Mar 14, 2016.

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This last post in this thread was made more than 31 days old.
  1. mexpex Apprentice Engineer

    Messages:
    257
    Some of you might have noticed that some modded weapons have stopped working after the first shoot. The issue is due to changes in the way weapon.sbc works with weapons that uses missile type as ammo. They now require a BurstFireRate="number".

    For single barrel weapons change "number" to "1", for lets say 3 barrel weapons change the value to "3"




    /Mex
     
    Last edited: Mar 14, 2016
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  2. BlackRedDead Apprentice Engineer

    Messages:
    204
    thx for the hint :)
    has anyone checked if they fixed the "missile" (rocket) turret in the same run?)
     
  3. Aryeonos Trainee Engineer

    Messages:
    38
    OMG, this freaking saves my mod!
    ...sorta, but really this is a big deal.

    now I just gotta figure out why I can't switch between ammo types/why it won't fire recognize after hitting the weapon again.
     
Thread Status:
This last post in this thread was made more than 31 days old.