Welcome to Keen Software House Forums! Log in or Sign up to interact with the KSH community.
  1. You are currently browsing our forum as a guest. Create your own forum account to access all forum functionality.

Update 01.124 - Rotor & Piston Safety Lock, Echo System

Discussion in 'Change Log' started by Drui, Mar 3, 2016.

  1. Drui Keen Update Guy KeenSWH Developer

    Joined:
    Jan 20, 2014
    Messages:
    1,095
    Trophy Points:
    347
    Summary
    This week’s update is introducing an important feature to rotors and pistons. Just like pistons have been doing for a while, rotors now also lock by default at around 100m/s. We've also added the ability to manually choose the speed at which pistons and rotors lock as well a safety lock override checkbox. A new audio distance (echo) system has been implemented into our engine this week which means the volume of sound effects will change depending on your distance from the sound source. Some changes regarding ownership when building in space master have been made. When building with creative mode tools enabled in space master, the ownership of any block that you place will automatically be assigned to you. New rifle sounds have been added which will help you to identify the different variants. Lastly, we are releasing a new texture modding tool which is designed to help modders create game-ready textures. A guide for the new tool can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=635927143



    Features
    - Manual rotor & piston safety lock
    - Audio distance (echo) system
    - Space master changes (ownership)
    - New rifle fire sound system - every rifle has now unique sound
    - Official Guide: Texture packing tool - http://steamcommunity.com/sharedfiles/filedetails/?id=635927143

    Fixes
    - fixed memory leak in audio
    - fixed active mods not able to be sorted alphabetically
    - fixed new small/large ship gear does not stick anymore
    - fixed small ship gyro override extremely slow
    - fixed timer not working when rejoining the server
    - fixed items disappearing on lagged server
    - fixed solar panels not recharging batteries on DS
    - fixed weird deformation of armor that allowed looking through it
    - fixed character farting when running on alien planet
    - fixed cryo chamber not remembering camera
    - fixed disappearing grids on server
    - fixed mods causing problems in offline world
    - fixed toolbar switching not working correctly
    - fixed 3rd person and 1st person camera not switching correctly
    - fixed player loses 29 ammo after re-equipping rifle on DS
    - fixed refinery does not process input queue in order
    - fixed timer block DS emissivity when rejoining
    - fixed sound of turrets and door is cut too early
    - fixed incorrect recalculation of items on servers
    - fixed light turns off after enter and exit cryochamber
    - fixed physics is broken when locking scrap metal on landing gear
    - fixed sound of cryochamber playing when it should not
    - fixed spotlights blinking
    - added more oxygen sounds
    - removed the ownership message when first joining the DS
    - doubled the capacity of small grid hydrogen tank
     
    • Like Like x 42
    • Agree Agree x 2
    • Funny Funny x 1
  2. Sarekh

    Joined:
    Apr 29, 2014
    Messages:
    780
    Trophy Points:
    177
    First?

    EDIT:
    Oh my gawd... first!

    Them sweet bugfixes! wonderful!
     
    • Funny x 5
    • Friendly x 3
    • Agree x 2
    • Disagree x 1
    • Late x 1
  3. Phoenix84

    Joined:
    Mar 16, 2014
    Messages:
    879
    Trophy Points:
    147
    Yay!
    Although with the default max speed of 100m/s, why have the default set to that?
     
    Last edited: Mar 3, 2016
    • Agree Agree x 1
  4. Peavy

    Joined:
    Jul 6, 2015
    Messages:
    45
    Trophy Points:
    37
    All I have to say is: Nice

    Phoenix, it's good if you need to lock a piston/rotor on a contraption of some sort. Right now I just use max braking torque and then I turn the rotor off, I'm guessing this new lock will also keep it from sheering under the force of everything else (like the piston weld feature)
     
    • Like Like x 1
    • Agree Agree x 1
  5. Potter

    Joined:
    Jan 19, 2015
    Messages:
    425
    Trophy Points:
    132
    Hahahah this was a thing?

    Serious mode activated:

    Great to see such a long lost of fixes. Thanks guys.
     
    • Funny Funny x 11
    • Friendly Friendly x 1
  6. Rizzitoni

    Joined:
    Nov 27, 2013
    Messages:
    306
    Trophy Points:
    92
    Nice list of fixes. Thanks!
     
  7. PsicoPato

    Joined:
    Mar 27, 2015
    Messages:
    1,094
    Trophy Points:
    147
    OMG Shit! that is awesome!
     
    • Agree Agree x 1
  8. AutoMcD

    Joined:
    Nov 4, 2014
    Messages:
    2,213
    Trophy Points:
    227
    VERY NICE
     
  9. SilentSymphony

    Joined:
    Jun 13, 2014
    Messages:
    202
    Trophy Points:
    132
    Best update I've seen for a while, Good Job!
     
    • Agree Agree x 1
  10. MN Grandhal

    Joined:
    Mar 3, 2016
    Messages:
    1
    Trophy Points:
    16
    Great job! Eager to go back in to spengies!
     
  11. Cassius Faux

    Joined:
    Apr 7, 2014
    Messages:
    166
    Trophy Points:
    122
    Will this fix the issue where every grid, from large ships, to stations, to small ships, trucks, air vehicles, etc. Acting like giant space vibrators...?




