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Update 01.110 - Local coordinates sector, Bugfixes

Discussion in 'Change Log' started by Drui, Nov 26, 2015.

  1. Drui Keen Update Guy KeenSWH Developer

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    Summary
    This week we added a new feature that makes the connection of two stations easier when they are built in each other's vicinity. So from now on, you don’t need to use the merge blocks to connect them. Newly placed station creates an area of 1000 cubic meters around it.
    When you try to place another station within the area, it will be aligned by default with the first station, therefore you can connect them by blocks.
    And last but not least, we have fixed more bugs.



    Features
    - Local coordinates sector

    Balancing
    - increased jetpack duration on planets to around 1 minute of flight on earth
    - increased atmospheric thruster power by 20% for both large and small ships
    - cockpits and chairs have their selection boxes enlarged for much easier use

    Fixes
    - fixed memory leak when reloading world
    - fixed crash with power distribution
    - fixed crash when using Space Master
    - fixed crash when flying around planet

    Update
    - fixed incorrect detection of graphic cards
     
    Last edited: Nov 27, 2015
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  2. Lrj52

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    Nice!
     
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  3. PsicoPato

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    WOOT!!!

    I bet you can't fix this crash Keen. :D

    [​IMG]
     
    Last edited: Nov 26, 2015
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  4. David184

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  5. Arrnor

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    :carlton:
     
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  6. Fly Sniper

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    Good fixes
     
  7. LadySerenaKitty

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    Yay increased thruster power! Maybe now it'll be slightly easier to avoid spectacular crashes.
     
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  8. Malhavoc

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    Excellent, thank you for the fixes and balancing.
     
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  9. Savino

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    First time in the first page!!! YEY!!

    SPACE BEERS FOR ALL!!!!

    Nice update by the way!!!!
     
  10. PsicoPato

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    Or, design a ship that can avoid spectacular crashes.

    Tip: Hydrogen thrusters are your friends.
     
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  11. Two

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    More details on the fixes would be nice. Is that all? Because there are many critical issues going around right now.
     
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  12. Tyrel

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    Yeah if complicated stuff like that space elevator could actually work in MULTIPLAYER without breaking into a million pieces the instant you try to move it... That would be great.
     
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  13. Dirktooth

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    So remote control still broken? Been broken for months from what ive seen. I mena, its cool that this other stuff got done to. But. Other stuff also needs fixed thats been broken for awhile....
     
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  14. Diegor34

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    Thx guys!
     
  15. CanOmer

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    Is this realistic? Working on Earth will become look like working in Space.
     
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  16. Two

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    With today's rockets you would need a huge tank on your back for that, so no, it is probably not realistic. But compared to the 10 seconds you had before definitely needed.
     
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  17. EvilDylan

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    That sounds incredibly useful for making my moonbase...
     
  18. Ronin1973

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    Awesome Sauce'em. Now we can build practical miners!
     
  19. PsicoPato

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    Hey guys what about the mining, any news on that problem?

    not rushing anyone here, just whant to know. =)
     
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  20. AutoMcD

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    had fingers crossed that piston/rotor disappearing heads would be fixed. :/
     
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  21. Dwarf-Lord Pangolin

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    Ooo, more powah! Always fun. And the local coordinate sector feature will be incredibly handy when building bases.

    I've heard that's related to the trash cleanup feature misidentifying them as ... well, trash.
     
  22. druppi

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    nooooo we need:

    - fixed crash when drilling :(
     
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  23. Typo91

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    Woot Woot!

    man i love planets... keep up the good work!
     
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  24. Hanfree

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    Well now is time to start with netcode
    The desync with players ships etc problems with landing gears parts problems wit performance...
    Step by step but please make another method for the dedicated servers
    good work
     
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  25. demolish50

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    Four bug fixes really?

    You can't even fix the hydrogen damp issue? How hard could that possibly be.

    Edit
    OK you did fix it, you just didn't tell us you did.
     
    Last edited: Nov 26, 2015
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  26. a2457

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    and now, please add more mechanical blocks, like the long awaited rails, hinges, balljoints, and a way so we can use custom keybindings for our "toys",
    and work on performance.
     
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  27. ZebulonGiles

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    Cool update, and Happy Thanksgiving to any who celebrate it. :)
     
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  28. tharkus

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    - fixed crash when flying around planet
    - increased jetpack duration on planets to around 1 minute of flight on earth
    NICE!
     
    Last edited: Nov 26, 2015
  29. The MoSS 2

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    And what about rovers falling through planet bug?
     
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  30. joebopie

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    KHS do you even know what game you are building? cos i have no god damn clue
     
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