    Edit: Also forgot. But. What on earth is this about?...

    - fixed character farting when running on alien planet
     
    • Funny Funny x 3
    • Agree Agree x 2
  12. lostjounin

    Joined:
    Jul 19, 2014
    Messages:
    43
    Trophy Points:
    52
    Great update! Thanks KEEN!!!
     
  13. Trion3

    Joined:
    Jun 9, 2014
    Messages:
    48
    Trophy Points:
    31
    oh joel what a finish to this update video. gonna have to mock you friday now you are warned
     
    • Funny Funny x 1
  14. w0lf3y

    Joined:
    Jul 18, 2014
    Messages:
    113
    Trophy Points:
    77
    Wow. you guys have outdone yourselves this week.
    *My had an accident in pants from sheer awesomeness of this weeks patch*
     
  15. Pro3Display

    Joined:
    Mar 15, 2015
    Messages:
    140
    Trophy Points:
    62
    not even on the first page!

    Edit: argh, damn it!
     
    Last edited: Mar 3, 2016
    • Disagree Disagree x 3
    • Late Late x 1
  16. SidewinderCZ

    Joined:
    Jun 24, 2014
    Messages:
    16
    Trophy Points:
    66
    yeaaah nice update :)thx Keen
     
    • Agree Agree x 1
  17. Sumyunguy

    Joined:
    Nov 7, 2013
    Messages:
    71
    Trophy Points:
    87
    Neat! Those landing gear fixes are much appreciated.
     
    • Agree Agree x 1
  18. Sutima

    Joined:
    Jan 25, 2016
    Messages:
    11
    Trophy Points:
    26
    Woow, Loading it up now, but i feel like this is one of the better ones in a long time =) \o/
     
  19. ATMLVE

    Joined:
    Aug 21, 2015
    Messages:
    55
    Trophy Points:
    57
    Cool feature, but still kinda eh since pistons and rotors are still very broken in most situations.
     
  20. Bootstrap

    Joined:
    Dec 10, 2015
    Messages:
    11
    Trophy Points:
    11
    Nice, if I understand the rotor lock correctly this will be tremendously helpful for ships with landing ramps
     
  21. Riph

    Joined:
    Oct 23, 2015
    Messages:
    40
    Trophy Points:
    22
    Soooo..

    You ever going to fix it on single player?


    EDIT:
    To my astonishment, I'm running my test base right now after the patch and solar panels, batteries, and a reactor are all playing nice together without me having to manually switch anything off and on. I'm very happy with this result.

    The solar panels are still filling the battery before they fill the refinery (refinery is pulling from the battery, leading to power waste) but this is a small issue and shouldn't diminish the otherwise great outcome.
     
    Last edited: Mar 3, 2016
    • Like Like x 3
  22. Randomer

    Joined:
    Mar 3, 2016
    Messages:
    1
    Trophy Points:
    16
    When the guy opened the helmet his face was like "ohhhh I'm soooooo hiiiigh".
     
    • Funny Funny x 6
    • Agree Agree x 1
  23. Syncaidius

    Joined:
    Feb 6, 2014
    Messages:
    619
    Trophy Points:
    127
    Very nice update indeed.

    Lots of MP fixes (some quite serious too).

    And the new suit looks great! :)
     
    • Agree Agree x 2
  24. KingdomBragg

    Joined:
    Jul 27, 2014
    Messages:
    496
    Trophy Points:
    102
    Thanks guys :)
     
  25. Merced

    Joined:
    Oct 31, 2013
    Messages:
    48
    Trophy Points:
    87
    Great maybe this will fix my problems with pistons and rotors.

    Wait... what?

    This is good.... have not yet been able to build a compact small ship capable of traveling to space with hydrogen thrusters. Maybe this will solve the issue.
     
    • Agree Agree x 6
    • Funny Funny x 3
    • Like Like x 1
  26. Masked Death

    Joined:
    Jul 31, 2014
    Messages:
    295
    Trophy Points:
    142
    No, it's not on earth, it's an alien planet :p
     
    • Funny Funny x 8
  27. Amerikanovich

    Joined:
    Apr 11, 2014
    Messages:
    316
    Trophy Points:
    102
    KLJHGKLTENBDLJNFCVB SUIT ANIMATIONS INCOMING!!!! :woot:
     
    • Funny Funny x 2
  28. rottielover

    Joined:
    Jun 30, 2014
    Messages:
    474
    Trophy Points:
    92
    immediate CTD (crash to desktop) with the "want to submit log to keen" box after this update. Logs submitted , going to wipe and do fresh install also and try it

    update, looks like I forgot about the client extender, it was still referenced even though I did a complete uninstall / reinstall
     
    Last edited: Mar 3, 2016
  29. Shabazza

    Joined:
    Jan 4, 2015
    Messages:
    660
    Trophy Points:
    102
    What? ???

    Nice one! :tu:
    I guess this will please alot of players who found H on small ships pretty useless, because of the enormous
    dimensions/weight of the small ship H tank compared to its content.

    I like this guy. :D
     
    Last edited: Mar 3, 2016
    • Funny Funny x 1
  30. Rdav

    Joined:
    Feb 11, 2016
    Messages:
    92
    Trophy Points:
    57
    Great fixes and great new features for rotors! Keep up the great work!